/* * ## launcher * * displays app (icons) for enduser to launch * * ```javascript * * ``` * * | property | type | example | * |--------------|--------------------|----------------------------------------------------------------------------------------| * | `registries` | `array` of strings | | * * | event | target | info | * |--------------|-------------------------------------------------------------------------------------------------------------| * | `launcher` | an app | when pressing an app icon, `launcher` event will be send to the respective app | */ AFRAME.registerComponent('launcher', { schema: { attach: { type:"selector"}, padding: { type:"number","default":0.15}, fingerTip: {type:"selector"}, fingerDistance: {type:"number", "default":0.25}, rescale: {type:"number","default":0.4}, open: { type:"boolean", "default":true}, colors: { type:"array", "default": [ '#4C73FE', '#554CFE', '#864CFE', '#B44CFE', '#E24CFE', '#FE4CD3', '#333333', ]}, paused: { type:"boolean","default":false}, cols: { type:"number", "default": 5 } }, dependencies:['dom'], init: async function () { this.worldPosition = new THREE.Vector3() await AFRAME.utils.require({ html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME dom: "./com/dom.js", data2events: "./com/data2event.js" }) this.el.setAttribute("dom","") this.el.setAttribute("noxd","ignore") // hint to XD.js that we manage ourselve concerning 2D/3D switching this.render() if( this.data.attach ){ this.el.object3D.visible = false if( this.isHand(this.data.attach) ){ this.data.attach.addEventListener('model-loaded', () => this.attachMenu() ) // add button this.menubutton = this.createMenuButton() this.menubutton.object3D.visible = false this.data.attach.appendChild( this.menubutton ) }else this.data.attach.appendChild(this.el) } }, isHand: (el) => { return el.getAttributeNames().filter( (n) => n.match(/^hand-tracking/) ? n : null ).length ? true : false }, dom: { scale: 3, events: ['click'], html: (me) => `
loading components..
`, css: (me) => `#iconmenu { z-index: 1000; display: flex; flex-direction: row; align-items: flex-start; height: 50px; overflow:hidden; position: fixed; right: 162px; bottom: 10px; left:20px; background: transparent; padding-bottom: 54px; box-sizing: border-box; pointer-events: none; visibility: visible !important; } #iconmenu > button { line-height:0px; pointer-events:all; width: 58px; height: 34px; padding: 12px 0px 12px 0px; border-radius: 0px; color: var(--xrsh-primary); background: #FFF; border-top: 2px solid #BBB; border-bottom: 2px solid #BBB; font-size:18px; } #iconmenu > button:first-child { border-radius: 5px 0px 0px 5px; border-bottom: 2px solid #BBB; border-left: 2px solid #BBB; padding-bottom:16px; } #iconmenu > button:last-child { border-radius:0px 5px 5px 0px; border-top: 2px solid #BBB; border-right: 2px solid #BBB; padding-top:13px; } #iconmenu > button > img { transform: translate(0px,-14px); opacity:0.5; padding: 5px; border-radius: 0px; } #iconmenu > button > img:hover{ background: #AAA; transition:0.gg3s; border-radius: 50%; }` }, events:{ open: function(){ this.preventAccidentalButtonPresses() if( this.data.open ){ this.el.setAttribute("animation",`dur: 200; property: scale; from: 0 0 1; to: ${this.data.rescale} ${this.data.rescale} ${this.data.rescale}`) this.menubutton.object3D.visible = false }else{ this.el.setAttribute("animation",`dur: 200; property: scale; from: ${this.data.rescale} ${this.data.rescale} ${this.data.rescale}; to: 0 0 1`) this.menubutton.object3D.visible = true } } }, preventAccidentalButtonPresses: function(){ this.data.paused = true setTimeout( () => this.data.paused = false, 500 ) // prevent menubutton press collide with animated buttons }, createMenuButton: function(colo){ let aentity = document.createElement('a-entity') aentity.setAttribute("mixin","menubutton") aentity.addEventListener('obbcollisionstarted', this.onpress ) aentity.addEventListener('obbcollisionended', this.onreleased ) return aentity }, render: async function(){ if( !this.el.dom ) return // too early (dom.js component not ready) let items = [...this.el.children] let requires = [] let i = 0 let j = 0 let colors = this.data.colors const add2D = (launchCom,el,manifest) => { let btn = document.createElement('button') btn.innerHTML = `${ manifest?.icons?.length > 0 ? `` : `${manifest.short_name}` }` btn.addEventListener('click', () => el.emit('launcher',{}) ) this.el.dom.appendChild(btn) } const add3D = (launchCom,el,manifest) => { let aentity = document.createElement('a-entity') let atext = document.createElement('a-entity') let padding = this.data.padding if( (i % this.data.cols) == 0 ) j++ aentity.setAttribute("mixin","menuitem") aentity.setAttribute("position",`${padding+(i++ % this.data.cols) * padding} ${j*padding} 0`) if( !aentity.getAttribute("material")){ aentity.setAttribute('material',`side: double; color: ${colors[ i % colors.length]}`) } aentity.addEventListener('obbcollisionstarted', this.onpress ) aentity.addEventListener('obbcollisionended', this.onreleased ) atext.setAttribute("text",`value: ${manifest.short_name}; align: baseline; anchor: align; align:center; wrapCount:7`) atext.setAttribute("scale","0.1 0.1 0.1") aentity.appendChild(atext) this.el.appendChild(aentity) aentity.launchCom = launchCom return aentity } // finally render them! this.el.dom.innerHTML = '' // clear this.system.components.map( (c) => { const launchComponentKey = c.getAttributeNames().shift() const launchCom = c.components[ launchComponentKey ] if( !launchCom ) return console.warn(`could not find component '${launchComponentKey}' (forgot to include script-tag?)