bugfix: terminal now works in AR & immersive-pause mode again
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This commit is contained in:
Leon van Kammen 2024-09-04 18:44:49 +00:00
parent 590647ece8
commit af7e837554
13 changed files with 311 additions and 248 deletions

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@ -18,6 +18,8 @@
* *
*/ */
if( !AFRAME.components.data2event ){
AFRAME.registerComponent('data2event',{ AFRAME.registerComponent('data2event',{
init: function(){ init: function(){
@ -44,3 +46,5 @@ AFRAME.registerComponent('data2event',{
}, },
}) })
}

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@ -32,6 +32,8 @@
* | `DOMready` | self | fired when dom component (`this.dom`) is created | * | `DOMready` | self | fired when dom component (`this.dom`) is created |
*/ */
if( !AFRAME.components.dom ){
AFRAME.registerComponent('dom',{ AFRAME.registerComponent('dom',{
init: function(){ init: function(){
@ -134,3 +136,4 @@ AFRAME.registerComponent('dom',{
} }
}) })
}

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@ -57,9 +57,7 @@ AFRAME.registerComponent('helloworld-htmlform', {
const instance = this.el.cloneNode(false) const instance = this.el.cloneNode(false)
this.el.sceneEl.appendChild( instance ) this.el.sceneEl.appendChild( instance )
instance.setAttribute("dom", "") instance.setAttribute("dom", "")
instance.setAttribute("xd", "") // allows flipping between DOM/WebGL when toggling XD-button instance.setAttribute("show-texture-in-xr", "") // only show aframe-html in xr
instance.setAttribute("visible", AFRAME.utils.XD() == '3D' ? 'true' : 'false' )
instance.setAttribute("position", AFRAME.utils.XD.getPositionInFrontOfCamera(0.5) )
instance.setAttribute("grabbable","") instance.setAttribute("grabbable","")
instance.object3D.quaternion.copy( AFRAME.scenes[0].camera.quaternion ) // face towards camera instance.object3D.quaternion.copy( AFRAME.scenes[0].camera.quaternion ) // face towards camera
@ -75,7 +73,11 @@ AFRAME.registerComponent('helloworld-htmlform', {
root: document.querySelector("#overlay"), root: document.querySelector("#overlay"),
mount: instance.dom, mount: instance.dom,
onclose: () => { instance.dom.style.display = 'none'; return false; }, onclose: () => { instance.dom.style.display = 'none'; return false; },
oncreate: () => instance.setAttribute("html",`html:#${instance.uid}; cursor:#cursor`) oncreate: () => {
instance.setAttribute("position", AFRAME.utils.XD.getPositionInFrontOfCamera(0.5) )
instance.setAttribute("html",`html:#${instance.uid}; cursor:#cursor`)
instance.setAttribute("show-texture-in-xr","") // only show aframe-html texture in xr mode
}
}); });
instance.dom.style.display = AFRAME.utils.XD() == '3D' ? 'none' : '' // show/hide instance.dom.style.display = AFRAME.utils.XD() == '3D' ? 'none' : '' // show/hide

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@ -87,7 +87,9 @@ AFRAME.registerComponent('helloworld-iframe', {
onclose: () => { instance.dom.style.display = 'none'; return false; }, onclose: () => { instance.dom.style.display = 'none'; return false; },
oncreate: () => { oncreate: () => {
com.data.url = URL com.data.url = URL
instance.setAttribute("position", AFRAME.utils.XD.getPositionInFrontOfCamera(0.5) )
instance.setAttribute("html",`html:#${instance.uid}; cursor:#cursor`) instance.setAttribute("html",`html:#${instance.uid}; cursor:#cursor`)
instance.setAttribute("show-texture-in-xr","") // only show aframe-html texture in xr mode
} }
}); });
instance.dom.style.display = '' instance.dom.style.display = ''

