quest needs ~60mz
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@ -45,7 +45,7 @@ if( typeof AFRAME != 'undefined '){
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muteUntilPrompt:{ type: 'boolean',"default":true}, // mute stdout until a prompt is detected in ISO
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HUD: { type: 'boolean',"default":false}, // link to camera movement
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transparent: { type:'boolean', "default":false }, // need good gpu
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memory: { type: 'number', "default":40 }, // VM memory (in MB) [NOTE: quest or smartphone might crash > 40mb ]
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memory: { type: 'number', "default":60 }, // VM memory (in MB) [NOTE: quest or smartphone might crash > 40mb ]
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bufferLatency: { type: 'number', "default":1 }, // in ms: bufferlatency from webworker to xterm (batch-update every char to texture)
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debug: { type: 'boolean', "default":false },
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emulator: { type: 'string', "default": "vt100" }
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