main: work in progress [might break]
/ mirror_to_github (push) Successful in 16s Details
/ test (push) Successful in 4s Details

This commit is contained in:
Leon van Kammen 2024-05-23 12:14:53 +00:00
parent 58d452447a
commit 84361d303a
14 changed files with 273 additions and 540 deletions

View File

@ -148,7 +148,7 @@ AFRAME.AComponent.prototype.initComponent = function(initComponent){
AFRAME.AComponent.prototype.updateProperties = function(updateProperties){ AFRAME.AComponent.prototype.updateProperties = function(updateProperties){
return function(){ let setupApp = function(){
updateProperties.apply(this,arguments) updateProperties.apply(this,arguments)
if( !this.data || !this.data.uri || this.isApp ) return // only deal with apps (once) if( !this.data || !this.data.uri || this.isApp ) return // only deal with apps (once)
@ -179,7 +179,7 @@ AFRAME.AComponent.prototype.updateProperties = function(updateProperties){
createReactiveDOMElement: () => { createReactiveDOMElement: () => {
this.el.dom = document.createElement('div') this.el.dom = document.createElement('div')
this.el.dom.className = this.parseAppURI(this.data.uri).component this.el.dom.className = this.parseAppURI(this.data.uri).component
this.el.dom.innerHTML = this.dom.html(this) this.el.dom.innerHTML = this.com.dom.html(this)
this.el.dom.style.display = 'none' this.el.dom.style.display = 'none'
this.data = reactify( this.dom.el, this.el ) this.data = reactify( this.dom.el, this.el )
this.dom.events.map( (e) => this.el.dom.addEventListener(e, (ev) => this.el.emit(e,ev) ) ) this.dom.events.map( (e) => this.el.dom.addEventListener(e, (ev) => this.el.emit(e,ev) ) )
@ -257,6 +257,9 @@ AFRAME.AComponent.prototype.updateProperties = function(updateProperties){
this.isApp = true this.isApp = true
this.el.app = this this.el.app = this
} }
return function(){
try{ setupApp.apply(this,arguments) }catch(e){ console.error(e) }
}
}( AFRAME.AComponent.prototype.updateProperties) }( AFRAME.AComponent.prototype.updateProperties)
document.head.innerHTML += ` document.head.innerHTML += `