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@ -5,7 +5,7 @@ AFRAME.registerComponent('helloworld-window', {
requires: { requires: {
dom: "./com/dom.js", // interpret .dom object dom: "./com/dom.js", // interpret .dom object
xd: "./com/dom.js", // allow switching between 2D/3D xrtexture: "./com/html-as-texture-in-xr.js", // allow switching between 3D/3D
html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME
winboxjs: "https://unpkg.com/winbox@0.2.82/dist/winbox.bundle.min.js", // deadsimple windows: https://nextapps-de.github.io/winbox winboxjs: "https://unpkg.com/winbox@0.2.82/dist/winbox.bundle.min.js", // deadsimple windows: https://nextapps-de.github.io/winbox
winboxcss: "https://unpkg.com/winbox@0.2.82/dist/css/winbox.min.css", // winboxcss: "https://unpkg.com/winbox@0.2.82/dist/css/winbox.min.css", //
@ -40,9 +40,6 @@ AFRAME.registerComponent('helloworld-window', {
const instance = this.el.cloneNode(false) const instance = this.el.cloneNode(false)
this.el.sceneEl.appendChild( instance ) this.el.sceneEl.appendChild( instance )
instance.setAttribute("dom", "") instance.setAttribute("dom", "")
instance.setAttribute("xd", "") // allows flipping between DOM/WebGL when toggling XD-button
instance.setAttribute("visible", AFRAME.utils.XD() == '3D' ? 'true' : 'false' )
instance.setAttribute("position", AFRAME.utils.XD.getPositionInFrontOfCamera(0.5) )
instance.setAttribute("grabbable","") instance.setAttribute("grabbable","")
instance.object3D.quaternion.copy( AFRAME.scenes[0].camera.quaternion ) // face towards camera instance.object3D.quaternion.copy( AFRAME.scenes[0].camera.quaternion ) // face towards camera
@ -59,7 +56,9 @@ AFRAME.registerComponent('helloworld-window', {
root: document.querySelector("#overlay"), root: document.querySelector("#overlay"),
mount: instance.dom, mount: instance.dom,
onclose: () => { instance.dom.style.display = 'none'; return false; }, onclose: () => { instance.dom.style.display = 'none'; return false; },
oncreate: () => instance.setAttribute("html",`html:#${instance.uid}; cursor:#cursor`) oncreate: () => {
instance.setAttribute("show-texture-in-xr",`domid: #${instance.uid}`) // only show aframe-html texture in xr mode
}
}); });
instance.dom.style.display = '' // show instance.dom.style.display = '' // show

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@ -0,0 +1,123 @@
if( !AFRAME.components['html-as-textre-in-xr'] ){
AFRAME.registerComponent('html-as-texture-in-xr', {
schema: {
domid: { type:"string"}
},
dependencies:{
html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME
},
init: async function () {
let s = await AFRAME.utils.require(this.dependencies)
this.el.setAttribute("html",`html: ${this.data.domid}; cursor:#cursor`)
this.el.setAttribute("visible", AFRAME.utils.XD() == '3D' ? 'true' : 'false' )
this.el.setAttribute("position", AFRAME.utils.XD.getPositionInFrontOfCamera(0.5) )
},
manifest: { // HTML5 manifest to identify app to xrsh
"short_name": "show-texture-in-xr",
"name": "2D/3D switcher",
"icons": [],
"id": "/?source=pwa",
"start_url": "/?source=pwa",
"background_color": "#3367D6",
"display": "standalone",
"scope": "/",
"theme_color": "#3367D6",
"category":"system",
"shortcuts": [
{
"name": "What is the latest news?",
"cli":{
"usage": "helloworld <type> [options]",
"example": "helloworld news",
"args":{
"--latest": {type:"string"}
}
},
"short_name": "Today",
"description": "View weather information for today",
"url": "/today?source=pwa",
"icons": [{ "src": "/images/today.png", "sizes": "192x192" }]
}
],
"description": "use ESC-key to toggle between 2D / 3D",
"screenshots": [
{
"src": "/images/screenshot1.png",
"type": "image/png",
"sizes": "540x720",
"form_factor": "narrow"
}
],
"help":`
Helloworld application
`
}
});
AFRAME.utils.XD = function(){
return document.body.classList.contains('XR') ? '3D' : '2D'
}
AFRAME.utils.XD.toggle = function(state){
state = state != undefined ? state : state || !document.body.className.match(/XR/)
document.body.classList[ state ? 'add' : 'remove'](['XR'])
AFRAME.scenes[0].emit( state ? '3D' : '2D')
}
AFRAME.utils.XD.getPositionInFrontOfCamera = function(distance){
const camera = AFRAME.scenes[0].camera;
let pos = new THREE.Vector3()
let direction = new THREE.Vector3();
// Get camera's forward direction (without rotation)
camera.getWorldDirection(direction);
camera.getWorldPosition(pos)
direction.normalize();
// Scale the direction by 1 meter
if( !distance ) distance = 1.5
direction.multiplyScalar(distance);
// Add the camera's position to the scaled direction to get the target point
pos.add(direction);
return pos
}
AFRAME.registerSystem('html-as-texture-in-xr',{
init: function(){
this.sceneEl.addEventListener('enter-vr',() => AFRAME.utils.XD.toggle(true) )
this.sceneEl.addEventListener('exit-vr', () => AFRAME.utils.XD.toggle(false) )
this.sceneEl.addEventListener('2D', () => this.showElements(false) )
this.sceneEl.addEventListener('3D', () => this.showElements(true) )
// toggle immersive with ESCAPE
//document.body.addEventListener('keydown', (e) => e.key == 'Escape' && this.toggle() )
document.head.innerHTML += `<style type="text/css">
.XR #toggle_overlay{
background: transparent;
color: #3aacff;
}
/*
.XR #overlay{
visibility: hidden;
}
*/
</style>`
},
showElements: function(state){
let els = [...document.querySelectorAll('[html-as-texture-in-xr]')]
els = els.filter( (el) => el != this.el ? el : null ) // filter out self
els.map( (el) => el.setAttribute("visible", state ? true : false ) )
}
})
}

