AFRAME.registerComponent('window', { schema:{ title: {type:'string',"default":"title"}, width: {type:'string'}, // wrap height: {type:'string',"default":'260px'}, uid: {type:'string'}, attach: {type:'selector'}, dom: {type:'selector'}, max: {type:'boolean',"default":false}, min: {type:'boolean',"default":false}, x: {type:'string',"default":"center"}, y: {type:'string',"default":"center"} }, dependencies:{ dom: "com/dom.js", winboxjs: "https://unpkg.com/winbox@0.2.82/dist/winbox.bundle.min.js", // deadsimple windows: https://nextapps-de.github.io/winbox //winboxcss: "https://unpkg.com/winbox@0.2.82/dist/css/winbox.min.css", // main theme }, init: function(){ setTimeout( () => this.setupWindow(), 10 ) // init after other components }, setupWindow: async function(){ await AFRAME.utils.require(this.dependencies) if( !this.el.dom ) return console.error('window element requires dom-component as dependency') this.el.dom.style.display = 'none' let winbox = this.el.winbox = new WinBox( this.data.title, { height:this.data.height, width:this.data.width, x: this.data.x, y: this.data.y, id: this.data.uid || String(Math.random()).substr(4), // important hint for html-mesh root: this.data.attach || document.body, mount: this.data.dom, max: this.data.max, min: this.data.min, onresize: () => this.el.emit('window.onresize',{}), onmaximize: () => this.el.emit('window.onmaximize',{}), oncreate: (e) => { this.el.emit('window.oncreate',{}) // resize after the dom content has been rendered & updated setTimeout( () => { if( !this.data.max ) winbox.resize( this.el.dom.offsetWidth+'px', this.el.dom.offsetHeight+'px' ) // hint grabbable's obb-collider to track the window-object this.el.components['obb-collider'].data.trackedObject3D = 'components.html.el.object3D.children.0' this.el.components['obb-collider'].update() },1000) }, onclose: () => { let e = {halt:false} this.el.emit('window.onclose',e) if( e.halt ) return true this.data.dom.style.display = 'none'; if( this.el.parentNode ) this.el.remove() //parentElement.remove( this.el ) this.data.dom.parentElement.remove() return false }, }); this.data.dom.style.display = '' // show this.el.setAttribute("grabbable","") if( this.el.object3D.position.x == 0 && this.el.object3D.position.y == 0 && this.el.object3D.position.z == 0 ){ // position next to previous window var els = [...document.querySelectorAll('[window]')] if( els.length < 2 ) return let current = els[ els.length-1 ] let last = els[ els.length-2 ] AFRAME.utils.positionObjectNextToNeighbor( current.object3D , last.object3D, els.length ) } }, show: function(state){ this.el.dom.closest('.winbox').style.display = state ? '' : 'none' } }) AFRAME.utils.positionObjectNextToNeighbor = function positionObjectNextToNeighbor(object, lastNeighbor = null, neighbours, margin = 0.45, degree = 20) { // *FIXME* this could be more sophisticated :) object.position.x = lastNeighbor.position.x + ((neighbours-1) * margin) object.position.y = lastNeighbor.position.y object.position.z = lastNeighbor.position.z //object.rotation.y += THREE.MathUtils.degToRad( (neighbours-1) * degree); }