feat/webworker: work in progress [might break]
/ test (push) Successful in 5s Details

This commit is contained in:
Leon van Kammen 2024-10-02 19:03:04 +00:00
parent 6b9cd42569
commit 0f3c7a0184
10 changed files with 917 additions and 714 deletions

View File

@ -35,8 +35,8 @@ if( typeof AFRAME != 'undefined '){
schema: {
iso: { type:"string", "default":"https://forgejo.isvery.ninja/assets/xrsh-buildroot/main/xrsh.iso" },
overlayfs: { type:"string"},
cols: { type: 'number',"default": 120 },
rows: { type: 'number',"default": 30 },
cols: { type: 'number',"default": 80 },
rows: { type: 'number',"default": 20 },
padding: { type: 'number',"default": 18 },
minimized: { type: 'boolean',"default":false},
maximized: { type: 'boolean',"default":false},
@ -74,7 +74,7 @@ if( typeof AFRAME != 'undefined '){
},
dom: {
scale: 0.66,
//scale: 0.5,
events: ['click','keydown'],
html: (me) => `<div class="isoterminal">
</div>`,
@ -84,6 +84,10 @@ if( typeof AFRAME != 'undefined '){
width:100%;
height:100%;
}
.isoterminal div{
display:block;
position:relative;
}
@font-face {
font-family: 'Cousine';
font-style: normal;
@ -96,21 +100,6 @@ if( typeof AFRAME != 'undefined '){
font-weight: 700;
src: url(./com/isoterminal/assets/CousineBold.ttf) format('truetype');
}
.isoterminal *{
white-space: pre;
line-height:16px;
display:inline;
overflow: hidden;
}
.isoterminal *,
.isotemrinal .xterm-dom-renderer-owner-1 .xterm-rows {
background:transparent !important;
font-size: 14px;
font-family: "Cousine",Liberation Mono,DejaVu Sans Mono,Courier New,monospace;
font-weight:500 !important;
letter-spacing: 0 !important;
text-shadow: 0px 0px 10px #F075;
}
.isoterminal style{ display:none }
@ -128,13 +117,28 @@ if( typeof AFRAME != 'undefined '){
.XR .wb-body:has(> .isoterminal){
background: #000;
}
.isoterminal div{ display:block; }
.isoterminal span{ display: inline }
.isoterminal *,
.isoterminal .xterm-dom-renderer-owner-1 .xterm-rows {
background:transparent !important;
font-size: 14px;
font-family: "Cousine",Liberation Mono,DejaVu Sans Mono,Courier New,monospace;
font-weight:500 !important;
text-shadow: 0px 0px 10px #F075;
}
.isoterminal .xterm-rows.xterm-focus .xterm-cursor.xterm-cursor-block {
background-color:#a5F !important;
}
.isoterminal .xterm-rows div{
height:8px;
height:18px;
}
.isoterminal .xterm-rows span{
width:8px;
}
.isoterminal .xterm-helpers {
position:absolute;
opacity:0;
top: -2000px;
}
@keyframes fade {
@ -149,6 +153,7 @@ if( typeof AFRAME != 'undefined '){
to { opacity: 1.0; }
}
.isoterminal .xterm-rows.xterm-focus .xterm-cursor.xterm-cursor-block,
.blink{
animation:fade 1000ms infinite;
-webkit-animation:fade 1000ms infinite;
@ -162,6 +167,7 @@ if( typeof AFRAME != 'undefined '){
if( this.data.xterm ){
// why 3.12?
// first versions used 1.5.4, a typescript rewrite which:
// * acts weird with oculus browser keyboard (does not repaint properly after typing)
// * does not use canvas anymore [which would be ideal for THREE.js texture]
// * does not allow switching between dom/canvas
// * only allows a standalone WebGL addon (conflicts with THREE)
@ -177,8 +183,8 @@ if( typeof AFRAME != 'undefined '){
boot: "com/isoterminal/feat/boot.js",
javascript: "com/isoterminal/feat/javascript.js",
jsconsole: "com/isoterminal/feat/jsconsole.js",
//indexhtml: "com/isoterminal/feat/index.html.js",
//indexjs: "com/isoterminal/feat/index.js.js",
indexhtml: "com/isoterminal/feat/index.html.js",
indexjs: "com/isoterminal/feat/index.js.js",
//autorestore: "com/isoterminal/feat/autorestore.js",
})
@ -202,6 +208,7 @@ if( typeof AFRAME != 'undefined '){
this.isoterminal = new ISOTerminal(instance,this.data)
instance.addEventListener('DOMready', () => {
//instance.setAttribute("html-as-texture-in-xr", `domid: #${this.el.dom.id}`)
//instance.winbox.resize(720,380)
let size = this.data.xterm ? 'width: 1024px; height:600px'
: 'width: 720px; height:455px'
@ -210,7 +217,7 @@ if( typeof AFRAME != 'undefined '){
instance.addEventListener('window.oncreate', (e) => {
instance.dom.classList.add('blink')
instance.setAttribute("xterm","")
instance.setAttribute("xterm",`cols: ${this.data.cols}; rows: ${this.data.rows}`)
instance.addEventListener("xterm-input", (e) => this.isoterminal.send(e.detail,0) )
// run iso
let opts = {dom:instance.dom}
@ -255,7 +262,7 @@ if( typeof AFRAME != 'undefined '){
this.el.components.xterm.term.focus()
}
}
instance.addEventListener('obbcollisionstarted', focus )
//instance.addEventListener('obbcollisionstarted', focus )
this.el.sceneEl.addEventListener('enter-vr', focus )
this.el.sceneEl.addEventListener('enter-ar', focus )

