xrfragment-haxe/src/3rd/js/three/xrf/t.js

164 lines
5.1 KiB
JavaScript
Raw Normal View History

xrf.frag.t = function(v, opts){
let { frag, mesh, model, camera, scene, renderer, THREE} = opts
2023-10-30 16:15:08 +01:00
if( !model.mixer ) return
if( !model.animations || model.animations[0] == undefined ) return console.warn('no animation in scene')
xrf.mixers.map ( (mixer) => {
2023-11-17 16:34:11 +01:00
mixer.t = v
// update speed
mixer.timeScale = mixer.loop.speed = v.x
mixer.loop.speedAbs = Math.abs(v.x)
if( v.y != undefined || v.z != undefined ) mixer.updateLoop( v )
// play animations
2023-11-02 18:15:05 +01:00
mixer.play( v )
})
2023-10-30 16:15:08 +01:00
}
xrf.frag.t.default = {
x:0, // (play from) offset (in seconds)
y:0 // optional: (stop at) offset (in seconds)
2023-10-30 16:15:08 +01:00
}
// setup animation mixer for global scene & src scenes
xrf.addEventListener('parseModel', (opts) => {
let {model} = opts
let mixer = model.mixer = new xrf.THREE.AnimationMixer(model.scene)
mixer.model = model
2023-11-17 16:34:11 +01:00
mixer.loop = {timeStart:0,timeStop:0}
mixer.i = xrf.mixers.length
2023-11-17 16:34:11 +01:00
mixer.actions = []
model.animations.map( (anim) => {
2023-11-17 16:34:11 +01:00
anim.optimize()
2023-11-23 12:30:18 +01:00
console.log("action: "+anim.name)
2023-11-17 16:34:11 +01:00
mixer.actions.push( mixer.clipAction( anim, model.scene ) )
})
2023-11-17 16:34:11 +01:00
mixer.checkZombies = (animations) => {
if( mixer.zombieCheck ) return // fire only once
animations.map( (anim) => {
// collect zombie animations and warn user
2023-11-01 19:15:12 +01:00
let zombies = anim.tracks.map( (t) => {
let name = t.name.replace(/\..*/,'')
2023-11-17 16:34:11 +01:00
let obj = model.scene.getObjectByName(name)
return !model.scene.getObjectByName(name) ? {anim:anim.name,obj:name} : undefined
2023-11-01 19:15:12 +01:00
})
2023-11-17 16:34:11 +01:00
if( zombies.length > 0 && mixer.i == 0 ){ // only warn for zombies in main scene (because src-scenes might be filtered anyways)
2023-11-01 19:15:12 +01:00
zombies
.filter( (z) => z ) // filter out undefined
.map( (z) => console.warn(`gltf: object '${z.obj}' not found (anim: '${z.anim}'`) )
console.warn(`TIP: remove dots in objectnames in blender (which adds dots when duplicating)`)
}
})
mixer.zombieCheck = true
}
mixer.play = (t) => {
mixer.isPlaying = t.x != 0
mixer.updateLoop(t)
xrf.emit( mixer.isPlaying === false ? 'stop' : 'play',{isPlaying: mixer.isPlaying})
2023-10-30 16:15:08 +01:00
}
mixer.stop = () => {
mixer.play(false)
}
mixer.updateLoop = (t) => {
mixer.loop.timeStart = t.y != undefined ? t.y : mixer.loop.timeStart
mixer.loop.timeStop = t.z != undefined ? t.z : mixer.loop.timeStop
2023-11-17 16:34:11 +01:00
mixer.actions.map( (action) => {
if( mixer.loop.timeStart != undefined ){
2023-11-17 16:34:11 +01:00
action.time = mixer.loop.timeStart
action.setLoop( xrf.THREE.LoopOnce, )
2023-11-17 16:34:11 +01:00
action.timeScale = mixer.timeScale
action.enabled = true
if( t.x != 0 ){
action.play()
}
}
})
mixer.setTime(mixer.loop.timeStart)
mixer.time = Math.abs( mixer.loop.timeStart )
mixer.update(0)
mixer.checkZombies( model.animations)
2023-10-26 18:45:13 +02:00
}
2023-10-11 20:12:48 +02:00
// update loop when needed
if( !mixer.update.patched ){
let update = mixer.update
mixer.update = function(time){
mixer.time = Math.abs(mixer.time)
2023-10-26 18:45:13 +02:00
if( time == 0 ) return update.call(this,time)
2023-10-30 16:15:08 +01:00
// loop jump
2023-11-17 16:34:11 +01:00
if( mixer.loop.speed > 0.0 && (mixer.loop.timeStop > 0 && mixer.time > mixer.loop.timeStop) ){
setTimeout( (time,anims) => mixer.updateLoop(time), 0, mixer.loop.timeStart ) // prevent recursion
}
2023-10-30 16:15:08 +01:00
return update.call( this, time )
}
mixer.update.patched = true
}
2023-10-18 22:07:20 +02:00
2023-10-30 16:15:08 +01:00
// calculate total duration/frame based on longest animation
mixer.duration = 0
if( model.animations.length ){
model.animations.map( (a) => mixer.duration = ( a.duration > mixer.duration ) ? a.duration : mixer.duration )
2023-10-30 16:15:08 +01:00
}
2023-10-18 22:07:20 +02:00
2023-10-30 16:15:08 +01:00
xrf.mixers.push(mixer)
})
if( document.location.hash.match(/t=/) ){
let url = document.location.href
let playAfterUserGesture = () => {
xrf.hashbus.pub(url) // re-post t fragment on the hashbus again
window.removeEventListener('click',playAfterUserGesture)
window.removeEventListener('touchstart',playAfterUserGesture)
}
window.addEventListener('click', playAfterUserGesture )
window.addEventListener('touchstart', playAfterUserGesture )
}
xrf.addEventListener('render', (opts) => {
let model = xrf.model
let {time} = opts
2023-10-30 16:15:08 +01:00
if( !model ) return
2023-11-02 18:15:05 +01:00
if( xrf.mixers.length ){
xrf.mixers.map( (m) => m.isPlaying && (m.update( time )) )
2023-11-02 18:15:05 +01:00
// update active camera in case selected by dynamicKey in URI
if( xrf.model.camera && model.mixer.isPlaying ){
2023-11-02 18:15:05 +01:00
let cam = xrf.camera.getCam()
// cam.fov = model.cameras[0].fov (why is blender not exporting radians?)
cam.far = model.cameras[0].far
cam.near = model.cameras[0].near
2023-11-02 18:15:05 +01:00
let rig = xrf.camera
rig.position.copy( model.cameras[0].position )
rig.position.y -= rig.offsetY // VR/AR compensate camera rig
//rig.rotation.copy( model.cameras[0].rotation )
2023-11-02 18:15:05 +01:00
rig.updateProjectionMatrix()
}
}
})
2023-11-02 18:15:05 +01:00
xrf.addEventListener('dynamicKey', (opts) => {
// select active camera if any
let {id,match,v} = opts
match.map( (w) => {
w.nodes.map( (node) => {
if( node.isCamera ){
console.log("setting camera to "+node.name)
xrf.model.camera = node
}
})
})
})