added keyboard command
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baba5de998
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@ -551,25 +551,28 @@ VT100.prototype.clearpos = function VT100_clearpos(row, col)
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this.redraw_[row] = 1;
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}
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VT100.prototype.curs_set = function(vis, grab, eventist)
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VT100.prototype.curs_set = function(vis, grab, offscreenKB)
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{
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// offscreenKB is a div which receives keys from physical kb's
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// but not from touch keyboards (they require an input-field)
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// hence setupTouchInputFallback()..this is how we seperate the two
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this.info("curs_set:: vis: " + vis + ", grab: " + grab);
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if (vis !== undefined){
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this.cursor_vis_ = (vis > 0);
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}
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if (eventist === undefined)
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eventist = this.scr_;
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if (offscreenKB === undefined)
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offscreenKB = this.scr_;
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if (grab === true || grab === false) {
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if (grab === this.grab_events_)
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return;
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if (grab) {
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this.grab_events_ = true;
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VT100.the_vt_ = this;
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eventist.addEventListener("keypress", VT100.handle_onkeypress_, false);
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eventist.addEventListener("keydown", VT100.handle_onkeypress_, false);
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offscreenKB.addEventListener("keypress", VT100.handle_onkeypress_, false);
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offscreenKB.addEventListener("keydown", VT100.handle_onkeypress_, false);
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} else {
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eventist.removeEventListener("keypress", VT100.handle_onkeypress_, false);
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eventist.removeEventListener("keydown", VT100.handle_onkeypress_, false);
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offscreenKB.removeEventListener("keypress", VT100.handle_onkeypress_, false);
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offscreenKB.removeEventListener("keydown", VT100.handle_onkeypress_, false);
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this.grab_events_ = false;
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VT100.the_vt_ = undefined;
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}
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@ -1337,18 +1340,19 @@ VT100.prototype.setupTouchInputFallback = function(){
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this.form.appendChild(this.input)
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this.scr_.parentElement.appendChild(this.form)
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this.input.addEventListener('blur', () => {
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this.key_buf_.push('\n')
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setTimeout(VT100.go_getch_, 0);
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})
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this.input.addEventListener("keydown", VT100.handle_onkeypress_, false);
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this.input.handler = (e) => {
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let ch
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let isEnter = String(e?.code).toLowerCase() == "enter" || e?.code == 13
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ch = isEnter ? '\n' : this.input.value.substr(-1)
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if( this.input.lastValue && this.input.value.length < this.input.lastValue.length ) ch = '\b' // naive
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let isBackspace = String(e?.code).toLowerCase() == "backspace" || e?.code == 8
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if( isEnter ){
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ch = '\n'
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}else if( isBackspace ){
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ch = '\b' // naive
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}else{
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ch = this.input.value.substr(-1)
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}
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// detect backspace
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if( !ch ) return
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this.key_buf_.push(ch);
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@ -1360,15 +1364,33 @@ VT100.prototype.setupTouchInputFallback = function(){
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this.scr_.addEventListener('touchend', (e) => this.focus() )
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this.scr_.addEventListener('click', (e) => this.focus() )
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}
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this.useFallbackInput = true
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this.focus()
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}
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VT100.prototype.focus = function(){
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setTimeout( () => {
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this.input.focus()
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const el = this[ this.useFallbackInput ? 'input' : 'scr_' ]
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el.focus()
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console.dir(el)
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}, 10 )
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}
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window.keyboard = function(n){
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let msg = 'unknown keyboard'
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if( n == 0 ){
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msg = "using onscreen keyboard"
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VT100.the_vt_.useFallbackInput = true
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VT100.the_vt_.focus()
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}
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if( n == 1 ){
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msg = "using offscreen keyboard"
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VT100.the_vt_.useFallbackInput = false
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VT100.the_vt_.focus()
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}
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return msg
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}
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function dump(x) {
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// Do nothing
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console.log(x)
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