chore/better-handcontrol: work in progress [might break]
This commit is contained in:
parent
8aa59cb9b8
commit
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@ -15,17 +15,18 @@
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</head>
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<body>
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<a-scene xr-mode-ui="XRMode: xr"
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renderer="colorManagement: true; highRefreshRate:true;"
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renderer="colorManagement: false; antialias:true; highRefreshRate:true; foveationLevel: 0.5; toneMapping: ACESFilmic; exposure: 3.0"
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obb-collider="showColliders: true"
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light="defaultLightsEnabled: false">
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<a-entity id="player" movement-controls touch-controls wasd-controls="fly:false" look-controls>
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<a-entity camera="fov:90" position="0 1.6 0" id="camera"></a-entity>
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<a-entity id="left-hand" hand-tracking-controls="hand:left;modelColor:#cccccc" raycaster="objects:.ray" blink-controls="cameraRig:#player; teleportOrigin: #camera; collisionEntities: .floor">
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<a-entity id="left-hand" hand-tracking-grab-controls="hand:left;modelColor:#cccccc" raycaster="objects:.ray" blink-controls="cameraRig:#player; teleportOrigin: #camera; collisionEntities: .floor">
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<a-entity rotation="-35 0 0" position="0 0.1 0" id="navigator">
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<a-entity id="back" xrf-button="label: <; width:0.05; action: history.back()" position="-0.025 0 0" class="ray"></a-entity>
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<a-entity id="next" xrf-button="label: >; width:0.05; action: history.forward()" position=" 0.025 0 0" class="ray"></a-entity>
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</a-entity>
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</a-entity>
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<a-entity id="right-hand" hand-tracking-controls="hand:right;modelColor:#cccccc" laser-controls="hand: right" raycaster="objects:.ray" blink-controls="cameraRig:#player; teleportOrigin: #camera; collisionEntities: .floor" xrf-pinchmove="rig: #player"></a-entity>
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<a-entity id="right-hand" hand-tracking-grab-controls="hand:right;modelColor:#cccccc" laser-controls="hand: right" raycaster="objects:.ray" blink-controls="cameraRig:#player; teleportOrigin: #camera; collisionEntities: .floor" xrf-pinchmove="rig: #player"></a-entity>
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</a-entity>
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<a-entity id="home" xrf="index.glb" xrf-menu></a-entity>
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@ -39,8 +39,6 @@ window.AFRAME.registerComponent('xrf', {
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col: THREE.ColladaLoader
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}
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})
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aScene.renderer.toneMapping = THREE.ACESFilmicToneMapping;
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aScene.renderer.toneMappingExposure = 1.25;
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if( !XRF.camera ) throw 'xrfragment: no camera detected, please declare <a-entity camera..> ABOVE entities with xrf-attributes'
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if( AFRAME.utils.device.isMobile() ){
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@ -60,18 +58,22 @@ window.AFRAME.registerComponent('xrf', {
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// this is just for convenience (not part of spec): enforce AR + hide/show stuff based on VR tags in 3D model
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aScene.canvas.addEventListener('mousedown', () => xrf.camera.el.setAttribute("look-controls","") )
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})
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XRF.addEventListener('rot',(e) => {
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let lookcontrols = document.querySelector('[look-controls]')
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if( lookcontrols ) lookcontrols.removeAttribute("look-controls")
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})
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let repositionUser = (scale) => () => {
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// sometimes AFRAME resets the user position to 0,0,0 when entering VR (not sure why)
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let pos = xrf.frag.pos.last
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if( pos ){ AFRAME.XRF.camera.position.set(pos.x, pos.y*scale, pos.z) }
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// sometimes AFRAME resets the user position to 0,0,0 when entering VR (not sure why)
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setTimeout( () => {
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let pos = xrf.frag.pos.lastVector3
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if( pos ){ xrf.camera.position.set(pos.x, pos.y*scale, pos.z) }
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},500)
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}
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aScene.addEventListener('enter-vr', () => setTimeout( () => repositionUser(1),100 ) )
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aScene.addEventListener('enter-ar', () => setTimeout( () => repositionUser(2),100 ) )
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aScene.addEventListener('enter-vr', repositionUser(1) )
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aScene.addEventListener('enter-ar', repositionUser(2) )
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xrf.addEventListener('navigateLoaded', (opts) => {
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setTimeout( () => AFRAME.fade.out(),500)
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@ -145,9 +147,11 @@ window.AFRAME.registerComponent('xrf', {
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let {mesh,clickHandler} = opts;
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let createEl = function(c){
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let el = document.createElement("a-entity")
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el.setAttribute("xrf-get",c.name ) // turn into AFRAME entity
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// raycaster
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el.setAttribute("pressable", '' ) // detect click via hand-detection
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el.setAttribute("xrf-get",c.name ) // turn into AFRAME entity
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el.setAttribute("class","ray") // expose to raycaster
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// respond to cursor via laser-controls (https://aframe.io/docs/1.4.0/components/laser-controls.html)
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el.addEventListener("click", clickHandler )
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el.addEventListener("mouseenter", mesh.userData.XRF.href.selected(true) )
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@ -175,6 +179,8 @@ window.AFRAME.registerComponent('xrf', {
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// enable gaze-click on Mobile VR
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aScene.setAttribute('xrf-gaze','')
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if( xrf.debug !== undefined && parseInt(xrf.debug) > 1) aScene.setAttribute('stats','')
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}
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},
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@ -1,74 +1,55 @@
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// this makes WebXR hand controls able to click things (by touching it)
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//// this makes WebXR hand controls able to click things (by touching it)
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AFRAME.registerComponent('pressable', {
