2.1 KiB
2.1 KiB
Usage
Download/run the binaries for your platform in the releases section.
Developers can run it via LÖVR or LÖVE2D
$ love xurfer <url> # if you have LÖVE2D installed (>v12)
$ lovr xurfer <url> # if you have LÖVR installed
Example: lovr xurfer https://snips.sh/f/_U5-XctEVE?r=1
Multiplatform Multimodal XR Browser
The aim of this project is providing one XR Hypermedia browser codebase which gracefully degrades to handheld/embedded/braille devices:
- mac/win/linux/android via LÖVE2D
- mac/win/linux/android via LÖVR
- Web (2D) via love.js
- Nintendo 3DS, Switch, and Wii via lovebrew
- Handhelds: Steamdeck, Anbernic, Gameforce, Game Kiddy, Powkiddy (..and more) via portmaster
- Game emulators via lutro
- Embedded devices via nelua or straightup lua
XR URI support
| type | supported | standards | extension | platforms |
|---|---|---|---|---|
.glb .gltf (geometry) |
khronos/gltf + xrfragment level 2 | 3DFile | lovr | |
.obj |
WaveFront OBJ | 3DFile | lovr | |
| any URL/file | Janus Markup Language (JML) + xrfragment level 0+1+2 | janusxr | all |
very hackable extensions
- XURFER does everything via browser extensions.
- XURFER is the total sum of browser extensions.
So you can strip/bloat however you want, or build one yourself:
$ cp xurfer/ext/skeleton xurfer/ext/myextension
$ sed 's|skeleton|myextension|g' xurfer/ext/myextension/*
$ ./lovr xurfer
[i] loading 'myextension'
...