if( !AFRAME.components['html-as-texture-in-xr'] ){ AFRAME.registerComponent('html-as-texture-in-xr', { schema: { domid: { type:"string"}, faceuser: { type: "boolean", default: false} }, dependencies:{ html: "https://unpkg.com/aframe-htmlmesh@2.1.0/build/aframe-html.js", // html to AFRAME //html: "https://coderofsalvation.github.io/aframe-htmlmesh/build/aframe-html.js" //html: "com/aframe-html.js" }, init: async function () { let el = document.querySelector(this.data.domid) if( ! el ){ return console.error("html-as-texture-in-xr: cannot get dom element "+this.data.dom.id) } let s = await AFRAME.utils.require(this.dependencies) this.el.setAttribute("html",`html: ${this.data.domid}; cursor:#cursor; xrlayer: true`) this.el.setAttribute("visible", AFRAME.utils.XD() == '3D' ? 'true' : 'false' ) if( this.data.faceuser ){ this.el.setAttribute("position", AFRAME.utils.XD.getPositionInFrontOfCamera(0.4) ) } }, manifest: { // HTML5 manifest to identify app to xrsh "short_name": "show-texture-in-xr", "name": "2D/3D switcher", "icons": [], "id": "/?source=pwa", "start_url": "/?source=pwa", "background_color": "#3367D6", "display": "standalone", "scope": "/", "theme_color": "#3367D6", "category":"system", "shortcuts": [ { "name": "What is the latest news?", "cli":{ "usage": "helloworld [options]", "example": "helloworld news", "args":{ "--latest": {type:"string"} } }, "short_name": "Today", "description": "View weather information for today", "url": "/today?source=pwa", "icons": [{ "src": "/images/today.png", "sizes": "192x192" }] } ], "description": "use ESC-key to toggle between 2D / 3D", "screenshots": [ { "src": "/images/screenshot1.png", "type": "image/png", "sizes": "540x720", "form_factor": "narrow" } ], "help":` Helloworld application ` } }); AFRAME.utils.XD = function(){ return document.body.classList.contains('XR') ? '3D' : '2D' } AFRAME.utils.XD.toggle = function(state){ state = state != undefined ? state : state || !document.body.className.match(/XR/) document.body.classList[ state ? 'add' : 'remove'](['XR']) AFRAME.scenes[0].emit( state ? '3D' : '2D') } AFRAME.utils.XD.getPositionInFrontOfCamera = function(distance){ const camera = AFRAME.scenes[0].camera; let pos = new THREE.Vector3() let direction = new THREE.Vector3(); // Get camera's forward direction (without rotation) camera.getWorldDirection(direction); camera.getWorldPosition(pos) direction.normalize(); // Scale the direction by 1 meter if( !distance ) distance = 1.5 direction.multiplyScalar(distance); // Add the camera's position to the scaled direction to get the target point pos.add(direction); return pos } AFRAME.registerSystem('html-as-texture-in-xr',{ init: function(){ this.sceneEl.addEventListener('enter-vr',() => AFRAME.utils.XD.toggle(true) ) this.sceneEl.addEventListener('exit-vr', () => AFRAME.utils.XD.toggle(false) ) this.sceneEl.addEventListener('2D', () => this.showElements(false) ) this.sceneEl.addEventListener('3D', () => this.showElements(true) ) document.head.innerHTML += `` }, showElements: function(state){ let els = [...document.querySelectorAll('[html-as-texture-in-xr]')] els = els.filter( (el) => el != this.el ? el : null ) // filter out self els.map( (el) => el.setAttribute("visible", state ? true : false ) ) } }) }