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schema: {
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pressDistance: {
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default: 0.01
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}
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},
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init: function() {
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this.worldPosition = new THREE.Vector3();
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this.fingerWorldPosition = new THREE.Vector3();
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this.raycaster = new THREE.Raycaster()
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this.handEls = document.querySelectorAll('[hand-tracking-controls]');
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this.pressed = false;
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this.distance = -1
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// we throttle by distance, to support scenes with loads of clickable objects (far away)
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this.tick = this.throttleByDistance( () => this.detectPress() )
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},
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throttleByDistance: function(f){
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return function(){
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if( this.distance < 0 ) return f() // first call
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if( !f.tid ){
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let x = this.distance
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let y = x*(x*0.05)*1000 // parabolic curve
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f.tid = setTimeout( function(){
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f.tid = null
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f()
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}, y )
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}
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}
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},
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detectPress: function(){
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if( !AFRAME.scenes[0].renderer.xr.isPresenting ) return
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var handEls = this.handEls;
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var handEl;
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let minDistance = 5
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init: function(){
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let handEls = [...document.querySelectorAll('[hand-tracking-controls]')]
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// compensate for xrf-get AFRAME component (which references non-reparented buffergeometries from the 3D model)
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let object3D = this.el.object3D.child || this.el.object3D
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for( let i in handEls ){
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let handEl = handEls[i]
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handEl.addEventListener('model-loaded', () => {
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if( handEl.pressable ) return
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for (var i = 0; i < handEls.length; i++) {
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handEl = handEls[i];
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let indexTipPosition = handEl.components['hand-tracking-controls'].indexTipPosition
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// Apply the relative position to the parent's world position
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handEl.object3D.updateMatrixWorld();
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handEl.object3D.getWorldPosition( this.fingerWorldPosition )
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this.fingerWorldPosition.add( indexTipPosition )
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this.raycaster.far = this.data.pressDistance
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// Create a direction vector (doesnt matter because it is supershort for 'touch' purposes)
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const direction = new THREE.Vector3(1.0,0,0);
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this.raycaster.set(this.fingerWorldPosition, direction)
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intersects = this.raycaster.intersectObjects([object3D],true)
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object3D.getWorldPosition(this.worldPosition)
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distance = this.fingerWorldPosition.distanceTo(this.worldPosition)
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minDistance = distance < minDistance ? distance : minDistance
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if (intersects.length ){
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if( !this.pressed ){
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this.el.emit('pressedstarted');
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this.el.emit('click');
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this.pressed = setTimeout( () => {
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this.el.emit('pressedended');
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this.pressed = false
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},300)
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}
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// wait for bones get initialized
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setTimeout( () => {
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let bones = handEl.components['hand-tracking-controls'].bones
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let indexFinger
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for( let i = 0; i < bones.length; i++){
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if( bones[i].name == "index-finger-tip" ){
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indexFinger = i
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break
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}
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}
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this.distance = minDistance
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}
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// add obb-collider to index finger-tip
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let aentity = document.createElement('a-entity')
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trackedObject3DVariable = `parentNode.components.hand-tracking-controls.bones.${indexFinger}`;
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console.log(trackedObject3DVariable)
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handEl.appendChild(aentity)
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aentity.setAttribute('obb-collider', {trackedObject3D: trackedObject3DVariable, size: 0.015});
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},500)
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})
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}
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});
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},
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events:{
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obbcollisionstarted: function(e){
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if( !e.detail.trackedObject3D ) return
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if( e.currentTarget && e.currentTarget.emit ){
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//e.currentTarget.emit('click',
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}
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console.dir(e)
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},
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"xrf-get": function(){
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//this.el.setAttribute('obb-collider',{trackedObject3D: 'el.object3D.child' }) // set collider on xrf-get object
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let aentity = document.createElement('a-entity')
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trackedObject3DVariable = this.el.object3D.child ? `parentNode.object3D.child` : `parentNode.object3D`
