diff --git a/index.html b/index.html index 0ca9fdc..6141276 100644 --- a/index.html +++ b/index.html @@ -507,10 +507,13 @@ In contrast, (bottom-up) XR hypermedia offers a more cost-efficient path. NOTE: XRHF is not anti-business, it's just that many online businesses don't have the 90s internet-mindset like DNS-companies (the network is the market, not the users).

- Q: What is the 'XR at rest' criteria? + Q: What is the 'XR at rest' criteria?
A: Basically that XR experiences should be cheap to archive and reproduce: the 'XR at rest' criteria dictates that immersive experiences should ideally exist as persistent, static files rather than being dependent on active, power-hungry server processes.
By decoupling the XR space from continuous compute requirements, these experiences remain accessible even when the original hosting infrastructure or company servers are powered down.
This approach leverages a 'cacheable' hypermedia architecture, allowing virtual environments to be served and cached much like standard web pages.
Ultimately, this ensures the long-term preservation and interoperability of the spatial web, preventing "digital decay" common in traditional live-service gaming models.
+ Q: What is the 'credible exit' criteria?
+ A: A credible exit ensures that users are never trapped within a single ecosystem, allowing their digital identity, assets, and progress to remain functional even if they switch platforms.
By prioritizing data portability and interoperable file standards, developers protect the user's long-term investment and prevent the loss of personal data if a service is discontinued.
Ultimately, providing a clear path to move data elsewhere fosters trust and is a fundamental requirement for building a truly open and decentralized XR landscape.
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