2024-05-29 18:13:53 +02:00
|
|
|
AFRAME.registerComponent('xd', {
|
2024-04-19 16:42:46 +02:00
|
|
|
schema: {
|
2024-01-22 10:38:16 +01:00
|
|
|
foo: { type:"string"}
|
|
|
|
},
|
|
|
|
|
|
|
|
init: function () {
|
2024-05-29 18:13:53 +02:00
|
|
|
if( Object.keys(this.el.components).length > 1 ) return // we collect a-entities which wish to be toggled in this.showElements()
|
|
|
|
|
|
|
|
this.el.sceneEl.addEventListener('enter-vr',() => this.toggle(true) )
|
|
|
|
this.el.sceneEl.addEventListener('exit-vr', () => this.toggle(false) )
|
|
|
|
this.el.sceneEl.addEventListener('2D', () => this.showElements(false) )
|
|
|
|
this.el.sceneEl.addEventListener('3D', () => this.showElements(true) )
|
2024-01-22 10:38:16 +01:00
|
|
|
|
2024-04-19 16:42:46 +02:00
|
|
|
// toggle immersive with ESCAPE
|
|
|
|
document.body.addEventListener('keydown', (e) => e.key == 'Escape' && this.toggle() )
|
2024-01-22 12:13:41 +01:00
|
|
|
|
|
|
|
document.head.innerHTML += `<style type="text/css">
|
|
|
|
.XR #toggle_overlay{
|
|
|
|
background: transparent;
|
|
|
|
color: #3aacff;
|
|
|
|
}
|
|
|
|
|
|
|
|
.XR #overlay{
|
|
|
|
visibility: hidden;
|
|
|
|
}
|
|
|
|
</style>`
|
2024-04-19 16:42:46 +02:00
|
|
|
|
2024-05-29 18:13:53 +02:00
|
|
|
this.events.launcher = () => this.toggle()
|
2024-01-22 10:38:16 +01:00
|
|
|
},
|
|
|
|
|
2024-05-29 18:13:53 +02:00
|
|
|
showElements: function(state){
|
|
|
|
let els = [...document.querySelectorAll('[xd]')]
|
|
|
|
els = els.filter( (el) => el != this.el ? el : null ) // filter out self
|
|
|
|
els.map( (el) => el.setAttribute("visible", state ? "true" : false ) )
|
2024-01-22 10:38:16 +01:00
|
|
|
},
|
|
|
|
|
|
|
|
// draw a button so we can toggle apps between 2D / XR
|
|
|
|
toggle: function(state){
|
|
|
|
state = state || !document.body.className.match(/XR/)
|
|
|
|
document.body.classList[ state ? 'add' : 'remove'](['XR'])
|
2024-05-29 18:13:53 +02:00
|
|
|
AFRAME.scenes[0].emit( state ? '3D' : '2D')
|
2024-01-22 10:38:16 +01:00
|
|
|
},
|
|
|
|
|
|
|
|
manifest: { // HTML5 manifest to identify app to xrsh
|
2024-05-29 18:13:53 +02:00
|
|
|
"short_name": "XD",
|
|
|
|
"name": "2D/3D switcher",
|
2024-04-19 16:42:46 +02:00
|
|
|
"icons": [],
|
2024-01-22 10:38:16 +01:00
|
|
|
"id": "/?source=pwa",
|
|
|
|
"start_url": "/?source=pwa",
|
|
|
|
"background_color": "#3367D6",
|
|
|
|
"display": "standalone",
|
|
|
|
"scope": "/",
|
|
|
|
"theme_color": "#3367D6",
|
2024-04-19 16:42:46 +02:00
|
|
|
"category":"system",
|
2024-01-22 10:38:16 +01:00
|
|
|
"shortcuts": [
|
|
|
|
{
|
|
|
|
"name": "What is the latest news?",
|
|
|
|
"cli":{
|
|
|
|
"usage": "helloworld <type> [options]",
|
|
|
|
"example": "helloworld news",
|
|
|
|
"args":{
|
|
|
|
"--latest": {type:"string"}
|
|
|
|
}
|
|
|
|
},
|
|
|
|
"short_name": "Today",
|
|
|
|
"description": "View weather information for today",
|
|
|
|
"url": "/today?source=pwa",
|
|
|
|
"icons": [{ "src": "/images/today.png", "sizes": "192x192" }]
|
|
|
|
}
|
|
|
|
],
|
2024-01-22 12:13:41 +01:00
|
|
|
"description": "use ESC-key to toggle between 2D / 3D",
|
2024-01-22 10:38:16 +01:00
|
|
|
"screenshots": [
|
|
|
|
{
|
|
|
|
"src": "/images/screenshot1.png",
|
|
|
|
"type": "image/png",
|
|
|
|
"sizes": "540x720",
|
|
|
|
"form_factor": "narrow"
|
|
|
|
}
|
|
|
|
],
|
|
|
|
"help":`
|
2024-04-19 16:42:46 +02:00
|
|
|
Helloworld application
|
2024-01-22 10:38:16 +01:00
|
|
|
|
|
|
|
This is a help file which describes the application.
|
|
|
|
It will be rendered thru troika text, and will contain
|
|
|
|
headers based on non-punctualized lines separated by linebreaks,
|
|
|
|
in above's case "\nHelloworld application\n" will qualify as header.
|
|
|
|
`
|
|
|
|
}
|
|
|
|
|
|
|
|
});
|
|
|
|
|
2024-05-29 18:13:53 +02:00
|
|
|
AFRAME.utils.XD = function(){
|
|
|
|
return document.body.classList.contains('XR') ? '3D' : '2D'
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
AFRAME.utils.XD.getPositionInFrontOfCamera = function(distance){
|
|
|
|
const camera = AFRAME.scenes[0].camera;
|
|
|
|
let pos = new THREE.Vector3()
|
|
|
|
let direction = new THREE.Vector3();
|
|
|
|
// Get camera's forward direction (without rotation)
|
|
|
|
camera.getWorldDirection(direction);
|
|
|
|
camera.getWorldPosition(pos)
|
|
|
|
direction.normalize();
|
|
|
|
// Scale the direction by 1 meter
|
|
|
|
if( !distance ) distance = 1.5
|
|
|
|
direction.multiplyScalar(distance);
|
|
|
|
// Add the camera's position to the scaled direction to get the target point
|
|
|
|
pos.add(direction);
|
|
|
|
return pos
|
|
|
|
}
|