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@ -46,6 +46,9 @@ if( typeof AFRAME != 'undefined '){
xtermjs: "https://unpkg.com/@xterm/xterm@5.5.0/lib/xterm.js", xtermjs: "https://unpkg.com/@xterm/xterm@5.5.0/lib/xterm.js",
xtermcss: "https://unpkg.com/@xterm/xterm@5.5.0/css/xterm.css", xtermcss: "https://unpkg.com/@xterm/xterm@5.5.0/css/xterm.css",
v86: "com/isoterminal/libv86.js", v86: "com/isoterminal/libv86.js",
// html to texture
htmlinxr: "com/html-as-texture-in-xr.js",
html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME
// isoterminal features // isoterminal features
core: "com/isoterminal/core.js", core: "com/isoterminal/core.js",
utils_9p: "com/isoterminal/feat/9pfs_utils.js", utils_9p: "com/isoterminal/feat/9pfs_utils.js",
@ -53,10 +56,11 @@ if( typeof AFRAME != 'undefined '){
xterm: "com/isoterminal/feat/xterm.js", xterm: "com/isoterminal/feat/xterm.js",
jsconsole: "com/isoterminal/feat/jsconsole.js", jsconsole: "com/isoterminal/feat/jsconsole.js",
javascript: "com/isoterminal/feat/javascript.js", javascript: "com/isoterminal/feat/javascript.js",
index: "com/isoterminal/feat/index.html.js",
}, },
dom: { dom: {
scale: 0.7, scale: 0.5,
events: ['click','keydown'], events: ['click','keydown'],
html: (me) => `<div class="isoterminal"></div>`, html: (me) => `<div class="isoterminal"></div>`,
@ -77,7 +81,7 @@ if( typeof AFRAME != 'undefined '){
.isoterminal style{ display:none } .isoterminal style{ display:none }
.wb-body:has(> .isoterminal){ .wb-body:has(> .isoterminal){
background: #000c; background: #000F;
overflow:hidden; overflow:hidden;
} }
@ -147,6 +151,9 @@ if( typeof AFRAME != 'undefined '){
this.isoterminal.addEventListener('ready', function(e){ this.isoterminal.addEventListener('ready', function(e){
instance.dom.classList.remove('blink') instance.dom.classList.remove('blink')
instance.winbox.maximize() instance.winbox.maximize()
setTimeout( () => { // important: after window maximize animation to get true size
instance.setAttribute("html-as-texture-in-xr", `domid: #${instance.uid}`) // only show aframe-html in xr
},1500)
}) })
this.isoterminal.addEventListener('status', function(e){ this.isoterminal.addEventListener('status', function(e){
@ -172,13 +179,11 @@ if( typeof AFRAME != 'undefined '){
instance.addEventListener('window.onmaximize', resize ) instance.addEventListener('window.onmaximize', resize )
instance.setAttribute("dom", "") instance.setAttribute("dom", "")
instance.setAttribute("xd", "") // allows flipping between DOM/WebGL when toggling XD-button
instance.setAttribute("visible", AFRAME.utils.XD() == '3D' ? 'true' : 'false' )
instance.setAttribute("position", AFRAME.utils.XD.getPositionInFrontOfCamera(0.5) )
const focus = () => document.querySelector('canvas.a-canvas').focus() const focus = () => document.querySelector('canvas.a-canvas').focus()
instance.addEventListener('obbcollisionstarted', focus ) instance.addEventListener('obbcollisionstarted', focus )
this.el.sceneEl.addEventListener('enter-vr', focus ) this.el.sceneEl.addEventListener('enter-vr', focus )
this.el.sceneEl.addEventListener('enter-ar', focus )
instance.object3D.quaternion.copy( AFRAME.scenes[0].camera.quaternion ) // face towards camera instance.object3D.quaternion.copy( AFRAME.scenes[0].camera.quaternion ) // face towards camera
} }

