XR Fragment parser written in Haxe (crosscompiler) with python-, javascript-, lua- and more builds.
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Actions Status

Documentation / Website

https://xrfragment.org

Getting started

Here are various ways to enhance your 3D assets/scenes with XR Fragments:

difficulty how notes
1 easiest the xrfragment.org Sandbox open 3D file (fbx/gltf) in Blender, add custom properties, and load exported files into the sandbox
2 easy hosted sandbox by forking xrfragment-helloworld Basically #1 but it will be hosted for free at your own github URL
3 developer fork xfragment-aframe-helloworld requires javascript- and aframe.io developer-knowledge
4 developer fork xfragment-three-helloworld requires javascript- and threejs developer-knowledge
5 developer++ use a parser-library below lowlevel approach, more suitable for other scenarios

available parser-implementations

See documentation for more info

development

Pre-build libraries can be found in /dist folder
If you really want to build from source:

$ ./make install
$ ./make build && ./make runtest