11 lines
516 B
JavaScript
11 lines
516 B
JavaScript
xrf.frag.env = function(v, opts){
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let { mesh, model, camera, scene, renderer, THREE} = opts
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let env = mesh.getObjectByName(v.string)
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if( !env ) return console.warn("xrf.env "+v.string+" not found")
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env.material.map.mapping = THREE.EquirectangularReflectionMapping;
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scene.environment = env.material.map
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//scene.texture = env.material.map
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renderer.toneMapping = THREE.ACESFilmicToneMapping;
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renderer.toneMappingExposure = 2;
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console.log(` └ applied image '${v.string}' as environment map`)
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}
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