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console.log(trackedObject3DVariable)
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this.el.appendChild(aentity)
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aentity.setAttribute('obb-collider', {trackedObject3D: trackedObject3DVariable});
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}
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}
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})
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@ -43,11 +43,13 @@ window.AFRAME.registerComponent('xrf-get', {
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// as this would break animations
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this.el.object3D.add = (a) => a
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}
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this.el.object3D.parent = mesh.parent
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this.el.setObject3D('mesh',mesh) // (doing this.el.object3D = mesh causes AFRAME to crash when resetting scene)
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this.el.object3D.child = mesh // keep reference (because .children will be empty)
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if( !this.el.id ) this.el.setAttribute("id",`xrf-${mesh.name}`)
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this.el.emit('xrf-get',{})
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}
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}, evt && evt.timeout ? evt.timeout: 500)
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@ -7,12 +7,10 @@ xrf.init = function(opts){
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opts = opts || {}
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xrf.debug = document.location.hostname.match(/^(localhost|[0-9]\.[0-9])/) || document.location.port == '8080' ? 0 : false
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if( xrf.debug === false ){
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console.log("add #debug=[0-9] to URL to see XR Fragment debuglog")
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if( document.location.hash.match(/debug=([0-9])/) ){
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xrf.debug = parseInt( ( document.location.hash.match(/debug=([0-9])/) || [0,'0'] )[1] )
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}else{
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xrf.stats()
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}
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if( xrf.debug === false ) console.log("add #debug=[0-9] to URL to see XR Fragment debuglog")
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xrf.Parser.debug = xrf.debug
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xrf.detectCameraRig(opts)
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}
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}
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xrf.stats = () => {
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// bookmarklet from https://github.com/zlgenuine/threejs_stats
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(function(){
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let i = 0;
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var script=document.createElement('script');script.onload=function(){var stats=new Stats();stats.showPanel( i );
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stats.dom.style.marginTop = `${i*48}px`; document.body.appendChild(stats.dom);requestAnimationFrame(function loop(){stats.update();requestAnimationFrame(loop)});};script.src='//rawgit.com/mrdoob/stats.js/master/build/stats.min.js';document.head.appendChild(script);
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})()
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}
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xrf.hasTag = (tag,tags) => String(tags).match( new RegExp(`(^| )${tag}( |$)`,`g`) )
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// map library functions to xrf
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@ -281,7 +281,9 @@ window.frontend = (opts) => new Proxy({
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updateHashPosition(randomize){
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const pos = xrf.frag.pos.get()
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xrf.navigator.reactifyHash.enabled = false // prevent teleport
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xrf.navigator.URI.hash.pos = `${pos.x},${pos.y},${pos.z}`
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xrf.navigator.reactifyHash.enabled = true
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this.copyToClipboard( window.location.href );
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},
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@ -39,7 +39,7 @@ xrf.emit = function(eventName, data){
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console.groupCollapsed(label)
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console.info(data)
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console.groupEnd(label)
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if( xrf.debug > 1 ) debugger
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if( xrf.debug > 2 ) debugger
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}
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return xrf.emit.promise(eventName,data)
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}
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@ -5,6 +5,7 @@ xrf.mixers = []
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xrf.init = ((init) => function(opts){
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// operate in own subscene
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let scene = new opts.THREE.Group()
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xrf.clock = new opts.THREE.Clock()
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opts.scene.add(scene)
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opts.sceneRoot = opts.scene
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opts.scene = scene
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@ -17,8 +18,6 @@ xrf.init = ((init) => function(opts){
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// return xrfragment lib as 'xrf' query functor (like jquery)
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for ( let i in xrf ) xrf.query[i] = xrf[i]
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if( xrf.debug ) xrf.stats()
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return xrf.query
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})(xrf.init)
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@ -26,7 +25,6 @@ xrf.patchRenderer = function(opts){
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let {renderer,camera} = opts
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renderer.xr.addEventListener( 'sessionstart', () => xrf.baseReferenceSpace = renderer.xr.getReferenceSpace() );
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renderer.xr.enabled = true;
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xrf.clock = new xrf.THREE.Clock()
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renderer.render = ((render) => function(scene,camera){
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// update clock
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let time = xrf.clock.delta = xrf.clock.getDelta()
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@ -65,7 +63,6 @@ xrf.parseModel.metadataInMesh = (mesh,model) => {
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}
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}
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xrf.getLastModel = () => xrf.model.last
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xrf.reset = () => {
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@ -12,7 +12,7 @@ xrf.navigator.to = (url,flags,loader,data) => {
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if( !url ) throw 'xrf.navigator.to(..) no url given'
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let URI = xrfragment.URI.toAbsolute( xrf.navigator.URI, url )
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URI.hash = xrf.navigator.reactifyHash(URI.hash)
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URI.hash = xrf.navigator.reactifyHash(URI.hash) // automatically reflect hash-changes to navigator.to(...)
