## Usage Download/run the binaries for your platform in the releases section.
Developers can run it via [LÖVR](https://lovr.org) or [LÖVE2D](https://love2d.org) ``` $ love src # if you have LÖVE2D installed (>v12) $ lovr src # if you have LÖVR installed ``` ## Multiplatform Multimodal XR Browser The aim of this project is providing **one [XR Hypermedia browser](https://xrhf.isvery.ninja) codebase** which gracefully degrades to handheld/embedded/braille devices: * mac/win/linux/android via [LÖVE2D](https://love2d.org) * mac/win/linux/android via [LÖVR](https://lovr.org) * Web (2D) via [love.js](https://github.com/Davidobot/love.js) * Nintendo 3DS, Switch, and Wii via [lovebrew](https://lovebrew.org/) * Handhelds: Steamdeck, Anbernic, Gameforce, Game Kiddy, Powkiddy (..and more) via [portmaster](https://portmaster.games/supported-devices.html) * Game emulators via [lutro](https://lutro.libretro.com/) * Embedded devices via lua and/oror [nelua](https://nelua.org) ## very hackable extensions * XURFER does everything via browser extensions.
* XURFER is the total sum of browser extensions.
So you can strip/bloat however you want, or build one yourself: ``` $ cp src/ext/skeleton src/ext/myextension $ sed 's|skeleton|myextension|g' src/ext/myextension/* $ ./lovr src [i] loading 'myextension' ... ```