xrsh-com/com/isoterminal/VT100.js

1398 lines
38 KiB
JavaScript

// https://raw.githubusercontent.com/vetupinitsyn/vt100/refs/heads/coffeescript/public/javascripts/VT100.js
//
// VT100.js -- a text terminal emulator in JavaScript with a ncurses-like
// interface and a POSIX-like interface. (The POSIX-like calls are
// implemented on top of the ncurses-like calls, not the other way round.)
//
// required markup:
//
// <div id="term" tabindex="0">
// <pre></pre>
// </div>
//
// Released under the GNU LGPL v2.1, by Frank Bi <bi@zompower.tk>
//
//
// 2024-08-xx upgraded things to work in WebXR (xterm.js too heavy)
// 2007-08-12 - refresh():
// - factor out colour code to html_colours_()
// - fix handling of A_REVERSE | A_DIM
// - simplify initial <br /> output code
// - fix underlining colour
// - fix attron() not to turn off attributes
// - decouple A_STANDOUT and A_BOLD
// 2007-08-11 - getch() now calls refresh()
// 2007-08-06 - Safari compat fix -- turn '\r' into '\n' for onkeypress
// 2007-08-05 - Opera compat fixes for onkeypress
// 2007-07-30 - IE compat fixes:
// - change key handling code
// - add <br />...<br />&nbsp; so that 1st and last lines align
// 2007-07-28 - change wrapping behaviour -- writing at the right edge no
// longer causes the cursor to immediately wrap around
// - add <b>...</b> to output to make A_STANDOUT stand out more
// - add handling of backspace, tab, return keys
// - fix doc. of VT100() constructor
// - change from GPL to LGPL
// 2007-07-09 - initial release
//
// class VT100
// A_NORMAL, A_UNDERLINE, A_REVERSE, A_BLINK, A_DIM, A_BOLD, A_STANDOUT
// =class constants=
// Attribute constants.
// VT100(wd, ht, scr_id) =constructor=
// Creates a virtual terminal with width `wd', and
// height `ht'. The terminal will be displayed between
// <pre>...</pre> tags which have element ID `scr_id'.
// addch(ch [, attr])
// Writes out the character `ch'. If `attr' is given,
// it specifies the attributes for the character,
// otherwise the current attributes are used.
// addstr(stuff) Writes out the string `stuff' using the current
// attributes.
// attroff(mode) Turns off any current options given in mode.
// attron(mode) Turns on any options given in mode.
// attrset(mode) Sets the current options to mode.
// bkgdset(attr) Sets the background attributes to attr.
// clear() Clears the terminal using the background attributes,
// and homes the cursor.
// clrtobol() Clears the portion of the terminal from the cursor
// to the bottom.
// clrtoeol() Clears the portion of the current line after the
// cursor.
// curs_set(vis [, grab])
// If `vis' is 0, makes the cursor invisible; otherwise
// make it visible. If `grab' is given and true, starts
// capturing keyboard events (for `getch()'); if given
// and false, stops capturing events.
// echo() Causes key strokes to be automatically echoed on the
// terminal.
// erase() Same as `clear()'.
// getch(isr) Arranges to call `isr' when a key stroke is
// received. The received character and the terminal
// object are passed as arguments to `isr'.
// getmaxyx() Returns an associative array with the maximum row
// (`y') and column (`x') numbers for the terminal.
// getyx() Returns an associative array with the current row
// (`y') and column (`x') of the cursor.
// move(r, c) Moves the cursor to row `r', column `c'.
// noecho() Stops automatically echoing key strokes.
// refresh() Updates the display.
// scroll() Scrolls the terminal up one line.
// standend() Same as `attrset(VT100.A_NORMAL)'.
// standout() Same as `attron(VT100.A_STANDOUT)'.
// write(stuff) Writes `stuff' to the terminal and immediately
// updates the display; (some) escape sequences are
// interpreted and acted on.
// constructor
function VT100(opts)
{
this.opts = opts
let {cols, rows, el_or_id, max_scroll_lines, fg, bg, nodim} = opts
if (!max_scroll_lines) {
max_scroll_lines = 1000;
}
if (typeof(fg) == 'undefined') {
fg = VT100.COLOR_WHITE;
}
if (typeof(bg) == 'undefined') {
bg = VT100.COLOR_TRANSPARENT //COLOR_BLACK;
}
var r;
var c;
var scr = typeof el_or_id == 'string' ? document.getElementById(el_or_id) : el_or_id
this.wd_ = cols;
this.ht_ = rows;
// Keep up to max_scroll_lines of scrollback history.
