xrfragment/README.md

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Documentation / Website

https://xrfragment.org

Getting started

Here are various ways to enhance your 3D assets/scenes with XR Fragments:

| | ''difficulty'' | ''how'' | ''notes'' | | 1 | easiest | the xrfragment.org Sandbox | open 3D file (fbx/gltf) in Blender, add custom properties, and load exported files into the sandbox | | 2 | easy | hosted sandbox by forking xrfragment-helloworld | Basically #1 but it will be hosted for free at your own github URL | | 3 | developer | fork xfragment-aframe-helloworld | requires javascript- and aframe.io developer-knowledge | | 4 | developer | fork xfragment-three-helloworld | requires javascript- and threejs developer-knowledge | | 5 | developer++ | use a parser-library below | lowlevel approach, more suitable for other scenarios |

available parser-implementations

See documentation for more info

development

Pre-build libraries can be found in /dist folder
If you really want to build from source:

$ ./make install
$ ./make build && ./make runtest