348 lines
12 KiB
Markdown
348 lines
12 KiB
Markdown
XRForge is a tiny, powerful tool to interconnect XR experiences via 3D portals...like a federated viverse.com<br>
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<br>
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An open, seamless XR web built from simple URLs and directories, without gatekeepers, built upon Next Generation Internet (NGI) specs:<br>
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<br>
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<h1><center><a href="https://xrforge.isvery.ninja" style="border:1px solid #888; border-radius:10px; padding:10px">Try online version here</a></center></h1>
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<img src="https://codeberg.org/coderofsalvation/xrforge-v2/raw/branch/master/src/img/badges.png"/>
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<br>
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<a href="screenshot.jpg" target="_blank">
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<img src="screenshot.jpg"/>
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</a>
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<div class="p" id="features">
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## Features
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* turn everyday directories into 3D portals.
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* seamlessly "surf" interconnected spatial webs on XR headsets
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* transforms local/remote filesystems into interconnected 3D spaces.
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* 3D (hyperlink) file browser for AR/VR
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* automatic portal system, recursive symlinks supported
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* infinite horizontally scaling ecosystems thanks to URLs (not databases)
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```
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┌───────────────────────────────────┐ ┌──────────────────────────────────────────┐
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│ local disk │ │ Surf via 3D portals │
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├───────────────────────────────────┤ └──────────────────────────────────────────┘
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│ │
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│ /myverse │ https://my.org/myverse
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│ /elearnings │ https://my.org/myverse/elearnings
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│ /elearning1/1.glb │ https://my.org/myverse/elearning/elearning1
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│ /elearning2/2.glb │ https://my.org/myverse/elearning/elearning2
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│ │
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│ ┌──────────────────────────────┐ │
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│ │ github / webdav / dropbox etc│ │
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│ │ │ │
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│ │ /mygames │ │ https://my.org/myverse/mygames
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│ │ /biggusgateWebXR │ │ https://my.org/myverse/mygames/biggusgate
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│ │ /spasca │ │ https://my.org/myverse/mygames/spasca
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│ │ /otherxrforge │ │ https://my.org/myverse/otherxrforge
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│ │ │ │
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│ │ ┌───────────┐ ┌───────────┐ │ │
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│ │ │/manyfold │ │archive.org│ │ │ https://my.org/myverse/manyfold
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│ │ └───────────┘ └───────────┘ │ │ https://my.org/myverse/myarchive
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│ │ │ │
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│ │ +40 integrations via rclone │ │
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│ └──────────────────────────────┘ │
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└───────────────────────────────────┘
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```
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</div>
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<div class="p" id="radical">
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## Usage / Radical Opensource
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Download [xrforge.com](releases) and open your windows/mac/linux terminal:
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```bash
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$ ./xrforge.com
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Usage: ./xrforge.com <cmd> [opts]
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./xrforge.com admin launch adminpanel to configure stuff (/admin)
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./xrforge.com generate generate www-folder with XR experiences
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./xrforge.com help display all possible flags
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./xrforge.com createplugin generates skeleton plugin
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./xrforge.com server starts the webserver [without --nobrowser]
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./xrforge.com test run testsuite (selftest)
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```
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> NOTE: mac/linux-users need to do an additional `chmod +x xrforge.com`
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Profit! now run `xrforge.com admin` and XRForge will be launched in a webbrowser
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</div>
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<div class="p" id="content">
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## Example content
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You can override the default content (embedded in the executable).
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Extract and run example 3D content in your browser:
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```bash
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$ unzip xrforge.com myverse/* # extract example 3D verse files
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$ ./xrforge.com server # run as server
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opening your browser at https://localhost:8080
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```
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> just look around in `myverse` and get a hunch of how directories + sidecarfiles are used to manage content.
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</div>
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<div class="p" id="radical">
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## Radical opensource
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```
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$ unzip xrforge.com
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Archive: result/bin/xrforge.com
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Length Date Time Name
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--------- ---------- ----- ----
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3992 08-03-2026 09:54 .init.lua
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242 08-03-2026 09:46 cmd/server.lua
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1014 07-23-2026 16:13 cmd/createplugin.lua
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580 07-24-2026 16:12 cmd/help.lua
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....
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```
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> Profit! you have aqcuired the sourcecode from the binary: run and distribute modified versions if needed ♥
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</div>
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<div class="addcontent" id="addcontent">
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## Adding content
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First you need a directory with glTF or JanusXR experiences.<br>
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Just run this in the terminal:
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```bash
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$ unzip xrforge.com myverse
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$ tree myverse
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myverse
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├── janusxr
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│ ├── helloworld
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│ │ └── janusxr.xml
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│ ├── janusxr.png
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│ └── tronverse -> ../tronverse <---
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└── tronverse | recursive portals allowed
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├── janusxr -> ../janusxr <--- via symlinks
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├── tron
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│ ├── README.md
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│ ├── tron.glb
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│ ├── tron.mp3
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│ └── tron.png
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└── tronverse.png
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```
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> optionally you can run `./xrforge.com admin` and change the `myverse` directory if needed.
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</div>
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<div class="addcontent">
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Now xrforge.com will scan that local folder:
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```bash
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$ ./xrforge.gom
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scanning experiences (this make take a while..)