this.max_ht_ = max_scroll_lines;
this._set_colors(fg, bg);
this.text_ = new Array(rows);
this.attr_ = new Array(rows);
this.redraw_ = new Array(rows);
this.scroll_region_ = [0, rows-1];
this.start_row_id = 0;
this.num_rows_ = rows;
for (r = 0; r < rows; ++r) {
this.text_[r] = new Array(cols);
this.attr_[r] = new Array(cols);
this.redraw_[r] = 1;
}
this.scr_ = scr;
this.scr_.style.display = 'inline'
this.setupTouchInputFallback() // smartphone
this.cursor_vis_ = true;
this.cursor_key_mode_ = VT100.CK_CURSOR;
this.grab_events_ = false;
this.getch_isr_ = undefined;
this.key_buf_ = [];
this.echo_ = false;
this.esc_state_ = 0;
this.log_level_ = VT100.WARN
this.clear_all();
// rate limit this.refresh
this.refresh = this.throttleSmart( VT100.prototype.refresh.bind(this), 100)
}
// public constants -- colours and colour pairs
VT100.COLOR_TRANSPARENT = -1;
VT100.COLOR_BLACK = 0;
VT100.COLOR_BLUE = 1;
VT100.COLOR_GREEN = 2;
VT100.COLOR_CYAN = 3;
VT100.COLOR_RED = 4;
VT100.COLOR_MAGENTA = 5;
VT100.COLOR_YELLOW = 6;
VT100.COLOR_WHITE = 7;
VT100.COLOR_PAIRS = 256;
VT100.COLORS = 8;
// Cursor key modes.
VT100.CK_CURSOR = 0;
VT100.CK_APPLICATION = 1;
// public constants -- attributes
VT100.A_NORMAL = 0;
VT100.A_UNDERLINE = 1;
VT100.A_REVERSE = 2;
VT100.A_BLINK = 4;
VT100.A_DIM = 8;
VT100.A_BOLD = 16;
VT100.A_STANDOUT = 32;
VT100.A_PROTECT = VT100.A_INVIS = 0; // ?
// other public constants
VT100.TABSIZE = 8;
// private constants
VT100.ATTR_FLAGS_ = VT100.A_UNDERLINE | VT100.A_REVERSE | VT100.A_BLINK |
VT100.A_DIM | VT100.A_BOLD | VT100.A_STANDOUT |
VT100.A_PROTECT | VT100.A_INVIS;
VT100.COLOR_SHIFT_ = 6;
VT100.browser_ie_ = (navigator.appName.indexOf("Microsoft") != -1);
VT100.browser_opera_ = (navigator.appName.indexOf("Opera") != -1);
// logging levels
VT100.WARN = 1;
VT100.INFO = 2;
VT100.DEBUG = 3;
// class variables
VT100.the_vt_ = undefined;
// class methods
// this is actually an event handler
VT100.handle_onkeypress_ = function VT100_handle_onkeypress(event,cb)
{
//dump("event target: " + event.target.id + "\n");
//dump("event originalTarget: " + event.originalTarget.id + "\n");
var vt = VT100.the_vt_, ch;
if (vt === undefined)
return true;
//if ( event.keyCode != undefined || !event.charCode){
// ch = event.keyCode;
// if (ch == 13)
// ch = 10;
// else if (ch > 255 || (ch < 32 && ch != 8))
// return true;
// ch = String.fromCharCode(ch);
//} else {
//dump("ch: " + ch + "\n");
//dump("ctrl?: " + event.ctrlKey + "\n");
vt.debug("onkeypress:: ch: " + event.code + " ,key: "+event.key);
if (event.key.length == 1) {
ch = event.key.charCodeAt(0)
if (ch > 255)
return true;
if (event.ctrlKey && event.shiftKey) {
// Don't send the copy/paste commands.
var charStr = String.fromCharCode(ch);
if (charStr == 'C' || charStr == 'V') {
return false;
}
}
if (event.ctrlKey) {
ch = String.fromCharCode(ch - 96);
} else {
ch = String.fromCharCode(ch);
if (ch == '\r')
ch = '\n';
}
} else {
switch (event.key) {
case "Backspace":
ch = '\b';
break;
case "Tab":
ch = '\t';
break;
case "Enter":
ch = '\n';
break;
case "ArrowUp":
if (this.cursor_key_mode_ == VT100.CK_CURSOR)
ch = '\x1b[A';
else
ch = '\x1bOA';
break;
case "ArrowDown":
if (this.cursor_key_mode_ == VT100.CK_CURSOR)
ch = '\x1b[B';
else
ch = '\x1bOB';
break;
case "ArrowRight":
if (this.cursor_key_mode_ == VT100.CK_CURSOR)
ch = '\x1b[C';
else
ch = '\x1bOC';
break;
case "ArrowLeft":
if (this.cursor_key_mode_ == VT100.CK_CURSOR)
ch = '\x1b[D';
else
ch = '\x1bOD';
break;
case "Delete":
ch = '\x1b[3~';
break;
case "Home":
ch = '\x1b[H';
break;
case "Escape":
ch = '\x1b';
case "Control":
break;
default:
return true
break;
}
}
// Stop the event from doing anything else.