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@ -1,153 +0,0 @@
/* global AFRAME, THREE */
AFRAME.registerComponent('hand-menu-button', {
schema: {
src: {default: ''},
srcHover: {default: ''},
mixin: {default: ''}
},
init: function () {
this.onWatchButtonHovered = this.onWatchButtonHovered.bind(this);
this.onAnimationComplete = this.onAnimationComplete.bind(this);
this.onCollisionStarted = this.onCollisionStarted.bind(this);
this.onCollisionEnded = this.onCollisionEnded.bind(this);
this.onAnimationBegin = this.onAnimationBegin.bind(this);
this.onPinchEnded = this.onPinchEnded.bind(this);
this.el.addEventListener('obbcollisionstarted', this.onCollisionStarted);
this.el.addEventListener('obbcollisionended', this.onCollisionEnded);
this.el.object3D.renderOrder = 1000;
this.menuEl = this.el.parentEl;
this.handMenuEl = this.el.sceneEl.querySelector('[hand-menu]');
this.menuEl.addEventListener('animationbegin', this.onAnimationBegin);
this.menuEl.addEventListener('animationcomplete', this.onAnimationComplete);
},
onAnimationBegin: function (evt) {
// To prevent menu activations while animation is running.
if (evt.detail.name === 'animation__open') { this.menuOpen = false; }
},
onAnimationComplete: function (evt) {
if (evt.detail.name === 'animation__open') { this.menuOpen = true; }
if (evt.detail.name === 'animation__close') { this.menuOpen = false; }
},
onCollisionStarted: function (evt) {
var withEl = evt.detail.withEl;
if (this.handMenuEl === withEl ||
!withEl.components['hand-tracking-controls']) { return; }
if (!this.menuOpen) { return; }
this.handHoveringEl = withEl;
this.el.emit('watchbuttonhoverstarted');
},
onCollisionEnded: function (evt) {
var withEl = evt.detail.withEl;
if (this.handMenuEl === withEl ||
!withEl.components['hand-tracking-controls']) { return; }
this.disableHover();
this.handHoveringEl = undefined;
this.el.emit('watchbuttonhoverended');
},
enableHover: function () {
this.handHoveringEl.addEventListener('pinchended', this.onPinchEnded);
this.el.setAttribute('material', 'src', this.data.srcHover);
},
disableHover: function () {
if (!this.handHoveringEl) { return; }
this.handHoveringEl.removeEventListener('pinchended', this.onPinchEnded);
this.el.setAttribute('material', 'src', this.data.src);
},
onPinchEnded: (function () {
var spawnPosition = new THREE.Vector3(0, 1, 0);
return function () {
var cubeEl;
var newEntityEl;
if (!this.menuOpen) { return; }
this.menuOpen = false;
if (!this.handHoveringEl || !this.data.mixin) { return; }
// Spawn shape a little above the menu.
spawnPosition.set(0, 1, 0);
// Apply rotation of the menu.
spawnPosition.applyQuaternion(this.el.parentEl.object3D.quaternion);
// 20cm above the menu.
spawnPosition.normalize().multiplyScalar(0.2);
spawnPosition.add(this.el.parentEl.object3D.position);
newEntityEl = document.createElement('a-entity');
newEntityEl.setAttribute('mixin', this.data.mixin);
newEntityEl.setAttribute('position', spawnPosition);
this.el.sceneEl.appendChild(newEntityEl);
this.handHoveringEl.removeEventListener('pinchended', this.onPinchEnded);
};
})(),
onWatchButtonHovered: function (evt) {
if (evt.target === this.el || !this.handHoveringEl) { return; }
this.disableHover();
this.handHoveringEl = undefined;
}
});
/*
User's hand can collide with multiple buttons simultaneously but only want one in a hovered state.
This system keeps track of all the collided buttons, keeping just the closest to the hand in a hovered state.
*/
AFRAME.registerSystem('hand-menu-button', {
init: function () {
this.onWatchButtonHovered = this.onWatchButtonHovered.bind(this);
this.el.parentEl.addEventListener('watchbuttonhoverended', this.onWatchButtonHovered);
this.el.parentEl.addEventListener('watchbuttonhoverstarted', this.onWatchButtonHovered);
this.hoveredButtonEls = [];
},
tick: function () {
var buttonWorldPosition = new THREE.Vector3();
var thumbPosition;
var smallestDistance = 1000000;
var currentDistance;
var closestButtonEl;
if (this.hoveredButtonEls.length < 2) { return; }
thumbPosition = this.hoveredButtonEls[0].components['hand-menu-button'].handHoveringEl.components['obb-collider'].trackedObject3D.position;
for (var i = 0; i < this.hoveredButtonEls.length; ++i) {
this.hoveredButtonEls[i].object3D.getWorldPosition(buttonWorldPosition);
currentDistance = buttonWorldPosition.distanceTo(thumbPosition);
if (currentDistance < smallestDistance) {
closestButtonEl = this.hoveredButtonEls[i];
smallestDistance = currentDistance;
}
}
if (this.hoveredButtonEl === closestButtonEl) { return; }
this.hoveredButtonEl = closestButtonEl;
for (i = 0; i < this.hoveredButtonEls.length; ++i) {
if (!this.hoveredButtonEls[i].components['hand-menu-button'].handHoveringEl) { continue; }
if (this.hoveredButtonEls[i] === closestButtonEl) {
this.hoveredButtonEls[i].components['hand-menu-button'].enableHover();
continue;
}
this.hoveredButtonEls[i].components['hand-menu-button'].disableHover();
}
},
onWatchButtonHovered: function (evt) {
this.buttonEls = this.el.sceneEl.querySelectorAll('[hand-menu-button]');
this.hoveredButtonEls = [];
for (var i = 0; i < this.buttonEls.length; ++i) {
if (!this.buttonEls[i].components['hand-menu-button'].handHoveringEl) { continue; }
this.hoveredButtonEls.push(this.buttonEls[i]);
}
if (this.hoveredButtonEls.length === 1) {
this.hoveredButtonEl = this.hoveredButtonEls[0];
this.hoveredButtonEls[0].components['hand-menu-button'].enableHover();
}
}
});

