2024-03-05 11:56:06 +00:00
|
|
|
// this makes WebXR hand controls able to click things (by touching it)
|
|
|
|
|
|
|
|
|
|
AFRAME.registerComponent('pressable', {
|
|
|
|
|
schema: {
|
|
|
|
|
pressDistance: {
|
|
|
|
|
default: 0.01
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
init: function() {
|
|
|
|
|
this.worldPosition = new THREE.Vector3();
|
2024-03-05 17:30:54 +00:00
|
|
|
this.fingerWorldPosition = new THREE.Vector3();
|
|
|
|
|
this.raycaster = new THREE.Raycaster()
|
2024-03-05 11:56:06 +00:00
|
|
|
this.handEls = document.querySelectorAll('[hand-tracking-controls]');
|
|
|
|
|
this.pressed = false;
|
|
|
|
|
},
|
|
|
|
|
tick: function() {
|
|
|
|
|
var handEls = this.handEls;
|
|
|
|
|
var handEl;
|
|
|
|
|
var distance;
|
2024-03-05 19:52:06 +00:00
|
|
|
|
|
|
|
|
// compensate for xrf-get AFRAME component (which references non-reparented buffergeometries from the 3D model)
|
|
|
|
|
let object3D = this.el.object3D.child || this.el.object3D
|
|
|
|
|
|
2024-03-05 11:56:06 +00:00
|
|
|
for (var i = 0; i < handEls.length; i++) {
|
|
|
|
|
handEl = handEls[i];
|
|
|
|
|
let indexTipPosition = handEl.components['hand-tracking-controls'].indexTipPosition
|
2024-03-05 17:30:54 +00:00
|
|
|
// Apply the relative position to the parent's world position
|
|
|
|
|
handEl.object3D.updateMatrixWorld();
|
|
|
|
|
handEl.object3D.getWorldPosition( this.fingerWorldPosition )
|
|
|
|
|
this.fingerWorldPosition.add( indexTipPosition )
|
2024-03-05 11:56:06 +00:00
|
|
|
|
2024-03-05 17:30:54 +00:00
|
|
|
this.raycaster.far = 0.05
|
|
|
|
|
// Create a direction vector (doesnt matter because it is supershort for 'touch' purposes)
|
|
|
|
|
const direction = new THREE.Vector3(1.0,0,0);
|
|
|
|
|
this.raycaster.set(this.fingerWorldPosition, direction)
|
2024-03-05 19:52:06 +00:00
|
|
|
intersects = this.raycaster.intersectObjects([object3D],true)
|
2024-03-05 17:30:54 +00:00
|
|
|
|
2024-03-05 19:52:06 +00:00
|
|
|
object3D.getWorldPosition(this.worldPosition)
|
2024-03-05 17:30:54 +00:00
|
|
|
|
|
|
|
|
this.distance = this.fingerWorldPosition.distanceTo(this.worldPosition)
|
|
|
|
|
|
|
|
|
|
if (intersects.length ){
|
2024-03-05 19:52:06 +00:00
|
|
|
this.pressed = true
|
|
|
|
|
this.el.emit('pressedstarted');
|
2024-03-05 11:56:06 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (this.pressed) {
|
|
|
|
|
this.el.emit('pressedended');
|
|
|
|
|
}
|
|
|
|
|
this.pressed = false;
|
|
|
|
|
},
|
|
|
|
|
calculateFingerDistance: function(fingerPosition) {
|
|
|
|
|
var el = this.el;
|
|
|
|
|
//worldPosition.copy(el.object3D.position);
|
|
|
|
|
el.object3D.updateMatrixWorld();
|
|
|
|
|
el.object3D.localToWorld(this.worldPosition);
|
|
|
|
|
if( xrf.debug == 10 && this.el.id == "xrf-button_teleport_me_down_there" ){ debugger }
|
|
|
|
|
|
|
|
|
|
return this.worldPosition.distanceTo(fingerPosition);
|
|
|
|
|
}
|
|
|
|
|
});
|