View File

@ -1,23 +1,53 @@
//ISOTerminal.prototype.exec(cmd_array,stdin){
// // exec(['lua'] "print \"hello\") ---> cat /dev/browser/js/stdin | lua > /dev/browser/js/stdout
//}
function ISOTerminal(instance,opts){
// create a neutral isoterminal object which can be decorated
// with prototype functions and has addListener() and dispatchEvent()
let obj = new EventTarget()
obj.instance = instance
obj.opts = opts
// register default event listeners (enable file based features like isoterminal/jsconsole.js e.g.)
for( let event in ISOTerminal.listener )
for( let cb in ISOTerminal.listener[event] )
obj.addEventListener( event, ISOTerminal.listener[event][cb] )
// compose object with functions
for( let i in ISOTerminal.prototype ) obj[i] = ISOTerminal.prototype[i]
obj.emit('init')
return obj
}
ISOTerminal.prototype.serial_input = undefined; // can be set to 0,1,2,3 to define stdinput tty (xterm plugin)
ISOTerminal.prototype.emit = function(event,data,sender){
data = data || false
const evObj = new CustomEvent(event, {detail: data} )
// forward event to worker/instance/AFRAME element or component-function
// this feels complex, but actually keeps event- and function-names more concise in codebase
this.dispatchEvent( evObj )
if( sender != "instance" && this.instance ) this.instance.dispatchEvent(evObj)
if( sender != "worker" && this.worker ) this.worker.postMessage({event,data})
if( sender !== undefined && typeof this[event] == 'function' ) this[event].apply(this, data && data.push ? data : [data] )
}
ISOTerminal.addEventListener = (event,cb) => {
ISOTerminal.listener = ISOTerminal.listener || {}
ISOTerminal.listener[event] = ISOTerminal.listener[event] || []
ISOTerminal.listener[event].push(cb)
}
ISOTerminal.prototype.exec = function(shellscript){
//let ts = String(Date.now())+".job"
//this.emulator.create_file(ts, this.toUint8Array(shellscript) )
console.log("exec:"+shellscript)
this.send(shellscript+"\n",1)
}
ISOTerminal.prototype.serial_input = 0; // can be set to 0,1,2,3 to define stdinput tty (xterm plugin)
ISOTerminal.prototype.send = function(str, ttyNr){
if( !ttyNr ) ttyNr = this.serial_input
if( !ttyNr ){
if( ttyNr == undefined) ttyNr = this.serial_input
if( ttyNr == undefined ){
if( this.emulator.serial_adapter ){
this.emulator.serial_adapter.term.paste(str)
}else this.emulator.keyboard_send_text(str) // vga screen
}else{
this.convert.toUint8Array( str ).map( (c) => this.emulator.bus.send(`serial${ttyNr}-input`, c ) )
this.convert.toUint8Array( str ).map( (c) => {
this.worker.postMessage({event:`serial${ttyNr}-input`,data:c})
})
}
}
@ -60,7 +90,7 @@ ISOTerminal.prototype.convert = {
}
}
ISOTerminal.prototype.runISO = function(opts){
ISOTerminal.prototype.start = function(opts){
let me = this
this.opts = {...this.opts, ...opts}
@ -72,16 +102,16 @@ ISOTerminal.prototype.runISO = function(opts){
uart1:true, // /dev/ttyS1
uart2:true, // /dev/ttyS2
uart3:true, // /dev/ttyS3
wasm_path: "com/isoterminal/v86.wasm",
wasm_path: "v86.wasm",
memory_size: opts.memory * 1024 * 1024,
vga_memory_size: 2 * 1024 * 1024,
screen_container: opts.dom,
//screen_container: opts.dom,
//serial_container: opts.dom,
bios: {
url: "com/isoterminal/bios/seabios.bin",
url: "bios/seabios.bin",
},
vga_bios: {
url: "com/isoterminal/bios/vgabios.bin",
url: "bios/vgabios.bin",
//urg|: "com/isoterminal/bios/VGABIOS-lgpl-latest.bin",
},
network_relay_url: "wss://relay.widgetry.org/",
