xrfragment-haxe/src/xrfragment/Parser.hx

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package xrfragment;
@:expose // <- makes the class reachable from plain JavaScript
@:keep // <- avoids accidental removal by dead code elimination
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class Parser { // # XR Fragments (key/value params)
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public static var error:String = ""; //
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// > ⛁ = define in 3D asset-file (as custom property or default projection)<br>
// > ☇ = mutable, using navigator URI (`document.location.href` e.g.)<br>
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@:keep //
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public static function parse(key:String,value:String,resultMap:haxe.DynamicAccess<Dynamic>):Bool {
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var Frag:Map<String, EReg> = new Map<String, EReg>(); // | param | type | scope(s) | category | notes |
// |---------|---------------|-------|--------------------|---------------------------------|
Frag.set("prio", Type.isInt); // | prio | int (-10..1) | ⛁ | Asset loading / linking | #include doc/notes/prio.md |
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Frag.set("pos", Type.isVector); // | pos | 3D vector | ⛁ ☇ |HREF navigation/portals | |
Frag.set("q", Type.isString); // | q | string | ⛁ |Query Selector | |
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//
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// # XR Fragments parser
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if( Frag.exists(key) ){ // note: community parsers will prolly outperform this initial parser :)
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if( Frag.get(key).match(value) ){ // > icanhazcode? yes, see [Parser.hx](https://github.com/coderofsalvation/xrfragment/blob/main/src/xrfragment/Parser.hx)
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var v:Value = new Value(); //
guessType(v, value); // the gist of it:
// process multiple/fallback values // 1. each key has a regex to validate its value-type (see regexes)
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if( value.split("|").length > 1 ){ // 1. `|` is used to split multiple/fallback values
v.args = new Array<Value>();
var args:Array<String> = value.split("|");
for( i in 0...args.length){
var x:Value = new Value();
guessType(x, args[i]);
v.args.push( x );
}
}
resultMap.set(key, v );
}else { trace("[ i ] fragment '"+key+"' has incompatible value ("+value+")"); return false; }
}else { trace("[ i ] fragment '"+key+"' does not exist or has no type defined (yet)"); return false; }
return true;
}
@:keep
public static function guessType(v:Value, str:String):Void {
v.string = str;
if( str.split(",").length > 1){ // 1. `,` assumes 1D/2D/3D vector-values like x[,y[,z]]
var xyz:Array<String> = str.split(","); // 1. parseFloat(..) and parseInt(..) is applied to vector/float and int values
if( xyz.length > 0 ) v.x = Std.parseFloat(xyz[0]); // 1. anything else will be treated as string-value
if( xyz.length > 1 ) v.y = Std.parseFloat(xyz[1]); // 1. incompatible value-types will be dropped / not used
if( xyz.length > 2 ) v.y = Std.parseFloat(xyz[2]); //
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} // > the xrfragment specification should stay simple enough
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// > for anyone to write a parser using either regexes or grammar/lexers
if( Type.isColor.match(str) ) v.color = str; // > therefore expressions/comprehensions are not supported (max wildcard/comparison operators for queries e.g.)
if( Type.isFloat.match(str) ) v.float = Std.parseFloat(str);
if( Type.isInt.match(str) ) v.int = Std.parseInt(str);
}
}
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// # Parser Value types
//
// | type | info | format | example |
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class Value { // |------|------|--------|----------------------------------|
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public var x:Float; // |vector| x,y,z| comma-separated | #pos=1,2,3 |
public var y:Float; //
public var z:Float; //
public var color:String; // |string| color| FFFFFF (hex) | #fog=5m,FFAACC |
public var string:String; // |string| | | #q=-sun |
public var int:Int; // |int | | [-]x[xxxxx] | #price:>=100 |
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public var float:Float; // |float | | [-]x[.xxxx] (ieee)| #prio=-20 |
public var args:Array<Value>; // |array | mixed| \|-separated | #pos=0,0,0\|90,0,0 |
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public function new(){} //
// > rule for thumb: type-limitations will piggyback JSON limitations (IEEE floatsize e.g.)
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}
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// Regexes:
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class Type { //
static public var isColor:EReg = ~/^#([A-Fa-f0-9]{6}|[A-Fa-f0-9]{3})$/; // 1. hex colors are detected using regex `/^#([A-Fa-f0-9]{6}|[A-Fa-f0-9]{3})$/`
static public var isInt:EReg = ~/^[0-9]+$/; // 1. integers are detected using regex `/^[0-9]+$/`
static public var isFloat:EReg = ~/^[0-9]+\.[0-9]+$/; // 1. floats are detected using regex `/^[0-9]+\.[0-9]+$/`
static public var isVector:EReg = ~/([,]+|\w)/; // 1. vectors are detected using regex `/[,]/` (but can also be an string referring to an entity-ID in the asset)
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static public var isString:EReg = ~/.*/; // 1. anything else is string `/.*/`
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}
// # Tests
//
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// the spec is tested with [JSON unittests](./../src/spec) consumed by [Test.hx](./../src/Test.hx) to cross-test all languages.