267 lines
8.6 KiB
HTML
267 lines
8.6 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<title>three.js vr - sandbox</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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<link rel="stylesheet" href="./../../assets/axist.min.css" />
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<link type="text/css" rel="stylesheet" href="main.css">
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<link type="text/css" rel="stylesheet" href="./../../assets/style.css"/>
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</head>
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<body>
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<div id="overlay">
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<img src="./../../assets/logo.png" class="logo"/>
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<input type="submit" value="load 3D asset"></input>
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<input type="text" list="urls" value="./example/asset/example1.gltf"/>
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<datalist id="urls" x-data="{ urls: ['./example/asset/example1.gltf'] }" >
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<template x-for="url in urls">
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<option x-text="url"></option>
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</template>
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</datalist>
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</div>
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<textarea style="display:none"></textarea>
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<script async src="./../../assets/alpine.min.js"></script>
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<!-- Import maps polyfill -->
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<!-- Remove this when import maps will be widely supported -->
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<script async src="https://unpkg.com/es-module-shims@1.6.3/dist/es-module-shims.js"></script>
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<script type="importmap">
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{
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"imports": {
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"three": "https://unpkg.com/three@0.151.3/build/three.module.js",
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"three/addons/": "https://unpkg.com/three@0.151.3/examples/jsm/"
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}
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}
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</script>
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<script type="module">
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import * as THREE from 'three';
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import xrfragment from './../../../dist/xrfragment.module.js';
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import { loadFile, setupConsole } from './../../assets/utils.js';
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import { RGBELoader } from 'three/addons/loaders/RGBELoader.js';
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import { Lensflare, LensflareElement } from 'three/addons/objects/Lensflare.js';
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import { BoxLineGeometry } from 'three/addons/geometries/BoxLineGeometry.js';
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import { Reflector } from 'three/addons/objects/Reflector.js';
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import { VRButton } from 'three/addons/webxr/VRButton.js';
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import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
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import { HTMLMesh } from 'three/addons/interactive/HTMLMesh.js';
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import { InteractiveGroup } from 'three/addons/interactive/InteractiveGroup.js';
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import { XRControllerModelFactory } from 'three/addons/webxr/XRControllerModelFactory.js';
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
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import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
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import Stats from 'three/addons/libs/stats.module.js';
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let camera, scene, renderer, controls;
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let reflector;
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let stats, statsMesh;
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const parameters = {
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env: 1.0,
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};
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init();
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animate();
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function init() {
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scene = new THREE.Scene();
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scene.background = new THREE.Color( 0xcccccc );
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camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 2000 );
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let model;
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const loader = new GLTFLoader().setPath( './../../assets/')
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let loadGLTF = function ( gltf ) {
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if( model ){
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scene.remove(model)
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//model.dispose()
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}
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gltf.scene.position.y = 1.5
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gltf.scene.position.z = -4
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gltf.scene.rotation.y = -0.5
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gltf.scene.scale.x = gltf.scene.scale.y = gltf.scene.scale.z = 1;
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const maxAnisotropy = renderer.capabilities.getMaxAnisotropy();
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function recursivelySetChildrenUnlit(mesh,cb) {
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cb(mesh)
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if (mesh.children) {
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for (var i = 0; i < mesh.children.length; i++) {
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recursivelySetChildrenUnlit(mesh.children[i],cb);
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}
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}
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}
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let XRF = xrfragment;
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XRF.Parser.debug= true;
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gltf.scene.traverse( (mesh) => {
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if( mesh.userData ){
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let frag = {}
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for( let k in mesh.userData ) XRF.Parser.parse( k, mesh.userData[k], frag )
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if( Object.keys(frag).length > 0 ){
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for( let k in frag ){
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if( k == "env" ){
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console.dir(frag[k])
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let env = mesh.getObjectByName(frag[k].string)
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env.material.map.mapping = THREE.EquirectangularReflectionMapping;
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scene.environment = env.material.map
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scene.texture = env.material.map
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renderer.toneMapping = THREE.ACESFilmicToneMapping;
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renderer.toneMappingExposure = 1;
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}
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}
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}
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}
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if (mesh instanceof THREE.Mesh) {
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if (mesh.material && mesh.material.map) {
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// turn unlit
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//mesh.material = new THREE.MeshBasicMaterial({ map: mesh.material.map });
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//mesh.material.dithering = true