@ -96,9 +126,31 @@ ISOTerminal.prototype.runISO = function(opts){
filesystem: {},
autostart: true,
};
this.emit('runISO',opts)
let emulator = this.emulator = new V86(opts)
this.worker = new Worker("com/isoterminal/worker.js");
this.worker.onmessage = (e) => {
const {event,data} = e.data
this.emit(event,data,"worker")
}
//this.term = new window.Terminal({
// logLevel:"off",
// rows: 50,
// cols: 110
//})
//this.term.open( this.instance.dom )
//this.term.onData( (data) => {
// for(let i = 0; i < data.length; i++){
// this.worker.postMessage({event:"serial0-input", data: data.charCodeAt(i) })
// }
//})
//this.instance.addEventListener('serial-output-byte', (e) => {
// const byte = e.detail
// this.term.write(byte)
//})
this.emit('runISO',opts)
const loading = [
'loading quantum bits and bytes',
'preparing quantum flux capacitors',
@ -123,71 +175,45 @@ ISOTerminal.prototype.runISO = function(opts){
'Transcending earthly limits'
]
let loadmsg = loading[ Math.floor(Math.random()*1000) % loading.length ]
const loadmsg = loading[ Math.floor(Math.random()*1000) % loading.length ] + "..(please wait..)"
const text_color = "\r"
const text_reset = "\033[0m"
this.emit('status',loadmsg)
// replace welcome message https://github.com/copy/v86/blob/3c77b98bc4bc7a5d51a2056ea73d7666ca50fc9d/src/browser/serial.js#L231
let welcome = "This is the serial console. Whatever you type or paste here will be sent to COM1"
let motd = "\r"
let msg = `${loadmsg}, please wait..`
while( msg.length < welcome.length ) msg += " "
msg += "\n"
motd += msg+"\033[0m"
emulator.bus.register("emulator-started", async (e) => {
this.emit('emulator-started',e)
if( emulator.serial_adapter ){
emulator.serial_adapter.term.clear()
emulator.serial_adapter.term.write(motd)
}
this.emit('serial-output-string', text_color + loadmsg + text_reset + "\n\r")
if( me.opts.overlayfs ){
fetch(me.opts.overlayfs)
.then( (f) => {
f.arrayBuffer().then( (buf) => {
emulator.create_file('overlayfs.zip', new Uint8Array(buf) )
})
})
}
this.addEventListener('emulator-started', async (e) => {
// OVERLAY FS *FIXME*
//if( me.opts.overlayfs ){
// fetch(me.opts.overlayfs)
// .then( (f) => {
// f.arrayBuffer().then( (buf) => {
// emulator.create_file('overlayfs.zip', new Uint8Array(buf) )
// })
// })
//}
let line = ''
let ready = false
emulator.add_listener(`serial0-output-byte`, async (byte) => {
this.emit('${this.serial}-output-byte',byte)
this.addEventListener(`serial0-output-byte`, async (e) => {
this.emit("serial-output-byte",e.detail) // send to xterm
const byte = e.detail
var chr = String.fromCharCode(byte);
if(chr < " " && chr !== "\n" && chr !== "\t" || chr > "~")
{
return;
}
if(chr < " " && chr !== "\n" && chr !== "\t" || chr > "~") return
if(chr === "\n")
{
var new_line = line;
line = "";
}
else if(chr >= " " && chr <= "~")
{
line += chr;
}
else if(chr >= " " && chr <= "~"){ line += chr }
if( !ready && line.match(/^(\/ #|~%|\[.*\]>)/) ){
this.emit('postReady',e)
setTimeout( () => this.emit('ready',e), 500 )
this.emit('postReady',{})
setTimeout( () => this.emit('ready',{}), 500 )
ready = true
}
});
});
}
ISOTerminal.prototype.readFromPipe = function(filename,cb){
this.emulator.add_listener("9p-write-end", async (opts) => {
if ( opts[0] == filename.replace(/.*\//,'') ){
const buf = await this.emulator.read_file("console.tty")
cb( this.convert.Uint8ArrayToString(buf) )
}
})
}