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@ -2,6 +2,32 @@ ISOTerminal.addEventListener('emulator-started', function(){
let emulator = this.emulator let emulator = this.emulator
let isoterminal = this let isoterminal = this
emulator.fs9p.Read = async function(inodeid, offset, count){
let file
const inode = this.inodes[inodeid];
const inodeDir = this.GetParent(inode.fid)
if( !inodeDir ){ // undefined = /mnt
for( const [name,childid] of this.inodes[0].direntries ){
if( childid == inode.fid ){ file = name }
}
}
if( file ){
let data = {promise:false, file}
isoterminal.emit('file-read', data)
// if( data.promise ){ return await data.promise } // *FIX* size already
}
if(this.is_forwarder(inode))
{
const foreign_id = inode.foreign_id;
return await this.follow_fs(inode).Read(foreign_id, offset, count);
}
return await this.get_data(inodeid, offset, count);
};
emulator.fs9p.update_file = async function(file,data){ emulator.fs9p.update_file = async function(file,data){
const p = this.SearchPath(file); const p = this.SearchPath(file);

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@ -0,0 +1,10 @@
ISOTerminal.addEventListener('ready', function(){
this.addEventListener('file-read', (e) => {
const data = e.detail
if( data.file == 'index.html'){
data.promise = new Promise( (resolve,reject) => {
resolve( this.toUint8Array(document.documentElement.outerHTML) )
})
}
})
})

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@ -26,6 +26,6 @@ command_not_found_handle(){
resize resize
test $HOSTNAME = localhost || clear test $HOSTNAME = localhost || clear
cat /mnt/motd cat /mnt/motd
export PATH=$PATH:/mnt export PATH=$PATH:/mnt:~/bin
export PS1="\n\[\033[38;5;57m\]x\[\033[38;5;93m\]r\[\033[38;5;129m\]s\[\033[38;5;165m\]h \[\033[38;5;201m\]# \[\033[0m\]" export PS1="\n\[\033[38;5;57m\]x\[\033[38;5;93m\]r\[\033[38;5;129m\]s\[\033[38;5;165m\]h \[\033[38;5;201m\]# \[\033[0m\]"