event.preventDefault();
vt.key_buf_.push(ch);
if( cb ){
cb(vt.key_buf_)
vt.key_buf_ = []
}else setTimeout(VT100.go_getch_, 0);
return false;
}
// this is actually an event handler
VT100.handle_onkeydown_ = function VT100_handle_onkeydown()
{
var vt = VT100.the_vt_, ch;
switch (event.keyCode) {
case 8:
ch = '\b'; break;
default:
return true;
}
vt.key_buf_.push(ch);
setTimeout(VT100.go_getch_, 0);
return false;
}
VT100.go_getch_ = function VT100_go_getch()
{
var vt = VT100.the_vt_;
if (vt === undefined)
return;
var isr = vt.getch_isr_;
//vt.getch_isr_ = undefined;
if (isr === undefined)
return;
var ch = vt.key_buf_.shift();
if (ch === undefined) {
vt.getch_isr_ = isr;
return;
}
if (vt.echo_)
vt.addch(ch);
isr(ch, vt);
}
// object methods
VT100.prototype.may_scroll_ = function VT100_may_scroll_()
{
var ht = this.ht_, cr = this.row_;
while (cr >= ht) {
this.scroll();
--cr;
}
this.row_ = cr;
}
VT100.prototype.html_colours_ = function VT100_html_colours_(attr)
{
var fg, bg, co0, co1;
fg = attr.fg;
bg = attr.bg;
switch (attr.mode & (VT100.A_REVERSE | VT100.A_DIM | VT100.A_BOLD)) {
case 0:
case VT100.A_DIM | VT100.A_BOLD:
co0 = '00';
if (bg == VT100.COLOR_WHITE)
co1 = 'ff';
else
co1 = 'c0';
break;
case VT100.A_BOLD:
co0 = '00'; co1 = 'ff';
break;
case VT100.A_DIM:
if (fg == VT100.COLOR_BLACK)
co0 = '40';
else
co0 = '00';
co1 = '40';
break;
case VT100.A_REVERSE:
case VT100.A_REVERSE | VT100.A_DIM | VT100.A_BOLD:
co0 = 'c0'; co1 = 'ff';
break;
case VT100.A_REVERSE | VT100.A_BOLD:
co0 = 'c0'; co1 = '00';
break;
default:
if (fg == VT100.COLOR_BLACK)
co0 = '80';
else
co0 = 'c0';
co1 = 'c0';
}
return {
f: '#' + (fg & 4 ? co1 : co0) +
(fg & 2 ? co1 : co0) +
(fg & 1 ? co1 : co0),
b: attr.bg == VT100.COLOR_TRANSPARENT ? 'transparent' : '#' + (bg & 4 ? co1 : co0) +
(bg & 2 ? co1 : co0) +
(bg & 1 ? co1 : co0)
};
}
VT100.prototype.addch = function VT100_addch(ch, attr)
{
var cc = this.col_;
this.debug("addch:: ch: " + ch + ", attr: " + attr);
this.redraw_[this.row_] = 1;
switch (ch) {
case '\b':
if (cc != 0)
--cc;
break;
case '\n':
++this.row_;
cc = 0;
this.clrtoeol();
this.may_scroll_();
break;
case '\r':
this.may_scroll_();
cc = 0;
break;
case '\t':
this.may_scroll_();
cc += VT100.TABSIZE - cc % VT100.TABSIZE;
if (cc >= this.wd_) {
++this.row_;
cc -= this.wd_;
}
break;
default:
if (attr === undefined) {
attr = this.c_attr_;
}
if (cc >= this.wd_) {
++this.row_;
cc = 0;
this.may_scroll_();
}
this.text_[this.row_][cc] = ch;
this.attr_[this.row_][cc] = attr;
++cc;
}
this.col_ = cc;
}
VT100.prototype.addstr = function VT100_addstr(stuff)
{
for (var i = 0; i < stuff.length; ++i)
this.addch(stuff.charAt(i));
}
VT100.prototype._cloneAttr = function VT100_cloneAttr(a)
{
return {
mode: a.mode,
fg: a.fg,
bg: a.bg
};
}
VT100.prototype.attroff = function(a)
{
//dump("attroff: " + a + "\n");
a &= VT100.ATTR_FLAGS_;
this.c_attr_ = this._cloneAttr(this.c_attr_);
this.c_attr_.mode &= ~a;
}
VT100.prototype.attron = function(a)
{
//dump("attron: " + a + "\n");
a &= VT100.ATTR_FLAGS_;
this.c_attr_ = this._cloneAttr(this.c_attr_);
this.c_attr_.mode |= a;
}
VT100.prototype.attrset = function(a)
{
//dump("attrset: " + a + "\n");
this.c_attr_ = this._cloneAttr(this.c_attr_);
this.c_attr_.mode = a;
}
VT100.prototype.fgset = function(fg)
{
//dump("fgset: " + fg + "\n");
this.c_attr_ = this._cloneAttr(this.c_attr_);
this.c_attr_.fg = fg;
}
VT100.prototype.bgset = function(bg)
{
//dump("bgset: " + bg + "\n");
this.c_attr_ = this._cloneAttr(this.c_attr_);
this.c_attr_.bg = bg;
}
VT100.prototype.bkgdset = function(a)
{
this.bkgd_ = a;
}
VT100.prototype.clear_all = function VT100_clear_all()
{
this.info("clear_all");
this.clear();
var elem = this.scr_;
var firstChild = elem.firstChild;
while (firstChild) {
elem.removeChild(firstChild);
firstChild = elem.firstChild;
}
this.num_rows_ = this.ht_;
this.start_row_id = 0;
// Create the content element which will contain the terminal output.
