let emulator = this.emulator let me = this emulator.fs9p.update_file = async function(file,data){ const convert = ISOTerminal.prototype.convert const p = this.SearchPath(file); if(p.id === -1) { return emulator.create_file(file,data) } const inode = this.GetInode(p.id); const buf = typeof data == 'string' ? convert.toUint8Array(data) : data || "" if( buf.length == 0 ) return new Promise( (resolve,reject) => resolve(data) ) try{ await this.Write(p.id,0, buf.length, buf ) // update inode inode.size = buf.length const now = Math.round(Date.now() / 1000); inode.atime = inode.mtime = now; return new Promise( (resolve,reject) => resolve(buf) ) }catch(e){ console.error({file,data}) return new Promise( (resolve,reject) => reject(e) ) } } emulator.fs9p.append_file = async function(file,data){ const convert = ISOTerminal.prototype.convert const p = this.SearchPath(file); if(p.id === -1) { return Promise.resolve(null); } const inode = this.GetInode(p.id); const buf = typeof data == 'string' ? convert.toUint8Array(data) : data await this.Write(p.id, inode.size, buf.length, buf ) // update inode inode.size = inode.size + buf.length const now = Math.round(Date.now() / 1000); inode.atime = inode.mtime = now; return new Promise( (resolve,reject) => resolve(buf) ) }