67 lines
2.0 KiB
JavaScript
67 lines
2.0 KiB
JavaScript
if( typeof emulator != 'undefined' ){
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// inside worker-thread
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this['emulator.restore_state'] = async function(data){
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await emulator.restore_state(data)
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console.log("restored state")
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this.postMessage({event:"state_restored",data:false})
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}
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this['emulator.save_state'] = async function(){
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console.log("saving session")
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let state = await emulator.save_state()
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this.postMessage({event:"state_saved",data:state},[state])
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}
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}else{
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// inside browser-thread
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ISOTerminal.addEventListener('emulator-started', function(e){
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this.autorestore(e)
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})
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ISOTerminal.prototype.autorestore = async function(e){
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localforage.setDriver([
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localforage.INDEXEDDB,
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localforage.WEBSQL,
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localforage.LOCALSTORAGE
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]).then( () => {
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localforage.getItem("state", async (err,stateBase64) => {
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if( stateBase64 && !err && confirm('continue last session?') ){
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this.noboot = true // see feat/boot.js
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state = this.convert.base64ToArrayBuffer( stateBase64 )
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this.addEventListener('state_restored', function(){
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// simulate / fastforward boot events
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this.postBoot( () => {
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this.send("l\n")
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this.send("hook wakeup\n")
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})
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})
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this.worker.postMessage({event:'emulator.restore_state',data:state})
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}
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})
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this.save = async () => {
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const state = await this.worker.postMessage({event:"emulator.save_state",data:false})
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}
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this.addEventListener('state_saved', function(e){
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const state = e.detail
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localforage.setItem("state", this.convert.arrayBufferToBase64(state) )
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console.log("state saved")
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})
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window.addEventListener("beforeunload", function (e) {
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var confirmationMessage = "Sure you want to leave?\nTIP: enter 'save' to continue this session later";
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(e || window.event).returnValue = confirmationMessage; //Gecko + IE
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return confirmationMessage; //Webkit, Safari, Chrome
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});
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})
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}
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}
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