// The html rows are added as a group of rows, making it easy to later
// delete a bunch of rows in one go when they have scrolled off the end.
var group_element = document.createElementNS("http://www.w3.org/1999/xhtml", "div");
elem.appendChild(group_element);
this.group_element_ = group_element;
}
VT100.prototype.clear = function VT100_clear()
{
this.info("clear");
this.row_ = this.col_ = 0;
var r, c;
for (r = 0; r < this.ht_; ++r) {
for (c = 0; c < this.wd_; ++c) {
this.text_[r][c] = ' ';
this.attr_[r][c] = this.bkgd_;
}
this.redraw_[r] = 1;
}
}
VT100.prototype.clrtobot = function VT100_clrtobot()
{
this.info("clrtobot, row: " + this.row_);
var ht = this.ht_;
var wd = this.wd_;
this.clrtoeol();
var attr = this.c_attr_ ? this.c_attr_ : this.bkgd_;
for (var r = this.row_ + 1; r < ht; ++r) {
for (var c = 0; c < wd; ++c) {
this.text_[r][c] = ' ';
this.attr_[r][c] = attr;
}
this.redraw_[r] = 1;
}
}
VT100.prototype.clrtoeol = function VT100_clrtoeol()
{
this.info("clrtoeol, col: " + this.col_);
var r = this.row_;
if (r >= this.ht_)
return;
var attr = this.c_attr_ ? this.c_attr_ : this.bkgd_;
for (var c = this.col_; c < this.wd_; ++c) {
this.text_[r][c] = ' ';
this.attr_[r][c] = attr;
}
this.redraw_[r] = 1;
}
VT100.prototype.clearpos = function VT100_clearpos(row, col)
{
this.info("clearpos (" + row + ", " + col + ")");
if (row < 0 || row >= this.ht_)
return;
if (col < 0 || col >= this.wd_)
return;
this.text_[row][col] = ' ';
this.attr_[row][col] = this.bkgd_;
this.redraw_[row] = 1;
}
VT100.prototype.curs_set = function(vis, grab, offscreenKB)
{
// offscreenKB is a div which receives keys from physical kb's
// but not from touch keyboards (they require an input-field)
// hence setupTouchInputFallback()..this is how we seperate the two
this.info("curs_set:: vis: " + vis + ", grab: " + grab);
if (vis !== undefined){
this.cursor_vis_ = (vis > 0);
}
if (offscreenKB === undefined)
offscreenKB = this.scr_;
if (grab === true || grab === false) {
if (grab === this.grab_events_)
return;
if (grab) {
this.grab_events_ = true;
VT100.the_vt_ = this;
offscreenKB.addEventListener("keypress", VT100.handle_onkeypress_, false);
offscreenKB.addEventListener("keydown", VT100.handle_onkeypress_, false);
} else {
offscreenKB.removeEventListener("keypress", VT100.handle_onkeypress_, false);
offscreenKB.removeEventListener("keydown", VT100.handle_onkeypress_, false);
this.grab_events_ = false;
VT100.the_vt_ = undefined;
}
}
}
VT100.prototype.echo = function()
{
this.info("echo on");
this.echo_ = true;
}
VT100.prototype.erase = VT100.prototype.clear;
VT100.prototype.getch = function(isr)
{
this.info("getch");
this.refresh();
this.getch_isr_ = isr;
setTimeout(VT100.go_getch_, 0);
}
VT100.prototype.getmaxyx = function()
{
return { y: this.ht_ - 1, x: this.wd_ - 1 };
}
VT100.prototype.getyx = function()
{
return { y: this.row_, x: this.col_ };
}
VT100.prototype.move = function(r, c)
{
this.info("move: (" + r + ", " + c + ")");
this.redraw_[this.row_] = 1;
if (r < 0)
r = 0;
else if (r >= this.ht_)
r = this.ht_ - 1;
if (c < 0)
c = 0;
else if (c >= this.wd_)
c = this.wd_ - 1;
this.row_ = r;
this.col_ = c;
this.redraw_[this.row_] = 1;
}
VT100.prototype.noecho = function()
{
this.info("echo off");
this.echo_ = false;
}
VT100.prototype.refresh = function VT100_refresh()
{
//this.info("refresh");
var r, c, html = "", row_html, start_tag = "", end_tag = "",
at = -1, n_at, ch, pair, added_end_tag;
var ht = this.ht_;
var wd = this.wd_;
var cr = this.row_;
var cc = this.col_;
var cv = this.cursor_vis_;
if (cc >= wd)
cc = wd - 1;
var base_row_id = this.num_rows_ - ht;
var id;
// XXX: Remove older rows if past max_ht_ rows.
var num_rows = this.num_rows_ - this.start_row_id;
if (num_rows >= (this.max_ht_ + 100)) {
// Remove one group of rows (i.e. a 100 rows).
this.scr_.removeChild(this.scr_.firstChild);
this.start_row_id += 100;
}
for (r = 0; r < ht; ++r) {
if (!this.redraw_[r]) {
continue;
}
//dump("Redrawing row: " + r + "\n");
this.redraw_[r] = 0;
id = base_row_id + r;
row_html = "";
for (c = 0; c < wd; ++c) {
added_end_tag = false;
n_at = this.attr_[r][c];
const drawCursor = cv && r == cr && c == cc
if (drawCursor){
// Draw the cursor here.