`) const manifest = launchCom.manifest if( manifest ){ add2D(launchCom,c,manifest) add3D(launchCom,c,manifest) } }) }, onpress: function(e){ const launcher = document.querySelector('[launcher]').components.launcher if( launcher.data.paused ) return // prevent accidental pressed due to animation if( e.detail.withEl.computedMixinStr == 'menuitem' ) return // dont react to menuitems touching eachother // if user press menu button toggle menu if( launcher && e.srcElement.computedMixinStr == 'menubutton' ){ return launcher.data.open = !launcher.data.open } if( launcher && !launcher.data.open ) return // dont process menuitems when menu is closed let el = e.srcElement if(!el) return el.object3D.traverse( (o) => { if( o.material && o.material.color ){ if( !o.material.colorOriginal ) o.material.colorOriginal = o.material.color.clone() o.material.color.r *= 0.3 o.material.color.g *= 0.3 o.material.color.b *= 0.3 } }) if( el.launchCom ){ console.log("launcher.js: launching "+el.launchCom.el.getAttributeNames().shift()) launcher.preventAccidentalButtonPresses() el.launchCom.el.emit('launcher') // launch component! } }, onreleased: function(e){ if( e.detail.withEl.computedMixinStr == 'menuitem' ) return // dont react to menuitems touching eachother let el = e.srcElement el.object3D.traverse( (o) => { if( o.material && o.material.color ){ if( o.material.colorOriginal ) o.material.color = o.material.colorOriginal.clone() } }) }, attachMenu: function(){ if( this.el.parentNode != this.data.attach ){ this.el.object3D.visible = true let armature = this.data.attach.object3D.getObjectByName('Armature') if( !armature ) return console.warn('cannot find armature') this.data.attach.object3D.children[0].add(this.el.object3D) this.el.object3D.scale.x = this.data.rescale this.el.object3D.scale.y = this.data.rescale this.el.object3D.scale.z = this.data.rescale // add obb-collider to index finger-tip let aentity = document.createElement('a-entity') trackedObject3DVariable = 'parentNode.components.hand-tracking-controls.bones.9'; this.data.fingerTip.appendChild(aentity) aentity.setAttribute('obb-collider', {trackedObject3D: trackedObject3DVariable, size: 0.015}); if( this.isHand(this.data.attach) ){ // shortly show and hide menu into palm (hint user) setTimeout( () => { this.data.open = false }, 1500 ) } } }, tick: function(){ if( this.data.open ){ let indexTipPosition = document.querySelector('#right-hand[hand-tracking-controls]').components['hand-tracking-controls'].indexTipPosition this.el.object3D.getWorldPosition(this.worldPosition) const lookingAtPalm = this.data.attach.components['hand-tracking-controls'].wristObject3D.rotation.z > 2.0 if( !lookingAtPalm ){ this.data.open = false } } }, manifest: { // HTML5 manifest to identify app to xrsh "short_name": "launcher", "name": "App Launcher", "icons": [ { "src": "https://css.gg/browser.svg", "type": "image/svg+xml", "sizes": "512x512" } ], "category":"system", "id": "/?source=pwa", "start_url": "/?source=pwa", "background_color": "#3367D6", "display": "standalone", "scope": "/", "theme_color": "#3367D6", "shortcuts": [ { "name": "What is the latest news?", "cli":{ "usage": "helloworld [options]", "example": "helloworld news", "args":{ "--latest": {type:"string"} } }, "short_name": "Today", "description": "View weather information for today", "url": "/today?source=pwa", "icons": [{ "src": "/images/today.png", "sizes": "192x192" }] } ], "description": "Hello world information", "screenshots": [ { "src": "/images/screenshot1.png", "type": "image/png", "sizes": "540x720", "form_factor": "narrow" } ], "help":` Helloworld application This is a help file which describes the application. It will be rendered thru troika text, and will contain headers based on non-punctualized lines separated by linebreaks, in above's case "\nHelloworld application\n" will qualify as header. ` } }); AFRAME.registerSystem('launcher',{ init: function(){ this.components = [] // observe HTML changes in observer = new MutationObserver( (a,b) => this.getLaunchables(a,b) ) observer.observe( this.sceneEl, {characterData: false, childList: true, attributes: false}); }, getLaunchables: function(mutationsList,observer){ let searchEvent = 'launcher' let els = [...this.sceneEl.getElementsByTagName("*")] let seen = {} this.components = els.filter( (el) => { let hasEvent = false if( el.components ){ for( let i in el.components ){ if( el.components[i].events && el.components[i].events[searchEvent] && !seen[i] ){ hasEvent = seen[i] = true } } } return hasEvent ? el : null }) this.updateLauncher() }, updateLauncher: function(){ let launcher = document.querySelector('[launcher]') if( launcher ) launcher.components['launcher'].render() } })