Commit graph

188 commits

Author SHA1 Message Date
688713d179 work in progress [might break] 2023-12-19 20:40:40 +01:00
d3b767b665 wip 2023-12-19 16:58:46 +01:00
f6132a29f4 work in progress [might break] 2023-12-15 19:03:58 +01:00
ae9eae1b20 work in progress [might break] 2023-12-15 18:46:58 +01:00
061ea4b4cb work in progress [might break] 2023-12-15 17:19:04 +01:00
3c8841f181 wip + build 2023-12-15 16:23:12 +01:00
5668eb1cb4 refactored and tidied ui 2023-12-14 18:13:40 +01:00
aeb1c7fa84 trystero relative path 2023-12-13 19:27:37 +01:00
edbc729a12 wip 2023-12-13 19:09:58 +01:00
5ec4c8ca8a better #rot (blink-controls some sidefx) 2023-12-12 18:09:30 +01:00
512fae8889 bugfix: empty scene when reparent not found + dont evaluate interactive metadata of src content 2023-12-12 17:25:21 +01:00
77d820212e better AR support (auto-publishes #AR to the hashbus) 2023-12-08 13:35:19 +01:00
eb38b0ae45 gazer fix + build 2023-12-07 09:47:19 +01:00
d26c623aae gazer fix + build 2023-12-07 09:39:45 +01:00
f9af5029e3 bugfix relative path + build 2023-12-06 18:02:59 +01:00
f3f2e9c75e fixed threejs compatibility + renamed threejs->three to help './make repos' generate repos from single source 2023-12-06 15:20:58 +01:00
29744defef update non-euclidian 2023-12-06 12:54:47 +01:00
07ab3d5715 work in progress [might break] 2023-11-30 17:51:01 +01:00
796790990d wip 2023-11-30 13:25:27 +01:00
e38eea1859 improved collisions for floor 2023-11-29 19:39:31 +01:00
1291763409 improved default fragment/url triggers 2023-11-29 16:45:21 +01:00
44acdfb2d7 bugfix 2023-11-29 11:15:22 +01:00
09020d0da2 bugfix + build 2023-11-28 17:39:33 +01:00
76d6478504 wip: rotate 2023-11-28 13:27:53 +01:00
99ea791adb xr lens layer wip 2023-11-25 12:40:38 +01:00
2262168c3e stable: new filters work + separated scenes + pos=world1 works 2023-11-24 17:32:53 +01:00
cc3f58f493 work in progress [might break] 2023-11-23 12:30:18 +01:00
f11a647bb7 hardened filter tests 2023-11-23 11:25:52 +01:00
ca0ded3095 wip 2023-11-22 21:03:41 +01:00
e894eeba68 non-euclidian works now 2023-11-21 17:37:05 +01:00
969251eb7d cleanup (pending bug: duplicate non-euclidian different scales 2023-11-17 18:15:22 +01:00
0bbf3ae5e4 bugfix: recursive animation works 2023-11-17 16:34:11 +01:00
7162621efe stable filters: updated RFC & tests & index.glb 2023-11-17 15:30:18 +01:00
211652fa5e improving boundingbox scaling by hiding invisible objects 2023-11-17 09:30:39 +01:00
bb35044df3 upgraded aframe + wip filters 2023-11-16 14:50:57 +01:00
5b67b9b934 apply scale to portal planes 2023-11-14 23:07:48 +01:00
068a2da24b non-euclidian leaky objects bug solved 2023-11-14 18:08:19 +01:00
7249584dfa wip: query=>filter + updated index.gltf (portals work) 2023-11-10 18:22:47 +01:00
0f60ebc1e8 wip: fix scale + AR/VR? 2023-11-09 21:43:18 +01:00
e5a2b3f4fb fixed depth-issues by disabling depthtest of root-stencil objects 2023-11-09 18:20:47 +01:00
e42fda84b4 first attempt 2023-11-08 18:28:18 +01:00
8b4fde3571 stencil test 2023-11-06 14:42:51 +01:00
4afed5d0c0 added video src's 2023-11-06 11:50:04 +01:00
f779783476 added mp3 mimetype 2023-11-03 21:31:10 +01:00
9a05b32d24 fixed predefined views 2023-11-02 21:23:35 +01:00
6512133f86 bugfix: XRWG-lines 2023-11-02 18:15:05 +01:00
8be5e485ce src's and global scene have separate animation mixers now yay! \o/ 2023-11-02 16:49:18 +01:00
d474cb5e8d work in progress [might break] 2023-11-01 19:15:12 +01:00
418a4b41ce work in progress [might break] 2023-10-31 17:34:14 +01:00
e52dd993dc added corrupt-asset-animation detection 2023-10-31 13:00:29 +01:00