n_at = this._cloneAttr(n_at);
n_at.mode ^= VT100.A_REVERSE;
}
// If the attributes changed, make a new span.
if (n_at.mode != at.mode || n_at.fg != at.fg || n_at.bg != at.bg) {
if (c > 0) {
row_html += end_tag;
}
start_tag = "";
end_tag = "";
if (n_at.mode & VT100.A_BLINK) {
start_tag = "<blink>";
end_tag = "</blink>" + end_tag;
}
//if (n_at.mode & VT100.A_STANDOUT)
// n_at.mode |= VT100.A_BOLD;
pair = this.html_colours_(n_at);
start_tag += '<span style="color:' + pair.f +
';background-color:' + pair.b;
if (n_at.mode & VT100.A_BOLD)
start_tag += ';font-weight: bolder';
if (n_at.mode & VT100.A_UNDERLINE)
start_tag += ';text-decoration:underline';
if ( drawCursor )
start_tag += '" class="cursor'
start_tag += '">';
row_html += start_tag;
end_tag = "</span>" + end_tag;
at = n_at;
added_end_tag = true;
} else if (c == 0) {
row_html += start_tag;
}
ch = this.text_[r][c];
switch (ch) {
case '&':
row_html += '&amp;'; break;
case '<':
row_html += '&lt;'; break;
case '>':
row_html += '&gt;'; break;
case ' ':
row_html += '&nbsp;'; break;
//row_html += ' '; break;
default:
row_html += ch;
}
}
if (!added_end_tag)
row_html += end_tag;
var div_element = document.getElementById(id);
if (!div_element) {
// Create a new div to append to.
div_element = document.createElementNS("http://www.w3.org/1999/xhtml", "div");
div_element.setAttribute("id", id);
if ((id % 100) == 99) {
// Create a new group of rows.
this.group_element_ = document.createElementNS("http://www.w3.org/1999/xhtml", "div");
this.scr_.appendChild(this.group_element_);
}
this.group_element_.appendChild(div_element);
}
div_element.innerHTML = row_html;
//dump("adding row html: " + row_html + "\n");
}
this.curs_set(1)
}
VT100.prototype.set_max_scroll_lines = function(max_lines)
{
this.max_ht_ = max_lines;
}
VT100.prototype._set_colors = function(fg_color, bg_color)
{
this.bkgd_ = {
mode: VT100.A_NORMAL,
fg: fg_color,
bg: bg_color
};
this.c_attr_ = {
mode: VT100.A_NORMAL,
fg: fg_color,
bg: bg_color
};
}
VT100.prototype.set_fg_color = function(fg_color)
{
this._set_colors(fg_color, this.bkgd_.bg);
}
VT100.prototype.set_bg_color = function(bg_color)
{
this._set_colors(this.bkgd_.fg, bg_color);
}
VT100.prototype.set_scrolling_region = function(start, end)
{
start = Math.max(0, Math.min(start, this.ht_ - 1));
end = Math.max(0, Math.min(end, this.ht_ - 1));
this.scroll_region_ = [start, end];
}
VT100.prototype.scroll = function()
{
var bottom = this.scroll_region_[0];
var top = this.scroll_region_[1];
var roll_rows = (this.row_ == (this.ht_ - 1));
var n_text = this.text_[bottom], n_attr = this.attr_[bottom],
wd = this.wd_;
for (var r = bottom+1; r <= top; ++r) {
this.text_[r - 1] = this.text_[r];
this.attr_[r - 1] = this.attr_[r];
this.redraw_[r - 1] = !roll_rows || this.redraw_[r];
}
this.text_[top] = n_text;
this.attr_[top] = n_attr;
this.redraw_[top] = 1;
for (var c = 0; c < wd; ++c) {
n_text[c] = ' ';
n_attr[c] = this.bkgd_;
}
if (roll_rows)
this.num_rows_ += 1;
}
VT100.prototype.scrollup = function()
{
var bottom = this.scroll_region_[0];
var top = this.scroll_region_[1];
var wd = this.wd_;
var n_text = this.text_[top], n_attr = this.attr_[top];
for (var r = top; r > bottom; r--) {
this.text_[r] = this.text_[r - 1];
this.attr_[r] = this.attr_[r - 1];
this.redraw_[r] = 1;
}
this.text_[bottom] = n_text;
this.attr_[bottom] = n_attr;
for (var c = 0; c < wd; ++c) {
n_text[c] = ' ';
n_attr[c] = this.bkgd_;
}
this.redraw_[bottom] = 1;
}
VT100.prototype.standend = function()
{
//this.info("standend");
this.attrset(0);
}
VT100.prototype.standout = function()
{
//this.info("standout");
this.attron(VT100.A_STANDOUT);
}
VT100.prototype.write = function VT100_write(stuff)
{
var ch, x, r, c, i, j, cv;
var ht = this.ht_;
var codes = "";
var prev_esc_state_ = 0;
var undrawn_rows;
var ht_minus1 = ht - 1;
var start_row_offset = ht - this.row_;
var start_num_rows = this.num_rows_;
for (i = 0; i < stuff.length; ++i) {
// Refresh when there are undrawn rows that are about to be
// scrolled off the screen, need to draw these rows before
// the scrolling occurs, otherwise they will never be visible.