View File

@ -1,198 +0,0 @@
/* global AFRAME, THREE */
AFRAME.registerComponent('hand-menu', {
schema: {
location: {default: 'palm', oneOf: ['palm']}
},
menuHTML: /* syntax: html */ `
<a-entity
scale="0 0 0"
animation__open="startEvents: open; dur: 200; property: scale; from: 0 0 1; to: 0.1 0.1 0.1"
animation__close="startEvents: close; dur: 200; property: scale; from: 0.1 0.1 0.1; to: 0 0 1">
<a-entity
obb-collider
hand-menu-button="src: #infoButton; srcHover: #infoButtonHover"
position="0 0 0"
rotation="0 180 0"
geometry="primitive: plane; width: 1; height: 1;"
material="side: double; color: white; shader: flat; src: #infoButton; transparent: true;">
</a-entity>
<a-entity
obb-collider
hand-menu-button="src: #cubeButton; srcHover: #cubeButtonHover; mixin: cube"
position="0 1.12 0"
geometry="primitive: plane; width: 1; height: 1;"
material="side: double; color: white; shader: flat; src: #cubeButton; transparent: true">
</a-entity>
<a-entity
obb-collider
hand-menu-button="src: #cylinderButton; srcHover: #cylinderButtonHover; mixin: cylinder"
position="0 -1.12 0"
geometry="primitive: plane; width: 1; height: 1;"
material="side: double; color: white; shader: flat; src: #cylinderButton; transparent: true">
</a-entity>
<a-entity
obb-collider
hand-menu-button="src: #planeButton; srcHover: #planeButtonHover; mixin: plane"
position="-1.12 0 0"
geometry="primitive: plane; width: 1; height: 1;"
material="side: double; color: white; shader: flat; src: #planeButton; transparent: true">
</a-entity>
<a-entity
obb-collider
hand-menu-button="src: #sphereButton; srcHover: #sphereButtonHover; mixin: sphere"
position="1.12 0 0"
geometry="primitive: plane; width: 1; height: 1;"
material="side: double; color: white; shader: flat; src: #sphereButton; transparent: true">
</a-entity>
</a-entity>
`,
init: function () {
this.onCollisionStarted = this.onCollisionStarted.bind(this);
this.onCollisionEnded = this.onCollisionEnded.bind(this);
this.onSceneLoaded = this.onSceneLoaded.bind(this);
this.onEnterVR = this.onEnterVR.bind(this);
this.throttledOnPinchEvent = AFRAME.utils.throttle(this.throttledOnPinchEvent, 50, this);
//this.el.sceneEl.addEventListener('loaded', this.onSceneLoaded);
this.el.sceneEl.addEventListener('enter-vr', this.onEnterVR);
},
onEnterVR: function () {
this.onSceneLoaded()
this.setupMenu();
},
onSceneLoaded: function () {
var handEls = this.el.sceneEl.querySelectorAll('[hand-tracking-controls]');
for (var i = 0; i < handEls.length; i++) {
if (handEls[i] === this.el) { continue; }
this.handElement = handEls[i];
}
},
setupMenu: function () {
var template = document.createElement('template');
template.innerHTML = this.menuHTML;
this.menuEl = template.content.children[0];
this.el.sceneEl.appendChild(this.menuEl);
if (this.data.location === 'palm') {
this.setupPalm();
}
},
setupPalm: function () {
var el = this.openMenuEl = document.createElement('a-entity');
el.setAttribute('geometry', 'primitive: circle; radius: 0.025');
el.setAttribute('material', 'side: double; src: #palmButton; shader: flat');
el.setAttribute('rotation', '90 0 180');
el.setAttribute('position', '0 -0.035 -0.07');
el.setAttribute('obb-collider', '');
el.addEventListener('obbcollisionstarted', this.onCollisionStarted);
el.addEventListener('obbcollisionended', this.onCollisionEnded);
this.el.appendChild(el);
},
throttledOnPinchEvent: function (evt) {
if (evt.type === 'pinchstarted') { this.onPinchStarted(evt); }
if (evt.type === 'pinchended') { this.onPinchEnded(evt); }
},
onCollisionStarted: function (evt) {
var withEl = evt.detail.withEl;
if (this.handElement !== withEl) { return; }
withEl.addEventListener('pinchstarted', this.throttledOnPinchEvent);
withEl.addEventListener('pinchended', this.throttledOnPinchEvent);
this.handHoveringEl = withEl;
this.updateUI();
},
onCollisionEnded: function (evt) {
var withEl = evt.detail.withEl;
if (this.handElement !== withEl) { return; }
withEl.removeEventListener('pinchstarted', this.throttledOnPinchEvent);
if (!this.opened) {
withEl.removeEventListener('pinchended', this.throttledOnPinchEvent);
}
this.handHoveringEl = undefined;
this.updateUI();
},
updateUI: function () {
var palmButtonImage;
if (this.data.location === 'palm') {
palmButtonImage = this.handHoveringEl ? '#palmButtonHover' : '#palmButton';
debugger
this.openMenuEl.setAttribute('material', 'src', palmButtonImage);
return;
}
},
onPinchStarted: (function () {
var auxMatrix = new THREE.Matrix4();
var auxQuaternion = new THREE.Quaternion();
return function (evt) {
if (!this.handHoveringEl || this.opened) { return; }
this.opened = true;
this.menuEl.object3D.position.copy(evt.detail.position);
this.menuEl.emit('open');
function lookAtVector (sourcePoint, destPoint) {
return auxQuaternion.setFromRotationMatrix(
auxMatrix.identity()
.lookAt(sourcePoint, destPoint, new THREE.Vector3(0, 1, 0)));
}
var cameraEl = this.el.sceneEl.querySelector('[camera]');
var rotationQuaternion = lookAtVector(this.menuEl.object3D.position, cameraEl.object3D.position);
this.menuEl.object3D.quaternion.copy(rotationQuaternion);
this.pinchedEl = this.handHoveringEl;
if (this.data.location === 'palm') { this.openMenuEl.object3D.visible = false; }
};
})(),
onPinchEnded: function (evt) {
if (!this.pinchedEl) { return; }
this.opened = false;
this.menuEl.emit('close');
this.pinchedEl = undefined;
this.openMenuEl.object3D.visible = true;
},
lookAtCamera: (function () {
var auxVector = new THREE.Vector3();
var auxObject3D = new THREE.Object3D();
return function (el) {
var cameraEl = this.el.sceneEl.querySelector('[camera]');
auxVector.subVectors(cameraEl.object3D.position, el.object3D.position).add(el.object3D.position);
el.object3D.lookAt(auxVector);
el.object3D.rotation.z = 0;
};
})()
});
/*
Watch style UI that work both in VR and AR with @aframevr in one line of <HTML>
Try now on @Meta Quest Browser
https://a-watch.glitch.me/
Just 400 lines of code: https://glitch.com/edit/#!/a-watch
Watch-style intuitive but easy to occlude hands
Palm- style less familiar but more robust
Enjoy! Wanna see more of this? sponsor me on @github
https://github.com/sponsors/dmarcos
*/

