finger-collision are HAPPENING

This commit is contained in:
Leon van Kammen 2024-03-05 17:30:54 +00:00
parent 6f8403da9d
commit c6f4b2fc77
1 changed files with 28 additions and 12 deletions

View File

@ -8,10 +8,10 @@ AFRAME.registerComponent('pressable', {
},
init: function() {
this.worldPosition = new THREE.Vector3();
this.handWorldPosition = new THREE.Vector3();
this.fingerWorldPosition = new THREE.Vector3();
this.raycaster = new THREE.Raycaster()
this.handEls = document.querySelectorAll('[hand-tracking-controls]');
this.pressed = false;
},
tick: function() {
var handEls = this.handEls;
@ -20,18 +20,34 @@ AFRAME.registerComponent('pressable', {
for (var i = 0; i < handEls.length; i++) {
handEl = handEls[i];
let indexTipPosition = handEl.components['hand-tracking-controls'].indexTipPosition
handEl.object3D.localToWorld( this.handWorldPosition )
this.handWorldPosition.add( indexTipPosition )
// Apply the relative position to the parent's world position
handEl.object3D.updateMatrixWorld();
handEl.object3D.getWorldPosition( this.fingerWorldPosition )
this.fingerWorldPosition.add( indexTipPosition )
distance = this.calculateFingerDistance(this.handWorldPosition);
if( xrf.debug == 10 && this.el.id == "xrf-button_teleport_me_down_there" ){ debugger }
//distance = this.calculateFingerDistance(this.fingerWorldPosition);
if (distance < this.data.pressDistance && distance !== 0.0 ) {
if (!this.pressed) {
this.el.emit('pressedstarted');
}
this.pressed = true;
return;
//if (distance < this.data.pressDistance && distance !== 0.0 ) {
// if (!this.pressed) {
// this.el.emit('pressedstarted');
// }
// this.pressed = true;
// return;
//}
this.raycaster.far = 0.05
// Create a direction vector (doesnt matter because it is supershort for 'touch' purposes)
const direction = new THREE.Vector3(1.0,0,0);
this.raycaster.set(this.fingerWorldPosition, direction)
intersects = this.raycaster.intersectObjects([this.el.object3D])
this.el.object3D.getWorldPosition(this.worldPosition)
this.distance = this.fingerWorldPosition.distanceTo(this.worldPosition)
//if( xrf.debug == 10 && this.el.id == "xrf-button_teleport_me_down_there" ){ debugger }
if (intersects.length ){
debugger //if( xrf.debug == 10 && this.el.id == "xrf-button_teleport_me_down_there" ){ debugger }
}
}
if (this.pressed) {