undrawn_rows = (this.num_rows_ - start_num_rows) + start_row_offset;
if (undrawn_rows >= ht) {
cv = this.cursor_vis_;
this.cursor_vis_ = false;
this.refresh();
this.cursor_vis_ = cv;
start_row_offset = ht - this.row_;
start_num_rows = this.num_rows_;
//dump("refreshed\n");
}
ch = stuff.charAt(i);
//alert(this.esc_state_);
if (this.log_level_ >= VT100.INFO) {
if (ch == '\x1b') {
code = "ESC";
} else {
code = this.escape(ch);
}
this.debug(" write:: ch: " + ch.charCodeAt(0) + ", '" + code + "'");
codes += code;
}
switch (ch) {
case '\x00':
case '\x7f':
continue;
case '\x07': /* bell, ignore it (UNLESS waiting for OSC terminator, see below */
if (this.esc_state_ != 8) {
this.debug(" ignoring bell character: " + ch);
continue;
}
break;
// This is NOT an Escape sequence
//case '\a':
case '\b':
case '\t':
case '\r':
this.addch(ch);
continue;
case '\n':
case '\v':
case '\f': // what a mess
r = this.row_;
if (r >= this.scroll_region_[1]) {
this.scroll();
this.move(this.scroll_region_[1], 0);
} else {
this.move(r + 1, 0);
}
continue;
case '\x18':
case '\x1a':
this.esc_state_ = 0;
this.debug(" set escape state: 0");
continue;
case '\x1b':
this.esc_state_ = 1;
this.debug(" set escape state: 1");
continue;
case '\x9b':
this.esc_state_ = 2;
this.debug(" set escape state: 2");
continue;
case '\x9d':
this.osc_Ps = this.osc_Pt = "";
this.esc_state_ = 7;
this.debug(" set escape state: 7");
continue;
}
prev_esc_state_ = this.esc_state_;
// not a recognized control character
switch (this.esc_state_) {
case 0: // not in escape sequence
this.addch(ch);
break;
case 1: // just saw ESC
switch (ch) {
case '[':
this.esc_state_ = 2;
this.debug(" set escape state: 2");
break;
case ']':
this.osc_Ps = this.osc_Pt = "";
this.esc_state_ = 7;
this.debug(" set escape state: 7");
break;
case '(':
case ')':
this.esc_state_ = 10;
this.debug(" set escape state: 10");
break;
case '=':
/* Set keypade mode (ignored) */
this.info(" set keypade mode: ignored");
this.esc_state_ = 0;
break;
case '>':
/* Reset keypade mode (ignored) */
this.info(" reset keypade mode: ignored");
this.esc_state_ = 0;
break;
case 'H':
/* Set tab at cursor column (ignored) */
this.info(" set tab cursor column: ignored");
this.esc_state_ = 0;
break;
case 'D':
/* Scroll display down one line */
this.scroll();
this.esc_state_ = 0;
break;
case 'D':
/* Scroll display down one line */
this.scroll();
this.esc_state_ = 0;
case 'M':
/* Scroll display up one line */
this.scrollup();
this.esc_state_ = 0;
break;
}
break;
case 2: // just saw CSI
switch (ch) {
case 'K':
/* Erase in Line */
this.esc_state_ = 0;
this.clrtoeol();
continue;
case 'H':
/* Move to (0,0). */
this.esc_state_ = 0;
this.move(0, 0);
continue;
case 'J':
/* Clear to the bottom. */
this.esc_state_ = 0;
this.clrtobot();
continue;
case 'r':
/* Reset scrolling region. */
this.esc_state_ = 0;
this.set_scrolling_region(0, this.ht_ - 1);
continue;
case '?':
/* Special VT100 mode handling. */
this.esc_state_ = 5;
this.debug(" special vt100 mode");
continue;
}
// Drop through to next case.
