various relative/absolute url issues fixed
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d07e1f9feb
commit
864193bb8e
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@ -32,7 +32,7 @@
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<a-entity id="right-hand" hand-tracking-grab-controls="hand:right;modelColor:#cccccc" laser-controls="hand: right" raycaster="objects:.ray" blink-controls="cameraRig:#player; teleportOrigin: #camera; collisionEntities: .floor" xrf-pinchmove="rig: #player"></a-entity>
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</a-entity>
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<a-entity id="home" xrf="index.glb" xrf-menu></a-entity>
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<a-entity id="home" xrf="./../../assets/index.glb" xrf-menu></a-entity>
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</a-scene>
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<!-- OPTIONAL -->
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@ -5,33 +5,20 @@
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<meta charset="utf-8" />
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<meta name="description" content="<model-viewer> template" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<link type="text/css" href="./styles.css" rel="stylesheet" />
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</head>
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<body style="overflow:hidden; padding:10%">
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<h1><model-viewer> example</h1>
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<br><br>
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<model-viewer
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src="https://xrfragment.org/index.glb"
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environment-image="https://cdn.glitch.global/8e507517-31ff-4aa5-80c1-10ea6de9483d/white_furnace.hdr"
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interaction-prompt="auto" camera-controls field-of-view="90deg" max-field-of-view="180deg" min-field-of-view="70deg" zoom-sensitivity="0.01" ar
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style="width:80%; height:50vh"
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>
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<div id="navigator">
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<b class="btn" id="back"><</b>
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<b class="btn" id="forward">></b>
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<input id="url" value=""></b>
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</div>
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<style type="text/css">
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#url,
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.btn { display:inline-block; cursor:pointer; width:40px; height:40px; background:#EEE; margin-right:5px; text-align:center; line-height:41px }
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#url { width:100%; max-width: calc(100% - 142px); text-align:left; padding:0px 10px; font-weight:normal; transform: translateY(-2px) }
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.btn { font-weight:bold; margin-top:10px }
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#navigator { margin-left:10px; margin-top:10px; }
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model-viewer,.btn,#url { border:2px solid #999; border-radius:5px }
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</style>
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</model-viewer>
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<div style="width:90%; height:70vh">
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<model-viewer
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src="./../assets/index.glb"
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environment-image="https://cdn.glitch.global/8e507517-31ff-4aa5-80c1-10ea6de9483d/white_furnace.hdr"
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ar alt="XR Fragments demo scene" camera-controls touch-action="none" camera-orbit="-8.142746deg 68.967deg 0.6179899m" camera-target="-0.003m 0.0722m 0.0391m" field-of-view="45deg" min-field-of-view="25deg" max-field-of-view="45deg" interpolation-decay="200" min-camera-orbit="auto auto 5%"
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style="width:100%; height:100%; border-radius:5px; border:1px solid #CCC"
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>
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</model-viewer>
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</div>
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<script type="importmap">
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{
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@ -49,10 +36,9 @@
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import { USDZLoader } from 'three/addons/loaders/USDZLoader.js';
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import { OBJLoader } from 'three/addons/loaders/OBJLoader.js';
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console.dir(xrf)
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const mv = document.querySelector("model-viewer");
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const $url = document.querySelector('#url')
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const mv = document.querySelector("model-viewer");
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const $url = document.querySelector('#url')
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const orbitDefault = '50deg 90deg 1.0m'
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function getSymbol(name) {
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let obj = mv;
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@ -66,20 +52,115 @@
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} while ((obj = Object.getPrototypeOf(obj)));
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}
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const setCamera = (x,y,z,opts) => {
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opts.controls._options.minimumRadius = 0
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opts.controls._options.maximumRadius = 100000
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opts.controls._options.maximumFieldOfView = 360
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console.dir(opts.controls)
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let spherical = opts.controls.goalSpherical
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spherical.setFromVector3( new THREE.Vector3(x,y,z) ) // setFromCartesianCoords(x,y,z)
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//spherical.phi = Math.PI / 2; // always look in horizontal direction
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// const direction = new THREE.Vector3();
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// direction.setFromSphericalCoords(1, spherical.phi, spherical.theta);
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// direction.applyEuler(cameraRotation);
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// opts.controls.moveCamera()
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const setupCSS = (scene) => {