View File

@ -1,4 +1,5 @@
let emulator = this.emulator
let me = this
emulator.fs9p.update_file = async function(file,data){
const convert = ISOTerminal.prototype.convert
@ -17,7 +18,7 @@ emulator.fs9p.update_file = async function(file,data){
inode.size = buf.length
const now = Math.round(Date.now() / 1000);
inode.atime = inode.mtime = now;
this.postMessage({event:'exec',data:[`touch ${file}`]}) // update inode
me.postMessage({event:'exec',data:[`touch /mnt/${file}`]}) // update inode
return new Promise( (resolve,reject) => resolve(buf) )
}

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@ -1,24 +1,22 @@
ISOTerminal.addEventListener('init', function(){
this.addEventListener('emulator-started', function(e){
const emulator = this.emulator
if( typeof emulator != 'undefined' ){
// inside worker-thread
// unix to js device
this.readFromPipe( '/mnt/index.html', async (data) => {
const buf = await emulator.read_file("index.html")
this.emulator.readFromPipe( 'root/index.html', async (data) => {
const buf = await emulator.read_file("root/index.html")
const decoder = new TextDecoder('utf-8');
const html = decoder.decode(buf)
const html = decoder.decode(buf).replace(/^#!\/bin\/html/,'') // remove leftover shebangs if any
try{
this.runHTML(html)
this.postMessage({event:'runHTML',data:[html]})
}catch(e){
console.error(e)
}
})
})
})
}else{
// inside browser-thread
ISOTerminal.prototype.runHTML = function(html){
let $scene = document.querySelector("a-scene")
@ -30,3 +28,5 @@ ISOTerminal.prototype.runHTML = function(html){
}
$root.innerHTML = html
}
}

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@ -1,24 +1,21 @@
ISOTerminal.addEventListener('init', function(){
this.addEventListener('emulator-started', function(e){
const emulator = this.emulator
if( typeof emulator != 'undefined' ){
// inside worker-thread
// unix to js device
this.readFromPipe( '/mnt/index.js', async (data) => {
const buf = await emulator.read_file("index.js")
this.emulator.readFromPipe( 'root/index.js', async (data) => {
const buf = await emulator.read_file("root/index.js")
const decoder = new TextDecoder('utf-8');
const js = decoder.decode(buf)
const js = decoder.decode(buf).replace(/^#!\/bin\/js/,'') // remove leftover shebangs if any
try{
this.runJavascript(js)
this.postMessage({event:'runJavascript',data:[js]})
}catch(e){
console.error(e)
}
})
})
})
}else{
// inside browser-thread
ISOTerminal.prototype.runJavascript = function(js){
let $root = document.querySelector("script#root")
@ -30,3 +27,4 @@ ISOTerminal.prototype.runJavascript = function(js){
$root.innerHTML = js
}
}

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@ -24,9 +24,8 @@ if( typeof emulator != 'undefined' ){
const {script,PID} = e.detail
let res = (new Function(`${script}`))()
if( res && typeof res != 'string' ) res = JSON.stringify(res,null,2)
// write output to 9p with PID as filename
// *FIXME* not flexible / robust
this.emit('emulator.create_file', [PID, this.convert.toUint8Array(res)] )
// update output to 9p with PID as filename (in /mnt/run)
this.emit('fs9p.update_file', [`run/${PID}`, this.convert.toUint8Array(res)] )
})
}