127
com/dom.js Normal file
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@ -0,0 +1,127 @@
/*
* ## dom
*
* instances reactive DOM component from AFRAME component's `dom` metadata
*
* ```html
* <script>
* AFRAME.registerComponent('mycom',{
* init: function(){ this.data.foo = 1 },
* dom: {
* scale: 3,
* events: ['click'],
* html: (me) => `<div id="iconmenu">${me.data.foo}</div>`,
* css: (me) => `#iconmenu { display:block }`
* },
* event: {
* click: (e) => alert(e),
* foo: (e) => alert("I was updated!")
* }
* })
* </script>
*
* <a-entity mycom dom/>
* ```
*
* | property | type | example |
* |--------------|--------------------|----------------------------------------------------------------------------------------|
* | `com` | `array` of strings | <a-entity app="app/launcher.js; registers: https://foo.com/index.json, ./index.json"/> |
*
* | event | target | info |
* |--------------|-------------------------------------------------------------------------------------------------------------|
* | `DOMready` | self | fired when dom component (`this.dom`) is created |
*/
AFRAME.registerComponent('dom',{
init: function(){
Object.values(this.el.components)
.map( (c) => {
if( c.dom && c.attrName != "dom"){
this.dom = c.dom
this.com = c
}
})
if( !this.dom ) return console.warn('dom.js did not find a .dom object inside components')
this
.ensureOverlay()
.addCSS()
.createReactiveDOMElement()
.scaleDOMvsXR()
.triggerKeyboardForInputs()
.setupListeners()
document.querySelector('#overlay').appendChild(this.el.dom)
this.el.emit('DOMready',{el: this.el.dom})
},
ensureOverlay(){
// ensure overlay
let overlay = document.querySelector('#overlay')
if( !overlay ){
overlay = document.createElement('div')
overlay.id = "overlay"
document.body.appendChild(overlay)
document.querySelector("a-scene").setAttribute("webxr","overlayElement:#overlay")
}
return this
},
reactify: function(el,data){
return new Proxy(data, {
get(me,k,v) {
return me[k]
},
set(me,k,v){
me[k] = v
el.emit(k,{el,k,v})
}
})
},
// creates el.dom (the 2D DOM object)
createReactiveDOMElement: function(){
this.el.dom = document.createElement('div')
this.el.dom.innerHTML = this.dom.html(this)
this.el.dom.className = this.dom.attrName
this.com.data = this.reactify( this.el, this.com.data )
if( this.dom.events ) this.dom.events.map( (e) => this.el.dom.addEventListener(e, (ev) => this.el.emit(e,ev) ) )
this.el.dom = this.el.dom.children[0]
return this
},
addCSS: function(){
if( this.dom.css && !document.head.querySelector(`style#${this.attrName}`) ){
document.head.innerHTML += `<style id="${this.attrName}">${this.dom.css(this)}</style>`
}
return this
},
scaleDOMvsXR: function(){
if( this.dom.scale ) this.el.setAttribute('scale',`${this.dom.scale} ${this.dom.scale} ${this.dom.scale}`)
return this
},
setupListeners: function(){
this.el.sceneEl.addEventListener('apps:2D', () => this.el.setAttribute('visible', false) )
this.el.sceneEl.addEventListener('apps:XR', () => {
this.el.setAttribute('visible', true)
this.el.setAttribute("html",`html:#${this.el.uid}; cursor:#cursor`)
})
return this
},
triggerKeyboardForInputs: function(){
// https://developer.oculus.com/documentation/web/webxr-keyboard ;
[...this.el.dom.querySelectorAll('[type=text]')].map( (input) => {
let triggerKeyboard = function(){
this.focus()
console.log("focus")
}
input.addEventListener('click', triggerKeyboard )
})
return this
}
})