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if( document.querySelector('#viewbutton-css') ) return
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let style = document.createElement('style')
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style.type = 'text/css'
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style.innerHTML = `
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.view-button {
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background: #fff;
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border-radius: 4px;
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border: none;
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box-sizing: border-box;
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box-shadow: 0 2px 4px rgba(0, 0, 0, 0.25);
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color: rgba(0, 0, 0, 0.8);
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display: block;
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font-family: Futura, Helvetica Neue, sans-serif;
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font-size: 12px;
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font-weight: 700;
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max-width: 128px;
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overflow-wrap: break-word;
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padding: 0.5em 1em;
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position: absolute;
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width: max-content;
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height: max-content;
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transform: translate3d(-50%, -50%, 0);
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}
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`
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document.body.appendChild(style)
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}
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const createHotspot = (pos, n) => {
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//.name, `${n.userData['aria-description'] || n.name}` )
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const btn = document.createElement('button')
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btn.innerText = n.name
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btn.className = 'view-button'
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btn.node = n
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if( n.userData['aria-description']){
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btn.alt = n.userData['aria-description']
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btn.setAttribute("aria-description", n.userData['aria-description'])
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}
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btn.setAttribute('slot','hotspot-'+n.name)
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btn.setAttribute('data-normal',"0 0 1")
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btn.setAttribute('data-position',`${pos.x}m ${pos.y}m ${pos.z}m`)
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btn.setAttribute('data-target',`${pos.x}m ${pos.y}m ${pos.z}m`)
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btn.setAttribute('data-orbit', orbitDefault )
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mv.appendChild(btn)
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}
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const setupHotspots = (scene) => {
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scene.traverse( (n) => {
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if( n.userData.href ){
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let pos = new THREE.Vector3()
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n.getWorldPosition(pos)
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createHotspot(pos, n)
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}
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})
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}
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const setupDefaultProjection = () => {
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xrf.addEventListener('navigateLoaded', () => {
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let frag = xrf.URI.parse( xrf.scene.children[0].userData['#'] )
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if( frag.XRF.pos ){
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let obj = xrf.scene.getObjectByName( frag.XRF.pos.string )
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if( !obj ) return console.error('obj '+frag.XRF.pos.string+" not found")
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const pos = obj.position
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mv.cameraTarget = `${pos.x} ${pos.y} ${pos.z}`
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mv.cameraOrbit = orbitDefault;
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mv.fieldOfView = '45deg';
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}
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})
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}
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const setupClicks = () => {
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// implement click action
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const annotationClicked = (annotation) => {
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let dataset = annotation.dataset;
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let node = annotation.node
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mv.cameraTarget = dataset.target;
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mv.cameraOrbit = dataset.orbit;
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mv.fieldOfView = '45deg';
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console.dir(node)
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if( node && node.userData.XRF && node.userData.XRF.href ){
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node.userData.XRF.href.exec({type:'click'})
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console.log("clicked!")
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}
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}
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mv.querySelectorAll('button').forEach((hotspot) => {
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hotspot.addEventListener('click', () => annotationClicked(hotspot));
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});
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}
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const clear = (obj) => {
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while(obj.children.length > 0){
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clear(obj.children[0]);
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obj.remove(obj.children[0]);
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}
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if(obj.geometry) obj.geometry.dispose();
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if(obj.material){
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//in case of map, bumpMap, normalMap, envMap ...