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✅ └─ plugin/diskscan: detected .png thumbnail file
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✅ ./myverse/janusxr 10927498
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✅ ./myverse/janusxr/helloworld 10927500
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✅ └─ plugin/janusxr: janusxr.xml
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✅ └─ plugin/diskscan: detected .png thumbnail file
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✅ └─ plugin/diskscan: detected .png thumbnail file
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✅ ./myverse/tronverse 10927503
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✅ └─ plugin/diskscan: detected .png thumbnail file
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✅ ./myverse/tronverse/tron 10927504
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✅ └─ plugin/xrfragments: detected .png sidecarfile
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✅ └─ plugin/markdown: detected README.md
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✅ └─ plugin/diskscan: detected .png thumbnail file
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ℹ️ ./myverse/janusxr/tronverse
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✅ └─ plugin/diskscan: detected symlink..creating portal
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ℹ️ ./myverse/tronverse/janusxr
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✅ └─ plugin/diskscan: detected symlink..creating portal
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```
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</div>
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<div class="p">
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## Customizing
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After first (in the terminal) run a lua config file is created, which you can edit:
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```bash
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$ xrforge.com
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$ ls
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xrforge.com
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xrforge.lua
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```
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With basic HTML/CSS skills you can edit the templates by running this in the terminal:
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```bash
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$ unzip xrforge.com page css
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$ ls
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page css
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```
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> Profit! You can now edit the extracted html-templates and css-files, they will be detected automatically when running xrforge.com
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Optionally you can re-distribute `xrforge.com` with your modifications by running `zip xrforge.com page`
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</div>
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<div class="distribute">
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## Distribute: your own executable
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You can preload the `xrforge.com` binary with your own experiences <b>as a single-executable-file</b>:
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```
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$ zip -r xrforge.com myverse # add my 3D experiences to the binary
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$ cp xrforge.com myproject.com
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```
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> Profit!
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</div>
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<div class="distribute">
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## Distribute: static website
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Generate a static website:
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```
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$ ./xrforge.com generate baseurl=/mysubfolder/
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✅ finished generating 'www' folder
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```
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A convenient way is forking [this github repo](https://github.com/coderofsalvation/xrforge-website-example)
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to automatically obtain a xrforge-generated github page.
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> NOTE: passing extra flags (run `xrforge.com help` for all flags) is important when running the website in a subfolder (`baseurl=...` e.g.)
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</div>
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<div class="distribute">
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## Distribute: selfhosting on a server
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<b>BAREMETAL:</b>
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```bash
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$ ./xrforge.com server
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```
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> **NOTE**: if the binary does not work on your server, use [xrforge-x86_64]() from the releases section instead.
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<b>DOCKER:</b> to prevent polluting the environment with terabytes of docker-images, just run this:
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```bash
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$ docker run -d -p 8080:8080 -w /app -v $(pwd):/app busybox /app/xrforge.com server
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```
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</div>
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## Plugins
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xrforge is basically plugins working together.<br>
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You can create your own plugins by running:
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```bash
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$ ./xrforge.com createplugin > xrforge.myplugin.lua
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```
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Look in the [src/plugin](src/plugin) directory for examples
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## Developing
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```bash
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$ source .env # not needed if your system has autoenv
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$ build # fast: repeatable build
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$ rebuild # faster: lua-repeatable build
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$ nix-build # slow: reproducable nix build (for experts)
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```
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Then run with debug flag to see output of `trace()` calls
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```bash
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$ DEBUG=1 result/bin/xrforge.com
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```
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> Testing: run the builtin testrunner: `cd src && ../result/bin/xrforge.com test`
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Use `ARCH=x86_64 build` to enforce x86_64 output (instead of a cosmopolitan binary)
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> **NOTE**: this is a **static webgenerator-first**-and-server-**last** project, hence it is restricted to [GET requests](src/middleware/onlyGET.lua) (unless authenticated as admin). Going beyond this paradigm is considered unsafe and out of scope.
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<div class="p">
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## Permacomputing Spirit
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* developed on [Dillo](https://dillo-browser.github.io/) as lowest common denominator / compatibility
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* does not use javascript (WebXR viewer being the exception)
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* gracefully degrades to admin/filebrowser for >noscript>/potato-browsers
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* server is using lua-scripting via cosmopolitan libc's [redbean](https://redbean.dev)
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> So yes, the codebase/html/css is intentionally 90-ish: that's **exactly why it gracefully degrades** on potato-devices.
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</p>
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<div class="p">
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## FOSS Credits / Made with
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* [redbean](https://redbean.dev)
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* [soakbean](https://github.com/coderofsalvation/soakbean)
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* [xrfragments](https://xrfragment.org)
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* [janusxr](https://github.com/jbaicoianu/janusweb)
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* [janusweb](https://janusxr.org)
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</div>
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## Ideas
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* tabs horizontal stacked for xrforge.max.css
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* fuzzy search: https://github.com/ssimonp/FuzzySearch-Roblox
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* landingpage = /about
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* scan functions in xrforge.lua / .xrforge
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* video-hover: https://codepen.io/coderofsalvation/pen/YPNOyqx
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NOTES:
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## Scan manyfold
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-------------
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```
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manual scan (via cli?)
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curl -L -X 'GET' 'http://xrforge.isvery.ninja/models?page=1&order=name' -H 'accept: application/vnd.manyfold.v0+json'
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curl -L -X 'GET' 'http://xrforge.isvery.ninja/models?page=1&order=recent' -H 'accept: application/vnd.manyfold.v0+json'
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```
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```
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/admin.lua <--- define other instances..for CORS allow / mount http
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configure in-zip or filesystem-cache
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opendirectory.lua <--- mount other instances over http (via xrforge or rclone)
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.xrforge/hook/scandir <-- event to hook
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scan files
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---------- middleware/xrexperience.lua
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| events: ---------------------
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+ file type: sidecarfile
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+ sidecarfiles ---> regex = {"\.glb", "\.png", "\.vtt"}
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| regex_minmatch = 2
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+ folder viewer = /view/janusweb/#janus.url=${file}.glb
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template = [[
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<div class="tile"> ... </div>
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]]
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```
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