View File

@ -3,12 +3,10 @@ AFRAME.registerComponent('helloworld-window', {
foo: { type:"string"} foo: { type:"string"}
}, },
init: function(){}, dependencies: ['dom'],
requires:{ init: function(){
html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME this.el.object3D.visible = false
winboxjs: "https://unpkg.com/winbox@0.2.82/dist/winbox.bundle.min.js", // deadsimple windows: https://nextapps-de.github.io/winbox
winboxcss: "https://unpkg.com/winbox@0.2.82/dist/css/winbox.min.css", //
}, },
dom: { dom: {
@ -23,9 +21,6 @@ AFRAME.registerComponent('helloworld-window', {
events:{ events:{
// component events
html: function( ){ console.log("html-mesh requirement mounted") },
// combined AFRAME+DOM reactive events // combined AFRAME+DOM reactive events
click: function(e){ }, // click: function(e){ }, //
keydown: function(e){ }, // keydown: function(e){ }, //
@ -33,14 +28,16 @@ AFRAME.registerComponent('helloworld-window', {
// reactive events for this.data updates // reactive events for this.data updates
myvalue: function(e){ this.el.dom.querySelector('b').innerText = this.data.myvalue }, myvalue: function(e){ this.el.dom.querySelector('b').innerText = this.data.myvalue },
ready: function( ){ launcher: async function(){
this.el.dom.style.display = 'none' this.el.dom.style.display = 'none'
console.log("this.el.dom has been added to DOM") await AFRAME.utils.require({
dom: "./com/dom.js", // interpret .dom object
html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME
winboxjs: "https://unpkg.com/winbox@0.2.82/dist/winbox.bundle.min.js", // deadsimple windows: https://nextapps-de.github.io/winbox
winboxcss: "https://unpkg.com/winbox@0.2.82/dist/css/winbox.min.css", //
})
this.data.myvalue = 1 this.data.myvalue = 1
setInterval( () => this.data.myvalue++, 100 ) setInterval( () => this.data.myvalue++, 100 )
},
launcher: function(){
console.log("this.el.dom has been added to DOM") console.log("this.el.dom has been added to DOM")
new WinBox("Hello World",{ new WinBox("Hello World",{
width: 250, width: 250,
@ -58,8 +55,8 @@ AFRAME.registerComponent('helloworld-window', {
}, },
manifest: { // HTML5 manifest to identify app to xrsh manifest: { // HTML5 manifest to identify app to xrsh
"short_name": "Hello world", "short_name": "Hello world window",
"name": "Hello world", "name": "Hello world window",
"icons": [ "icons": [
{ {
"src": "https://css.gg/browser.svg", "src": "https://css.gg/browser.svg",

