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1 changed files with 9 additions and 10 deletions
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@ -2,23 +2,22 @@ package xrfragment;
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@:expose // <- makes the class reachable from plain JavaScript
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@:expose // <- makes the class reachable from plain JavaScript
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@:keep // <- avoids accidental removal by dead code elimination
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@:keep // <- avoids accidental removal by dead code elimination
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// [https://github.com/coderofsalvation/xrfragment/workflows/test/badge.svg](https://github.com/coderofsalvation/xrfragment)
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class Parser { // # XR Fragments (key/value params)
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class Parser { // # XR Fragments (key/value params)
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public static var error:String = ""; //
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public static var error:String = ""; //
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// ```
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// > ⛁ = supported in 3D asset-file (custom property or projection)<br>
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// ⛁ = fragment in 3D asset-file (custom property)
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// > ⚂ = supported in navigator URI (`document.location.href` e.g.)<br>
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// ⚂ = fragment in navigator URI (`document.location.href` e.g.)
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@:keep //
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@:keep // ```
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public static function parse(key:String,value:String,resultMap:haxe.DynamicAccess<Dynamic>):Bool {
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public static function parse(key:String,value:String,resultMap:haxe.DynamicAccess<Dynamic>):Bool {
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var Frag:Map<String, EReg> = new Map<String, EReg>(); // | param | type | scope | navigator override |category | notes |
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var Frag:Map<String, EReg> = new Map<String, EReg>(); // | param | type | scope(s) | category | notes |
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// |---------|---------------|-------|--------------------|-------------------------|
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// |---------|---------------|-------|--------------------|---------------------------------|
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Frag.set("prio", Type.isInt); // | prio | int (-10..1) | ⛁ | Asset loading / linking | #include doc/notes/prio.md |
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Frag.set("prio", Type.isInt); // | prio | int (-10..1) | ⛁ | Asset loading / linking | #include doc/notes/prio.md |
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Frag.set("pos", Type.isVector); // | pos | 3D vector | HREF navigation/portals | |
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Frag.set("pos", Type.isVector); // | pos | 3D vector | ⛁ ⚂ |HREF navigation/portals | |
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//
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//
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// # XR Fragments parser
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// # XR Fragments parser
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if( Frag.exists(key) ){ // note: community parsers will prolly outperform this initial parser :)
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if( Frag.exists(key) ){ // note: community parsers will prolly outperform this initial parser :)
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if( Frag.get(key).match(value) ){ // > icanhazcode? yes, see [Parser.hx](./../src/xrfragment/Parser.hx)
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if( Frag.get(key).match(value) ){ // > icanhazcode? yes, see [Parser.hx](https://github.com/coderofsalvation/xrfragment/blob/main/src/xrfragment/Parser.hx)
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var v:Value = new Value(); //
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var v:Value = new Value(); //
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guessType(v, value); // the gist of it:
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guessType(v, value); // the gist of it:
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// process multiple/fallback values // 1. each key has a regex to validate its value-type (see regexes)
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// process multiple/fallback values // 1. each key has a regex to validate its value-type (see regexes)
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