XR Fragments


stream:    IETF
area:      Internet
status:    informational
author:    Leon van Kammen
date:      2023-04-12T00:00:00Z
workgroup: Internet Engineering Task Force
value:     draft-XRFRAGMENTS-leonvankammen-00

Abstract

This draft offers a specification for 4D URLs & navigation, to link 3D scenes and text together with- or without a network-connection. The specification promotes spatial addressibility, sharing, navigation, query-ing and interactive text across for (XR) Browsers. XR Fragments allows us to enrich existing dataformats, by recursive use of existing technologies like URI Fragments & visual-meta.

Introduction

How can we add more features to existing text & 3D scenes, without introducing new dataformats? Historically, there’s many attempts to create the ultimate markuplanguage or 3D fileformat. However, thru the lens of authorina,g their lowest common denominator is still: plain text. XR Fragments allows us to enrich existing dataformats, by recursive use of existing technologies:

Conventions and Definitions

{::boilerplate bcp14-tagged}

Navigating 3D

Here’s an ascii representation of a 3D scene-graph which contains 3D objects () and their metadata:

 index.gltf
   │
   ├── ◻ buttonA
   │      └ href: #pos=1,0,1&t=100,200
   │
   └── ◻ buttonB
          └ href: other.fbx

An XR Fragment-compatible browser viewing this scene, allows the end-user to interact with the buttonA and buttonB. In case of buttonA the end-user will be teleported to another location and time in the current loaded scene, but buttonB will replace the current scene with a new one (other.fbx).

Navigating text

TODO

Embedding 3D content

Here’s an ascii representation of a 3D scene-graph with 3D objects () which embeds remote & local 3D objects () (without) using queries:

  +------------------------------------------------------------+  +---------------------------+ 
  |                                                            |  |                           |
  |  index.gltf                                                |  | rescue.com/aquarium.gltf  |
  |    │                                                       |  |   │                       |
  |    ├── ◻ canvas                                            |  |   └── ◻ fishbowl          |
  |    │      └ src: painting.png                              |  |         ├─ ◻ bassfish     |
  |    │                                                       |  |         └─ ◻ tuna         |
  |    ├── ◻ aquariumcube                                      |  |                           |       
  |    │      └ src: ://rescue.com/fish.gltf#q=bassfish%20tuna |  +---------------------------+
  |    │                                                       |    
  |    ├── ◻ bedroom                                           |   
  |    │      └ src: #q=canvas                                 |
  |    │                                                       |   
  |    └── ◻ livingroom                                        |      
  |           └ src: #q=canvas                                 |
  |                                                            |
  +------------------------------------------------------------+

An XR Fragment-compatible browser viewing this scene, lazy-loads and projects painting.png onto the (plane) object called canvas (which is copy-instanced in the bed and livingroom). Also, after lazy-loading rescue.com/aquarium.gltf, only the queried objects bassfish and tuna will be instanced inside aquariumcube. Resizing will be happen accordingly to its placeholder object (aquariumcube), see chapter Scaling.

Embedding text

List of XR URI Fragments

Security Considerations

TODO Security

IANA Considerations

This document has no IANA actions.

Acknowledgments

TODO acknowledge.