View File

@ -1,8 +1,11 @@
AFRAME.registerComponent('helloworld', { AFRAME.registerComponent('helloworld', {
schema: { schema: {
foo: { type:"string"} wireframe: { type:"boolean", "default":false},
foo: {type:"string","default":"foo"}
}, },
dependencies:['dom'],
init: function () { init: function () {
this.el.object3D.visible = false this.el.object3D.visible = false
@ -12,22 +15,15 @@ AFRAME.registerComponent('helloworld', {
<a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder> <a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
<a-entity position="0 1.8 -3" scale="10 10 10" text="value: ${this.data.foo}; align:center; color:#888"></a-entity> <a-entity position="0 1.8 -3" scale="10 10 10" text="value: ${this.data.foo}; align:center; color:#888"></a-entity>
` `
this.interval = setInterval( () => this.data.wireframe = !this.data.wireframe, 500 )
},
requires:{
// somecomponent: "https://unpkg.com/some-aframe-component/mycom.min.js"
}, },
events:{ events:{
// component events
somecomponent: function( ){ console.log("component requirement mounted") },
ready: function(e){ console.log("requires are loaded") },
launcher: function(e){ launcher: function(e){
this.el.object3D.visible = !this.el.object3D.visible this.el.object3D.visible = !this.el.object3D.visible
this.interval = setInterval( () => {
this.data.wireframe = !this.data.wireframe
}, 500 )
}, },
// reactive this.data value demo // reactive this.data value demo