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@ -20,26 +20,29 @@ test -d /dev/browser || {
setup_browser_dev(){ setup_browser_dev(){
mkdir -p /mnt/dev/browser mkdir -p /mnt/dev/browser
touch /mnt/dev/browser/js touch /mnt/dev/browser/js
touch /mnt/dev/browser/html
touch /mnt/console.tty touch /mnt/console.tty
ln -s /mnt/dev/browser /dev/browser ln -s /mnt/dev/browser /dev/browser
ln -s /dev/browser/html ~/index.html # emulator.write_file() only writes to /mnt/. :(
# setup console goodies # should be in /proc, but v86 gives 'no such file or dir' when creating it there
ln -s /mnt/console.tty /dev/browser/console.tty # emulator.write_file() only writes to /mnt/. :( ln -s /mnt/console.tty /dev/browser/console.tty
echo 0 > /dev/browser/console.tty # should be in /proc, but v86 gives 'no such file or dir' when creating it there echo 0 > /dev/browser/console.tty
touch /mnt/console touch /mnt/console && ln -s /mnt/console /dev/browser/console
ln -s /mnt/console /dev/browser/console touch /mnt/index.html && ln -s /mnt/index.html /dev/browser/index.html
ln -s /dev/browser/index.html ~/index.html
test -f /etc/profile && rm /etc/profile test -f /etc/profile && rm /etc/profile
ln -s /mnt/profile /etc/profile ln -s /mnt/profile /etc/profile
} }
setup_hook_dirs(){ # see /mnt/hook for usage setup_hook_dirs(){ # see /mnt/hook for usage
mkdir ~/bin
mkdir -p ~/hook.d/alert mkdir -p ~/hook.d/alert
echo -e "#!/bin/sh\necho hook.d/alert/yo: yo \$*" > ~/hook.d/alert/yo echo -e "#!/bin/sh\necho hook.d/alert/yo: yo \$*" > ~/hook.d/alert/yo
echo -e "#!/bin/js\nalert(\"hook.d/alert/yo.js \"+args.slice(1).join(' '))" > ~/hook.d/alert/yo.js echo -e "#!/bin/js\nalert(\"hook.d/alert/yo.js \"+args.slice(1).join(' '))" > ~/hook.d/alert/yo.js
echo -e "#!/usr/bin/env lua\nprint(\"hook.d/alert/yo.lua: yo \" .. arg[1])" > ~/hook.d/alert/yo.lua echo -e "#!/usr/bin/env lua\nprint(\"hook.d/alert/yo.lua: yo \" .. arg[1])" > ~/hook.d/alert/yo.lua
echo -e "#!/usr/bin/awk -f\nBEGIN{\n\tprint \"hook.d/alert/yo.awk: yo \" ARGV[1]\n}" > ~/hook.d/alert/yo.awk echo -e "#!/usr/bin/awk -f\nBEGIN{\n\tprint \"hook.d/alert/yo.awk: yo \" ARGV[1]\n}" > ~/hook.d/alert/yo.awk
echo -e "#!/bin/sh\necho hello \$*" > ~/bin/hello
chmod +x ~/bin/hello
} }
setup_network(){ setup_network(){

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@ -12,7 +12,6 @@ AFRAME.registerComponent('window', {
dependencies:{ dependencies:{
dom: "com/dom.js", dom: "com/dom.js",
html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME
winboxjs: "https://unpkg.com/winbox@0.2.82/dist/winbox.bundle.min.js", // deadsimple windows: https://nextapps-de.github.io/winbox winboxjs: "https://unpkg.com/winbox@0.2.82/dist/winbox.bundle.min.js", // deadsimple windows: https://nextapps-de.github.io/winbox
//winboxcss: "https://unpkg.com/winbox@0.2.82/dist/css/winbox.min.css", // main theme //winboxcss: "https://unpkg.com/winbox@0.2.82/dist/css/winbox.min.css", // main theme
}, },
@ -41,7 +40,6 @@ AFRAME.registerComponent('window', {
// resize after the dom content has been rendered & updated // resize after the dom content has been rendered & updated
setTimeout( () => { setTimeout( () => {
winbox.resize( this.el.dom.offsetWidth+'px', this.el.dom.offsetHeight+'px' ) winbox.resize( this.el.dom.offsetWidth+'px', this.el.dom.offsetHeight+'px' )
setTimeout( () => this.el.setAttribute("html",`html:#${this.data.uid}; cursor:#cursor`), 1000)
// hint grabbable's obb-collider to track the window-object // hint grabbable's obb-collider to track the window-object
this.el.components['obb-collider'].data.trackedObject3D = 'components.html.el.object3D.children.0' this.el.components['obb-collider'].data.trackedObject3D = 'components.html.el.object3D.children.0'
this.el.components['obb-collider'].update() this.el.components['obb-collider'].update()
@ -53,7 +51,6 @@ AFRAME.registerComponent('window', {
if( e.halt ) return true if( e.halt ) return true
this.data.dom.style.display = 'none'; this.data.dom.style.display = 'none';
this.data.dom.parentElement.remove() this.data.dom.parentElement.remove()
debugger
this.el.parentElement.remove( this.el ) this.el.parentElement.remove( this.el )
return false return false
}, },