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// decorate with extra state
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URI.fileChange = URI.file && URI.URN + URI.file != xrf.navigator.URI.URN + xrf.navigator.URI.file
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URI.external = URI.file && URI.URN != document.location.origin + document.location.pathname
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@ -152,7 +152,7 @@ xrf.navigator.setupNavigateFallbacks = () => {
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let {fileExt} = xrfragment.URI.parse(url)
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// handle http links
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if( url.match(/^http/) && !xrf.loaders[fileExt] ){
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if( url.match(/^http/) && url != xrf.navigator.URI.URN && !xrf.loaders[fileExt] ){
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let inIframe
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try { inIframe = window.self !== window.top; } catch (e) { inIframe = true; }
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return inIframe ? window.parent.postMessage({ url }, '*') : window.open( url, '_blank')
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@ -189,7 +189,9 @@ xrf.navigator.reactifyHash = ( obj ) => {
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get(me,k) { return me[k] },
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set(me,k,v){
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me[k] = v
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xrf.navigator.to( "#" + this.toString(me) )
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if( xrf.navigator.reactifyHash.enabled ){
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xrf.navigator.to( "#" + this.toString(me) )
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}
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},
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toString(me){
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let parts = []
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@ -200,3 +202,4 @@ xrf.navigator.reactifyHash = ( obj ) => {
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}
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})
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}
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xrf.navigator.reactifyHash.enabled = true
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@ -20,6 +20,7 @@ xrf.frag.pos = function(v, opts){
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if( xrf.debug ) console.log(`#pos.js: setting camera to position ${pos.x},${pos.y},${pos.z}`)
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xrf.frag.pos.last = v.string // remember
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xrf.frag.pos.lastVector3 = camera.position.clone()
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camera.updateMatrixWorld()
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}
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@ -34,9 +34,9 @@ xrf.frag.src.addModel = (model,url,frag,opts) => {
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if( mesh.material && mesh.userData.src ) mesh.material.visible = false // hide placeholder object
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if( opts.isPortal ){
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// only add remote objects, because
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// local scene-objects are already added to scene
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xrf.portalNonEuclidian({...opts,model,scene:model.scene})
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// only add external objects, because
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// local scene-objects are already added to scene
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if( !opts.isLocal ) xrf.scene.add(scene)
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}else{
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xrf.frag.src.scale( scene, opts, url ) // scale scene
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@ -45,7 +45,7 @@ xrf.frag.src.addModel = (model,url,frag,opts) => {
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xrf.frag.src.enableSourcePortation({scene,mesh,url,model})
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// flag everything isSRC & isXRF
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mesh.traverse( (n) => { n.isSRC = n.isXRF = n[ opts.isLocal ? 'isSRCLocal' : 'isSRCExternal' ] = true })
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xrf.emit('parseModel', {...opts, isSRC:true, mesh, model}) // this will execute all embedded metadata/fragments e.g.
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}
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@ -94,7 +94,7 @@ xrf.frag.src.externalSRC = (url,frag,opts) => {
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fetch(url, { method: 'HEAD' })
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.then( (res) => {
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let mimetype = res.headers.get('Content-type')
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if(xrf.debug > 0 ) console.log("HEAD "+url+" => "+mimetype)
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if(xrf.debug != undefined ) console.log("HEAD "+url+" => "+mimetype)
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if( url.replace(/#.*/,'').match(/\.(gltf|glb)$/) ) mimetype = 'gltf'
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if( url.replace(/#.*/,'').match(/\.(frag|fs|glsl)$/) ) mimetype = 'x-shader/x-fragment'
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if( url.replace(/#.*/,'').match(/\.(vert|vs)$/) ) mimetype = 'x-shader/x-fragment'
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