View File

@ -18,30 +18,29 @@
AFRAME.registerComponent('launcher', { AFRAME.registerComponent('launcher', {
schema: { schema: {
foo: { type:"string"} attach: { type:"selector"}
}, },
init: function () { dependencies:['dom'],
init: async function () {
this.data.apps = [] this.data.apps = []
AFRAME.scenes.map( (scene) => { await AFRAME.utils.require({
scene.addEventListener('app:ready', (e) => this.render(e.detail) )
})
},
requires:{
html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME
'hand-menu': "./com/control/hand-menu.js", dom: "./com/dom.js",
'hand-menu-button': "./com/control/hand-menu-button.js", svgfile: "https://7dir.github.io/aframe-svgfile-component/aframe-svgfile-component.min.js",
})
this.el.setAttribute("dom","")
this.render()
this.el.sceneEl.addEventListener('enter-vr', (e) => this.render() )
}, },
dom: { dom: {
scale: 3, scale: 3,
events: ['click'], events: ['click'],
html: (me) => `<div> html: (me) => `<div id="iconmenu">loading components..</div>`,
<div id="iconmenu"></div>
</div>`,
css: (me) => `#iconmenu { css: (me) => `#iconmenu {
z-index: 1000; z-index: 1000;
display: flex; display: flex;
@ -102,47 +101,67 @@ AFRAME.registerComponent('launcher', {
events:{ events:{
// combined AFRAME+DOM reactive events
click: function(e){
console.dir(e)
}, //
ready: function( ){
this.el.dom.children[0].id = this.el.uid // important hint for html-mesh
document.querySelector('#left-hand').setAttribute('hand-menu','')
}, },
}, render: async function(){
if( !this.el.dom ) return // too early (dom.js component not ready)
render: function(app){ let inVR = this.sceneEl && this.sceneEl.renderer.xr.isPresenting
clearTimeout(this.timeout) let items = [...this.el.children]
this.timeout = setTimeout( () => { let requires = []
const drawButton = (app) => { let i = 0
if( !app.manifest ) return let colors = [
console.log(app.data.uri+" "+app.data.order) '#4C73FE',
let btn = app.btn = document.createElement('button') '#554CFE',
if( app.manifest.icons?.length > 0){ '#864CFE',
let img = document.createElement('img') '#B44CFE',
img.src = app.manifest.icons[0].src '#E24CFE',
img.title = app.manifest.name + ": " + app.manifest.description '#FE4CD3'
btn.appendChild(img) ]
}else btn.innerText = app.manifest.short_name
btn.addEventListener('click', () => { const add2D = (launchCom,el,manifest,aentity) => {
app.el.emit('launcher',app) let btn = document.createElement('button')
app.el.sceneEl.emit('launched',app) btn.innerHTML = `${ manifest?.icons?.length > 0
}) ? `<img src='${manifest.icons[0].src}' title='${manifest.name}: ${manifest.description}'/>`
this.el.dom.querySelector('#iconmenu').appendChild(btn) : `${manifest.short_name}`
}`
btn.addEventListener('click', () => el.emit('launcher',{}) )
this.el.dom.appendChild(btn)
} }
const drawCategory = (app,c) => app.manifest && const add3D = (launchCom,el,manifest) => {
app.manifest.short_name != "launcher" && let aentity = document.createElement('a-entity')
app.manifest.category == c ? drawButton(app) : false let atext = document.createElement('a-entity')
aentity.setAttribute("mixin","menuitem")
aentity.setAttribute("position",`${i++ * 0.2} 0 0`)
if( !aentity.getAttribute("material")){
aentity.setAttribute('material',`side: double; color: ${colors[ i % colors.length]}`)
}
atext.setAttribute("text",`value: ${manifest.short_name}; align: baseline; anchor: align; align:center; wrapCount:7`)
atext.setAttribute("scale","0.1 0.1 0.1")
atext.setAttribute("position","0 0 0.0")
aentity.appendChild(atext)
this.el.appendChild(aentity)
return aentity
}
AFRAME.app.foreach( (app) => drawCategory(app,undefined) ) // finally render them!
AFRAME.app.foreach( (app) => drawCategory(app,"system") ) this.el.dom.innerHTML = '' // clear
this.system.components.map( (c) => {
const launchComponentKey = c.getAttributeNames().pop()
const launchCom = c.components[ launchComponentKey ]
if( !launchCom ) return console.warn(`could not find component '${launchComponentKey}' (forgot to include script-tag?)`)
const manifest = launchCom.manifest
if( manifest ){
add2D(launchCom,c,manifest, add3D(launchCom,c,manifest) )
}
})
if( this.data.attach ){
this.el.object3D.visible = inVR ? true : false
// if( inVR ) this.data.attach.appendChild(this.el)
}
},100)
}, },
manifest: { // HTML5 manifest to identify app to xrsh manifest: { // HTML5 manifest to identify app to xrsh
@ -199,3 +218,37 @@ in above's case "\nHelloworld application\n" will qualify as header.
}); });
AFRAME.registerSystem('launcher',{
init: function(){
this.components = []
// observer HTML changes in <a-scene>
observer = new MutationObserver( (a,b) => this.getLaunchables(a,b) )
observer.observe( this.sceneEl, {characterData: false, childList: true, attributes: false});
},
getLaunchables: function(mutationsList,observer){
let searchEvent = 'launcher'
let els = [...this.sceneEl.getElementsByTagName("*")]
this.components = els.filter( (el) => {
let hasEvent = false
if( el.components ){
for( let i in el.components ){
if( el.components[i].events && el.components[i].events[searchEvent] ){
hasEvent = true
}
}
}
return hasEvent ? el : null
})
this.updateLauncher()
},
updateLauncher: function(){
let launcher = document.querySelector('[launcher]')
if( launcher ) launcher.components['launcher'].render()
}
})

