54 lines
1.5 KiB
JavaScript
54 lines
1.5 KiB
JavaScript
window.AFRAME.registerComponent('xrf-get', {
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schema: {
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name: {type: 'string'},
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clone: {type: 'boolean', default:false},
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reparent: {type: 'boolean', default:false}
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},
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init: function () {
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var el = this.el;
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var meshname = this.data.name || this.data;
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this.el.addEventListener('update', (evt) => {
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setTimeout( () => {
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if( !this.mesh && this.el.className == "ray" ){
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let scene = AFRAME.XRF.scene
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let mesh = this.mesh = scene.getObjectByName(meshname);
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if (!mesh){
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console.error("mesh with name '"+meshname+"' not found in model")
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return;
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}
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// we don't want to re-parent gltf-meshes
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mesh.isXRF = true // mark for deletion by xrf
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if( this.data.reparent ){
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const world = {
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pos: new THREE.Vector3(),
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scale: new THREE.Vector3(),
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quat: new THREE.Quaternion()
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}
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mesh.getWorldPosition(world.pos)
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mesh.getWorldScale(world.scale)
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mesh.getWorldQuaternion(world.quat);
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mesh.position.copy(world.pos)
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mesh.scale.copy(world.scale)
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mesh.setRotationFromQuaternion(world.quat);
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}else{
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// add() will reparent the mesh so lets create a dummy
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this.el.object3D.add = (a) => a
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}
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this.el.setObject3D('mesh',mesh)
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if( !this.el.id ) this.el.setAttribute("id",`xrf-${mesh.name}`)
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}
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},500)
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})
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this.el.emit("update")
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}
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});
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