this.csi_parms_ = [0];
//this.debug(" set escape state: 3");
this.esc_state_ = 3;
case 3: // saw CSI and parameters
switch (ch) {
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
x = this.csi_parms_.pop();
this.csi_parms_.push(x * 10 + ch * 1);
this.debug(" csi_parms_: " + this.csi_parms_);
continue;
case ';':
if (this.csi_parms_.length < 17)
this.csi_parms_.push(0);
continue;
}
this.esc_state_ = 0;
switch (ch) {
case 'A':
// Cursor Up <ESC>[{COUNT}A
this.move(this.row_ - Math.max(1, this.csi_parms_[0]),
this.col_);
break;
case 'B':
// Cursor Down <ESC>[{COUNT}B
this.move(this.row_ + Math.max(1, this.csi_parms_[0]),
this.col_);
break;
case 'C':
// Cursor Forward <ESC>[{COUNT}C
this.move(this.row_,
this.col_ + Math.max(1, this.csi_parms_[0]));
break;
case 'D':
// Cursor Backward <ESC>[{COUNT}D
this.move(this.row_,
this.col_ - Math.max(1, this.csi_parms_[0]));
break;
/* TODO: E and F are untested, G and d are not tested thoroughly */
case 'E':
// Cursor Next Line
this.move(this.row_ + Math.max(1, this.csi_parms_[0]),
0);
break;
case 'F':
// Cursor Previous Line
this.move(this.row_ - Math.max(1, this.csi_parms_[0]),
0);
break;
case 'G':
// Cursor Horizontal Absolute
this.move(this.row_,
this.csi_parms_[0] - 1);
break;
case 'd':
// Line Position Absolute
this.move(this.csi_parms_[0] - 1,
this.col_);
break;
case 'f':
case 'H':
// Cursor Home <ESC>[{ROW};{COLUMN}H
this.csi_parms_.push(0);
this.move(this.csi_parms_[0] - 1,
this.csi_parms_[1] - 1);
break;
case 'J':
switch (this.csi_parms_[0]) {
case 0:
this.clrtobot();
break;
case 2:
this.clear();
this.move(0, 0);
}
break;
case 'm':
for (j=0; j<this.csi_parms_.length; ++j) {
x = this.csi_parms_[j];
if( x > 89 && x < 98 && this.opts.rainbow ){
const rainbow = this.opts.rainbow
this.fgset( rainbow[ Math.floor( Math.random() * 1000 ) % rainbow.length ] )
}
switch (x) {
case 0:
this.standend();
this.fgset(this.bkgd_.fg);
this.bgset(this.bkgd_.bg);
break;
case 1:
this.attron(VT100.A_BOLD);
break;
case 2:
this.attroff(VT100.A_BOLD);
break;
case 4:
this.attron(VT100.A_UNDERLINE);
break;
case 5:
this.attron(VT100.A_BLINK);
break;
case 7:
this.attron(VT100.A_REVERSE);
break;
case 8:
this.attron(VT100.A_INVIS);
break;
case 30:
this.fgset(VT100.COLOR_BLACK);
break;
case 31:
this.fgset(VT100.COLOR_RED);
break;
case 32:
this.fgset(VT100.COLOR_GREEN);
break;
case 33:
this.fgset(VT100.COLOR_YELLOW);
break;
case 34:
this.fgset(VT100.COLOR_BLUE);
break;
case 35:
this.fgset(VT100.COLOR_MAGENTA);
break;
case 36:
this.fgset(VT100.COLOR_CYAN);
break;
case 37:
this.fgset(VT100.COLOR_WHITE);
break;
case 39:
this.fgset(this.bkgd_.fg);
break;
case 40:
this.bgset(VT100.COLOR_BLACK);
break;
case 41:
this.bgset(VT100.COLOR_RED);
break;
case 42:
this.bgset(VT100.COLOR_GREEN);
break;
case 43:
this.bgset(VT100.COLOR_YELLOW);
break;
case 44:
this.bgset(VT100.COLOR_BLUE);
break;
case 45:
this.bgset(VT100.COLOR_MAGENTA);
break;
case 46:
this.bgset(VT100.COLOR_CYAN);
break;
case 47:
this.bgset(VT100.COLOR_WHITE);
break;
case 49:
this.bgset(this.bkgd_.bg);
break;
}
}
break;
case 'r':
// 1,24r - set scrolling region
this.set_scrolling_region(this.csi_parms_[0] - 1,
this.csi_parms_[1] - 1);
break;
case '[':
this.debug(" set escape state: 4");
this.esc_state_ = 4;
break;
case 'g':
// 0g: clear tab at cursor (ignored)
// 3g: clear all tabs (ignored)
if (this.csi_parms_[0] == 3)
this.clear_all();
break;
default:
this.warn(" unknown command: " + ch);
this.csi_parms_ = [];
return
break;
}
break;
case 4: // saw CSI [
this.esc_state_ = 0; // gobble char.
break;
case 5: // Special mode handling, saw <ESC>[?
// Expect a number - the reset type
this.csi_parms_ = [ch];
this.esc_state_ = 6;
break;
case 6: // Reset mode handling, saw <ESC>[?1
// Expect a letter - the mode target, example:
// <ESC>[?1h : Set cursor key mode to application
// <ESC>[?3h : Set number of columns to 132
// <ESC>[?4h : Set smooth scrolling
// <ESC>[?5h : Set reverse video on screen
// <ESC>[?6h : Set origin to relative
// <ESC>[?7h : Set auto-wrap mode
// <ESC>[?8h : Set auto-repeat mode
// <ESC>[?9h : Set interlacing mode
// <ESC>[?1l : Set cursor key mode to cursor
// <ESC>[?2l : Set VT52 (versus ANSI) compatible
// <ESC>[?3l : Set number of columns to 80
// <ESC>[?4l : Set jump scrolling
// <ESC>[?5l : Set normal video on screen
// <ESC>[?6l : Set origin to absolute
// <ESC>[?7l : Reset auto-wrap mode
// <ESC>[?8l : Reset auto-repeat mode
// <ESC>[?9l : Reset interlacing mode
// XXX: Ignored for now.