View File

@ -1,86 +0,0 @@
AFRAME.registerComponent('osbutton',{
data:{
width: {type: 'number', default: 0.4},
height: {type: 'number', default: 0.2},
depth: {type: 'number', default: 0.06},
color: {type: 'color', default: 'blue'},
distance: {type: 'number'},
label: {type: 'string'}
},
init: function(){
this
.createBox()
.setupDistanceTick()
},
setupDistanceTick: function(){
// we throttle by distance, to support scenes with loads of clickable objects (far away)
if( !this.data.distance ) this.data.distance = 0.9
this.distance = -1
this.worldPosition = new THREE.Vector3()
this.posCam = new THREE.Vector3()
this.tick = this.throttleByDistance( () => this.showSource() )
},
createBox: function(){
let geometry = this.geometry = new THREE.BoxGeometry(this.data.width, this.data.height, this.data.depth);
this.material = new THREE.MeshStandardMaterial({color: this.data.color });
this.mesh = new THREE.Mesh(this.geometry, this.material);
this.scaleChildToButton(this.el.object3D, this.mesh)
this.el.object3D.add(this.mesh)
return this
},
throttleByDistance: function(f){
return function(){
if( this.distance < 0 ) return f() // first call
if( !f.tid ){
let x = this.distance
let y = x*(x*0.05)*1000 // parabolic curve
f.tid = setTimeout( function(){
f.tid = null
f()
}, y )
}
}
},
showSource: function(){
this.el.sceneEl.camera.getWorldPosition(this.posCam)
this.el.object3D.getWorldPosition(this.worldPosition)
this.distance = this.posCam.distanceTo(this.worldPosition)
if( this.distance < this.data.distance ){
this.material.side = THREE.BackSide
}else{
this.material.side = THREE.FrontSide
}
},
scaleChildToButton: function(scene, mesh ){
let cleanScene = scene.clone()
let remove = []
const notVisible = (n) => !n.visible || (n.material && !n.material.visible)
cleanScene.traverse( (n) => notVisible(n) && n.children.length == 0 && (remove.push(n)) )
remove.map( (n) => n.removeFromParent() )
let restrictTo3DBoundingBox = mesh.geometry
if( restrictTo3DBoundingBox ){
// normalize instanced objectsize to boundingbox
let sizeFrom = new THREE.Vector3()
let sizeTo = new THREE.Vector3()
let empty = new THREE.Object3D()
new THREE.Box3().setFromObject(mesh).getSize(sizeTo)
new THREE.Box3().setFromObject(cleanScene).getSize(sizeFrom)
let ratio = sizeFrom.divide(sizeTo)
scene.children.map( (c) => {
if( c.uuid != mesh.uuid ){
c.scale.multiplyScalar( 1.0 / Math.max(ratio.x, ratio.y, ratio.z))
}
})
}
},
})

View File

@ -9,21 +9,12 @@ AFRAME.registerComponent('save', {
//this.el.innerHTML = ` ` //this.el.innerHTML = ` `
}, },
requires:{
// somecomponent: "https://unpkg.com/some-aframe-component/mycom.min.js"
},
events:{ events:{
// component events
somecomponent: function( ){ console.log("component requirement mounted") },
ready: function(e){ console.log("requires are loaded") },
launcher: function(e){ launcher: function(e){
this.save() this.save()
}, },
}, },
save: function(){ save: function(){

View File

@ -3,30 +3,33 @@ AFRAME.registerComponent('xrfragments', {
url: { type:"string"} url: { type:"string"}
}, },
init: function () { dependencies:['dom'],
},
requires:{ init: function () {
xrfragments: "https://xrfragment.org/dist/xrfragment.aframe.js",
}, },
events:{ events:{
// requires are loaded launcher: async function(){
ready: function(e){ let url = prompt('enter URL to glb/fbx/json/obj/usdz asset', 'https://xrfragment.org/index.glb')
this.el.setAttribute("xrf","https://coderofsalvation.github.io/xrsh-media/assets/background.glb") if( !url ) return
await AFRAME.utils.require({
xrfragments: "https://xrfragment.org/dist/xrfragment.aframe.js",
})
// remove objects which are marked to be removed from scene (with noxrf)
let els = [...document.querySelectorAll('[noxrf]') ]
els.map( (el) => el.remove() )
if( !this.el.getAttribute("xrf") ){
this.el.setAttribute("xrf", url )
let ARbutton = document.querySelector('.a-enter-ar-button') let ARbutton = document.querySelector('.a-enter-ar-button')
if( ARbutton ){ if( ARbutton ){
ARbutton.addEventListener('click', () => { ARbutton.addEventListener('click', () => {
AFRAME.XRF.reset() AFRAME.XRF.reset()
}) })
} }
}, }else AFRAME.XRF.navigator.to(url)
launcher: function(){
let url = prompt('enter URL to glb/fbx/json/obj/usdz asset', 'https://xrfragment.org/index.glb')
if( url ) AFRAME.XRF.navigator.to(url)
} }
}, },