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@ -30,17 +30,27 @@ importScripts("ISOTerminal.js") // we don't instance it again here (just use it
//};
this.runISO = function(opts){
if( opts.cdrom ) opts.cdrom.url = "../../"+opts.cdrom.url
if( opts.bzimage ) opts.bzimage.url = "../../"+opts.bzimage.url
if( opts.cdrom && !opts.cdrom.url.match(/^http/) ) opts.cdrom.url = "../../"+opts.cdrom.url
if( opts.bzimage && !opts.cdrom.url.match(/^http/) ) opts.bzimage.url = "../../"+opts.bzimage.url
console.dir(opts)
let emulator = this.emulator = new V86(opts);
console.log("worker:started emulator")
// event forwarding
emulator.add_listener("serial0-output-byte", function(byte){
this.postMessage({event:"serial0-output-byte",data:byte});
}.bind(this));
emulator.add_listener("serial1-output-byte", function(byte){
this.postMessage({event:"serial1-output-byte",data:byte});
}.bind(this));
emulator.add_listener("serial2-output-byte", function(byte){
this.postMessage({event:"serial2-output-byte",data:byte});
}.bind(this));
emulator.add_listener("emulator-started", function(){
importScripts("feat/9pfs_utils.js")
this.postMessage({event:"emulator-started",data:false});
@ -52,7 +62,6 @@ this.runISO = function(opts){
this['emulator.create_file'] = function(){ emulator.create_file.apply(emulator, arguments[0]) }
this['emulator.read_file'] = function(){ emulator.read_file.apply(emulator, arguments[0]) }
// filename will be read from 9pfs: "/mnt/"+filename
emulator.readFromPipe = function(filename,cb){
emulator.add_listener("9p-write-end", async (opts) => {
@ -62,15 +71,16 @@ this.runISO = function(opts){
})
}
importScripts("feat/javascript.js")
//importScripts("feat/javascript.js")
//importScripts("feat/index.html.js")
}
/*
* forward events/functions so non-worker world can reach them
*/
this['serial0-input'] = function(c){
this.emulator.bus.send( 'serial0-input', c)
}
this['serial0-input'] = function(c){ this.emulator.bus.send( 'serial0-input', c) } // to /dev/ttyS0
this['serial1-input'] = function(c){ this.emulator.bus.send( 'serial1-input', c) } // to /dev/ttyS1
this['serial2-input'] = function(c){ this.emulator.bus.send( 'serial2-input', c) } // to /dev/ttyS2
this.onmessage = function(e){
let {event,data} = e.data

