quest needs ~60mz
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This commit is contained in:
Leon van Kammen 2025-01-09 12:50:17 +01:00
parent 7e4bd2b492
commit e8d6d0a8c1
1 changed files with 1 additions and 1 deletions

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@ -45,7 +45,7 @@ if( typeof AFRAME != 'undefined '){
muteUntilPrompt:{ type: 'boolean',"default":true}, // mute stdout until a prompt is detected in ISO
HUD: { type: 'boolean',"default":false}, // link to camera movement
transparent: { type:'boolean', "default":false }, // need good gpu
memory: { type: 'number', "default":40 }, // VM memory (in MB) [NOTE: quest or smartphone might crash > 40mb ]
memory: { type: 'number', "default":60 }, // VM memory (in MB) [NOTE: quest or smartphone might crash > 40mb ]
bufferLatency: { type: 'number', "default":1 }, // in ms: bufferlatency from webworker to xterm (batch-update every char to texture)
debug: { type: 'boolean', "default":false },
emulator: { type: 'string', "default": "vt100" }