//dump("Saw reset mode: <ESC>[?" + this.csi_parms_[0] + ch + "\n");
if (ch != 'h' && ch != 'l') {
this.csi_parms_.push(ch);
continue;
}
var command = this.csi_parms_.join('') + ch;
if (command == '1h') {
this.cursor_key_mode_ = VT100.CK_APPLICATION;
} else if (command == '1l') {
this.cursor_key_mode_ = VT100.CK_CURSOR;
}
this.esc_state_ = 0;
//this.debug(" set escape state: 0");
break;
/*
* OSC commands (http://invisible-island.net/xterm/ctlseqs/ctlseqs.html)
* There are two of them:
* OSC Ps ; Pt ST
* OSC Ps ; Pt BEL
*
* OSC is 0x9d, ST is either 0x9c or 0x1b \
* esc_state_ == 7 OSC found
* == 8 ; found
* == 9 ESC occured in OSC, awaiting \
* Ps and Pt are stored in osc_Ps and osc_Pt, respectively
*/
case 7:
if (ch == ';') {
this.debug(" set escape state: 8");
this.esc_state_ = 8;
}
else {
this.osc_Ps += ch;
}
break;
case 8:
if (ch == '\x07' || ch == '\x9c') {
this.esc_state_ = 0;
//alert(this.osc_Ps + ' ' + this.osc_Pt);
}
else if (ch == '\x1b') {
this.debug(" set escape state: 8");
this.esc_state_ = 9;
}
else {
this.osc_Pt += ch;
}
break;
case 9:
if (ch != '\\') {
this.warn(" unknown command: " + ch)
} else {
this.esc_state_ = 0;
//alert(this.osc_Ps + ' ' + this.osc_Pt);
}
break;
case 10:
/* Just ignore them for now */
this.esc_state = 0;
break;
}
if ((prev_esc_state_ > 0 && this.esc_state_ == 0) ||
(prev_esc_state_ == 0 && this.esc_state_ > 0)) {
this.info("codes: " + this.escape(codes));
codes = "";
}
}
this.refresh();
}
VT100.prototype.escape = function VT100_escape(message) {
var escape_codes = {
"\r": "\\r",
"\n": "\\n",
"\t": "\\t"
};
for (var prop in escape_codes) {
message = message.replace(prop, escape_codes[prop], "g");
}
return message;
}
VT100.prototype.debug = function VT100_debug(message) {
if (this.log_level_ >= VT100.DEBUG) {
dump(message + "\n");
}
}
VT100.prototype.info = function VT100_info(message) {
if (this.log_level_ >= VT100.INFO) {
dump(message + "\n");
}
}
VT100.prototype.warn = function VT100_warn(message) {
if (this.log_level_ >= VT100.WARN) {
dump(message + "\n");
}
}
VT100.prototype.throttleSmart = function throttleSmart(fn, wait) {
let timeout, lastArgs;
return (...args) => {
lastArgs = lastArgs || []
if (!timeout) {
fn(...args); timeout = setTimeout(() => { fn(...lastArgs); timeout = null; }, wait);
} else lastArgs = args;
};
}
VT100.prototype.setupTouchInputFallback = function(){
if( !this.input ){
this.input = document.createElement("input")
this.input.setAttribute("cols", this.opts.cols )
this.input.setAttribute("rows", this.opts.rows )
this.input.style.opacity = '0'
this.input.style.position = 'absolute'
this.input.style.left = '-9999px'
this.form = document.createElement("form")
this.form.addEventListener("submit", (e) => {
e.preventDefault()
this.key_buf_.push('\n')
setTimeout(VT100.go_getch_, 0);
})
this.form.appendChild(this.input)
this.scr_.parentElement.appendChild(this.form)
this.input.addEventListener("keydown", VT100.handle_onkeypress_, false);
this.input.handler = (e) => {
let ch
let isEnter = String(e?.code).toLowerCase() == "enter" || e?.code == 13
let isBackspace = String(e?.code).toLowerCase() == "backspace" || e?.code == 8
if( isEnter ){
ch = '\n'
}else if( isBackspace ){
ch = '\b' // naive
}else{
ch = this.input.value.substr(-1)
}
// detect backspace
if( !ch ) return
this.key_buf_.push(ch);
setTimeout(VT100.go_getch_, 0);
this.input.lastValue = this.input.value
}
this.input.addEventListener('input', (e) => this.input.handler(e) )
this.scr_.addEventListener('touchend', (e) => this.focus() )
this.scr_.addEventListener('click', (e) => this.focus() )
}
this.useFallbackInput = true
this.focus()
}
VT100.prototype.focus = function(){
setTimeout( () => {
const el = this[ this.useFallbackInput ? 'input' : 'scr_' ]
el.focus()
console.dir(el)
}, 10 )
}
window.keyboard = function(n){
let msg = 'unknown keyboard'
if( n == 0 ){
msg = "using onscreen keyboard"
VT100.the_vt_.useFallbackInput = true
VT100.the_vt_.focus()
}
if( n == 1 ){
msg = "using offscreen keyboard"
VT100.the_vt_.useFallbackInput = false
VT100.the_vt_.focus()
}
return msg
}
function dump(x) {
// Do nothing
console.log(x)
}