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//mesh.material.map.anisotropy = maxAnisotropy;
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}
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}
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})
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scene.add( model = gltf.scene );
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render();
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};
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loader.load( 'example1.gltf', loadGLTF );
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//const torusGeometry = new THREE.TorusKnotGeometry( ...Object.values( parameters ) );
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renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer.autoClear = false;
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.outputEncoding = THREE.sRGBEncoding;
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renderer.xr.enabled = true;
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renderer.domElement.className = "render"
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document.body.appendChild( renderer.domElement );
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document.body.appendChild( VRButton.createButton( renderer ) );
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window.addEventListener( 'resize', onWindowResize );
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// setup mouse controls
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controls = new OrbitControls( camera, renderer.domElement );
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controls.listenToKeyEvents( window ); // optional
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controls.enableDamping = true; // an animation loop is required when either damping or auto-rotation are enabled
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controls.dampingFactor = 0.1;
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controls.screenSpacePanning = false;
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controls.minDistance = 0.1;
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controls.maxDistance = 5000;
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controls.maxPolarAngle = Math.PI / 2;
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controls.target = new THREE.Vector3(0,1.6,0)
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camera.position.set( 0, 1.6, 1.5 );
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controls.update()
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const geometry = new THREE.BufferGeometry();
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geometry.setFromPoints( [ new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 0, - 5 ) ] );
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const controller1 = renderer.xr.getController( 0 );
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controller1.add( new THREE.Line( geometry ) );
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scene.add( controller1 );
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const controller2 = renderer.xr.getController( 1 );
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controller2.add( new THREE.Line( geometry ) );
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scene.add( controller2 );
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const controllerModelFactory = new XRControllerModelFactory();
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const controllerGrip1 = renderer.xr.getControllerGrip( 0 );
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controllerGrip1.add( controllerModelFactory.createControllerModel( controllerGrip1 ) );
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scene.add( controllerGrip1 );
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const controllerGrip2 = renderer.xr.getControllerGrip( 1 );
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controllerGrip2.add( controllerModelFactory.createControllerModel( controllerGrip2 ) );
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scene.add( controllerGrip2 );
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setupConsole( document.querySelector('textarea') )
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// GUI
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function onChange() {
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renderer.toneMappingExposure = parameters.env;
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}
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const gui = new GUI( { width: 300 } );
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gui.add( parameters, 'env', 0.2, 3.0, 0.1 ).onChange( onChange );
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gui.domElement.style.visibility = 'hidden';
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const group = new InteractiveGroup( renderer, camera );
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scene.add( group );
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const mesh = new HTMLMesh( gui.domElement );
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mesh.position.x = - 0.75;
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mesh.position.y = 1.5;
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mesh.position.z = 0.3;
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mesh.rotation.y = Math.PI / 4;
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mesh.scale.setScalar( 2 );
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group.add( mesh );
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// Add stats.js
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stats = new Stats();
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stats.dom.style.width = '80px';
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stats.dom.style.height = '48px';
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document.body.appendChild( stats.dom );
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statsMesh = new HTMLMesh( stats.dom );
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statsMesh.position.x = - 0.75;
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statsMesh.position.y = 2;
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statsMesh.position.z = 0.3;
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statsMesh.rotation.y = Math.PI / 4;
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statsMesh.scale.setScalar( 2.5 );
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group.add( statsMesh );
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let fileLoaders = loadFile({
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".gltf": (file) => file.arrayBuffer().then( (data) => loader.parse( data, '', loadGLTF, console.error ) ),
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".glb": (file) => file.arrayBuffer().then( (data) => loader.parse( data, '', loadGLTF, console.error ) )
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})
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document.querySelector("#overlay > input[type=submit]").addEventListener("click", fileLoaders )
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}
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function onWindowResize() {
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camera.aspect = window.innerWidth / window.innerHeight;
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camera.updateProjectionMatrix();
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renderer.setSize( window.innerWidth, window.innerHeight );
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}
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function animate() {
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renderer.setAnimationLoop( render );
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}
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function render() {
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const time = performance.now() * 0.0002;
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//const torus = scene.getObjectByName( 'torus' );
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//torus.rotation.x = time * 0.4;
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//torus.rotation.y = time;
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controls.update()
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renderer.render( scene, camera );
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stats.update();
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// Canvas elements doesn't trigger DOM updates, so we have to update the texture
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statsMesh.material.map.update();
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}
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</script>
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</body>
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</html>
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