111
com/xd.js
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@ -1,111 +0,0 @@
AFRAME.registerComponent('xd', {
schema: {
foo: { type:"string"}
},
init: function () {
if( Object.keys(this.el.components).length > 1 ) return // we collect a-entities which wish to be toggled in this.showElements()
this.el.sceneEl.addEventListener('enter-vr',() => this.toggle(true) )
this.el.sceneEl.addEventListener('exit-vr', () => this.toggle(false) )
this.el.sceneEl.addEventListener('2D', () => this.showElements(false) )
this.el.sceneEl.addEventListener('3D', () => this.showElements(true) )
// toggle immersive with ESCAPE
document.body.addEventListener('keydown', (e) => e.key == 'Escape' && this.toggle() )
document.head.innerHTML += `<style type="text/css">
.XR #toggle_overlay{
background: transparent;
color: #3aacff;
}
.XR #overlay{
visibility: hidden;
}
</style>`
this.events.launcher = () => this.toggle()
},
showElements: function(state){
let els = [...document.querySelectorAll('[xd]')]
els = els.filter( (el) => el != this.el ? el : null ) // filter out self
els.map( (el) => el.setAttribute("visible", state ? "true" : false ) )
},
// draw a button so we can toggle apps between 2D / XR
toggle: function(state){
state = state != undefined ? state : state || !document.body.className.match(/XR/)
document.body.classList[ state ? 'add' : 'remove'](['XR'])
AFRAME.scenes[0].emit( state ? '3D' : '2D')
},
manifest: { // HTML5 manifest to identify app to xrsh
"short_name": "XD",
"name": "2D/3D switcher",
"icons": [],
"id": "/?source=pwa",
"start_url": "/?source=pwa",
"background_color": "#3367D6",
"display": "standalone",
"scope": "/",
"theme_color": "#3367D6",
"category":"system",
"shortcuts": [
{
"name": "What is the latest news?",
"cli":{
"usage": "helloworld <type> [options]",
"example": "helloworld news",
"args":{
"--latest": {type:"string"}
}
},
"short_name": "Today",
"description": "View weather information for today",
"url": "/today?source=pwa",
"icons": [{ "src": "/images/today.png", "sizes": "192x192" }]
}
],
"description": "use ESC-key to toggle between 2D / 3D",
"screenshots": [
{
"src": "/images/screenshot1.png",
"type": "image/png",
"sizes": "540x720",
"form_factor": "narrow"
}
],
"help":`
Helloworld application
This is a help file which describes the application.
It will be rendered thru troika text, and will contain
headers based on non-punctualized lines separated by linebreaks,
in above's case "\nHelloworld application\n" will qualify as header.
`
}
});
AFRAME.utils.XD = function(){
return document.body.classList.contains('XR') ? '3D' : '2D'
}
AFRAME.utils.XD.getPositionInFrontOfCamera = function(distance){
const camera = AFRAME.scenes[0].camera;
let pos = new THREE.Vector3()
let direction = new THREE.Vector3();
// Get camera's forward direction (without rotation)
camera.getWorldDirection(direction);
camera.getWorldPosition(pos)
direction.normalize();
// Scale the direction by 1 meter
if( !distance ) distance = 1.5
direction.multiplyScalar(distance);
// Add the camera's position to the scaled direction to get the target point
pos.add(direction);
return pos
}