View File

@ -1,3 +1,30 @@
/*
* MIT License
*
* Copyright (c) 2019
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* 2019 Mauve Ranger
* 2024 Leon van Kammen
*/
let terminalInstance = 0
const TERMINAL_THEME = {
@ -86,10 +113,16 @@ AFRAME.registerComponent('xterm', {
overflow: hidden;
`)
this.el.dom.appendChild(terminalElement)
//document.body.appendChild(terminalElement)
this.el.setAttribute("geometry",`primitive: plane; width:2; height:${this.data.rows*5/this.data.cols}*2`)
this.el.terminalElement = terminalElement
// we switch between dom/canvas rendering because canvas looks pixely in nonimmersive mode
this.el.sceneEl.addEventListener('enter-vr', this.enterImmersive.bind(this) )
this.el.sceneEl.addEventListener('enter-ar', this.enterImmersive.bind(this) )
this.el.sceneEl.addEventListener('exit-vr', this.exitImmersive.bind(this) )
this.el.sceneEl.addEventListener('exit-ar', this.exitImmersive.bind(this) )
// Build up a theme object
const theme = Object.keys(this.data).reduce((theme, key) => {
if (!key.startsWith('theme_')) return theme
@ -99,9 +132,7 @@ AFRAME.registerComponent('xterm', {
return theme
}, {})
this.renderType = 'dom'
const term = new Terminal({
const term = this.term = new Terminal({
theme: theme,
allowTransparency: true,
cursorBlink: true,
@ -110,66 +141,123 @@ AFRAME.registerComponent('xterm', {
cols: this.data.cols,
fontSize: 14,
lineHeight: 1.15,
rendererType: this.renderType
rendererType: this.renderType // 'dom' // 'canvas'
})
this.term = term
this.tick = AFRAME.utils.throttle( () => {
if( this.el.sceneEl.renderer.xr.isPresenting ){
// workaround
// xterm relies on window.requestAnimationFrame (which is not called WebXR immersive mode)
this.term._core.viewport._innerRefresh()
this.term._core.renderer._renderDebouncer._innerRefresh()
}
},150)
term.open(terminalElement)
term.focus()
this.term.open(terminalElement)
this.term.focus()
this.setRenderType('dom')
const refresh = term._core.renderer._renderDebouncer.refresh
let scene = this.el.sceneEl
term._core.renderer._renderDebouncer.refresh = function(){
refresh.apply(this,arguments)
if( scene.renderer.xr.isPresenting ){
this._innerRefresh()
}
}.bind(term._core.renderer._renderDebouncer)
terminalElement.querySelector('.xterm-viewport').style.background = 'transparent'
////// now we can scale canvases to the parent element
// now we can scale canvases to the parent element
const $screen = terminalElement.querySelector('.xterm-screen')
$screen.style.width = '100%'
term.on('refresh', () => {
if( this.renderType == 'canvas' ){
const material = this.el.getObject3D('mesh').material
if (!material.map) return
this.canvasContext.drawImage(this.cursorCanvas, 0,0)
material.map.needsUpdate = true
}
})
term.on('refresh', AFRAME.utils.throttle( () => this.update(), 150 ) )
term.on('data', (data) => {
this.el.emit('xterm-input', data)
})
this.el.addEventListener('click', () => {
term.focus()
})
this.el.addEventListener('serial-output-byte', (e) => {
const byte = e.detail
var chr = String.fromCharCode(byte);
this.term.write(chr)
})
this.el.addEventListener('serial-output-string', (e) => this.term.write(e.detail) )
this.el.addEventListener('serial-output-string', (e) => {
this.term.write(e.detail)
})
},
update: function(){
if( this.renderType == 'canvas' ){
const material = this.el.getObject3D('mesh').material
if (!material.map ) return
if( this.cursorCanvas ) this.canvasContext.drawImage(this.cursorCanvas, 0,0)
material.map.needsUpdate = true
//material.needsUpdate = true
}
},
setRenderType: function(type){
if( type.match(/(dom|canvas)/) ){
if( type == 'dom'){
this.el.removeAttribute('material')
}
term.setOption('rendererType',type )
this.el.dom.appendChild(this.el.terminalElement)
this.term.setOption('fontSize', 14 )
this.term.setOption('rendererType',type )
this.renderType = type
}
if( type == 'canvas'){
this.canvas = terminalElement.querySelector('.xterm-text-layer')
this.el.appendChild(this.el.terminalElement)
this.term.setOption('fontSize', 48 )
this.term.setOption('rendererType',type )
this.renderType = type
this.update()
setTimeout( () => {
this.canvas = this.el.terminalElement.querySelector('.xterm-text-layer')
this.canvas.id = "xterm-canvas"
this.canvasContext = this.canvas.getContext('2d')
this.cursorCanvas = terminalElement.querySelector('.xterm-cursor-layer')
this.el.setAttribute('material', 'transparent', true)
this.el.setAttribute('material', 'src', '#' + this.canvas.id)
this.cursorCanvas = this.el.terminalElement.querySelector('.xterm-cursor-layer')
// Create a texture from the canvas
const canvasTexture = new THREE.Texture(this.canvas)
//canvasTexture.minFilter = THREE.LinearFilter
//canvasTexture.magFilter = THREE.LinearFilter
canvasTexture.needsUpdate = true; // Ensure the texture updates
let plane = this.el.getObject3D('mesh')
if( plane.material ) plane.material.dispose()
plane.material = new THREE.MeshBasicMaterial({
map: canvasTexture, // Set the texture from the canvas
transparent: false, // Set transparency
side: THREE.DoubleSide // Set to double-sided rendering
});
this.el.getObject3D('mesh').scale.x = 0.3
this.el.getObject3D('mesh').scale.y = 0.3
this.el.getObject3D('mesh').scale.z = 0.3
},100)
}
this.el.terminalElement.style.opacity = type == 'canvas' ? 0 : 1
}
},
enterImmersive: function(){
if( this.mode == 'immersive' ) return
this.el.object3D.visible = true
this.mode = "immersive"
this.setRenderType('canvas')
this.term.focus()
},
exitImmersive: function(){
if( this.mode == 'nonimmersive' ) return
this.el.object3D.visible = false
this.mode = "nonimmersive"
this.setRenderType('dom')
},
})