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Object.keys(obj.material).forEach(prop => {
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if(!obj.material[prop])
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return;
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if(obj.material[prop] !== null && typeof obj.material[prop].dispose === 'function')
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obj.material[prop].dispose();
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})
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obj.material.dispose();
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}
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}
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const opts = {
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xrf,
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THREE,
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const renderer = mv[getSymbol("renderer")].threeRenderer
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const controls = mv[getSymbol("controls")]
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const camera = mv[getSymbol("scene")].getCamera()
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window.opts = opts
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clear(scene);
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if( camera.parent == null ) scene.add(camera) // xr fragments expects in-scene camera
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// enable XR fragments
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let xrf = opts.xrf.init({
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opts = {
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...opts,
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scene,
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renderer,
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camera,
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loaders: { gltf: GLTFLoader, glb: GLTFLoader, fbx: FBXLoader, obj: OBJLoader, usdz: USDZLoader },
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controls
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})
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}
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window.opts = opts
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if( camera.parent == null ) scene.add(camera) // xr fragments expects in-scene camera
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// enable XR fragments
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let xrf = opts.xrf.init(opts)
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window.xrf = xrf
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xrf.addEventListener('pos', function(opts){
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setTimeout( () => {
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setCamera( camera.position.x, camera.position.y, camera.position.z ,{camera,controls})
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},1)
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//
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xrf.addEventListener('href', (opts) => {
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console.log("href!")
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console.dir(opts)
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})
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//
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let url = mv.src
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$url.value = url
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setupDefaultProjection(xrf)
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// $url.value = url
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// mark current loaded scene for deletion by xrfragment library (except camera)
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scene.traverse( (o) => o.isXRF = o.id != camera.id )
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// now we re-insert the model via the XR Fragments lib (so it will parse the XRF metadata)
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xrf.navigator.URI = xrf.URI.parse(document.location.href)
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xrf.navigator.to(url)
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scene.visible = true
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//xrf.loadModel( scene._currentGLTF, url, false)
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//if( xrf.URI.isRelative( xrf.URI.parse(url) ) ){
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// xrf.navigator.URI = xrf.URI.parse( xrf.navigator.URI.URN + url )
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//}
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//xrf.loadModel({...scene, scene},url,true)
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//setupCSS()
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//setupHotspots(scene)
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//setupClicks()
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console.log("ready")
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}
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mv.addEventListener("load", onLoad(opts) )
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mv.addEventListener('before-render', function(){
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const scene = mv[getSymbol('scene')]
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scene.visible = false
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})
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//mv.addEventListener('before-render', function(){
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// const scene = mv[getSymbol('scene')]
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// scene.visible = false
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// console.log("before-render")
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//})
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</script>
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<!-- Loads <model-viewer> for browsers: -->
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<script
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@ -53,6 +53,7 @@ xrf.loadModel = function(model,url,noadd){
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let {directory,file,fragment,fileExt} = URI;
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model.file = URI.file
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xrf.model = model
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xrf.scene = model.scene
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if( !model.isXRF ) xrf.parseModel(model,url.replace(directory,"")) // this marks the model as an XRF model
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@ -33,6 +33,11 @@ xrf.frag.href = function(v, opts){
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if( mesh.userData.XRF.href.exec ) return // mesh already initialized
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// correct for relative urls
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if( v.string.charAt(0) != '#' && xrf.URI.isRelative( xrf.URI.parse( v.string ) ) ){
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v.string = xrf.navigator.URI.URN + v.string
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}
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let click = mesh.userData.XRF.href.exec = (e) => {
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if( !mesh.material || !mesh.material.visible ) return // ignore invisible nodes
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@ -8,10 +8,7 @@ xrf.frag.src = function(v, opts){
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// correct for relative urls
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if( v.string.charAt(0) != '#' && xrf.URI.isRelative( xrf.URI.parse( v.string ) ) ){
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console.log("-"+v.string.charAt(0)+"-")
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console.log(v.string)
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v.string = xrf.navigator.URI.URN + v.string
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console.log(v.string)
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}
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let url = xrf.frag.src.expandURI( mesh, v.string )
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