diff --git a/README.md b/README.md
index db4059a..311b37a 100644
--- a/README.md
+++ b/README.md
@@ -5,26 +5,31 @@
-# Documentation / Website
+A tiny specification for viewing 3D models as linkable AR/VR websites.
+Address and Control anything inside a 3D model with [W3C Media Fragments](https://www.w3.org/TR/media-frags/) and [URI Templates](https://www.rfc-editor.org/rfc/rfc6570).
+
+
+![](https://coderofsalvation.github.io/xrfragment.media/images/metadata.jpg)
+
+
+Simply SURF a 3D file-verse and design for a Spatial Open Internet with the highest degree of interoperability ❤
+
+# Documentation / Website
https://xrfragment.org
+![](https://coderofsalvation.github.io/xrfragment.media/images/nocode.jpg)
+
# Getting started
-Here are various ways to enhance your 3D assets/scenes with XR Fragments:
-
-| | difficulty | how | notes |
-|-|-|-|-|
-| 1 | easiest | the xrfragment.org Sandbox | open 3D file (fbx/gltf) in Blender, add custom properties, and load exported files into the sandbox |
-| 2 | easy | hosted sandbox by forking xrfragment-helloworld | Basically #1 but it will be hosted for free at your own github URL |
-| 3 | developer | fork xfragment-aframe-helloworld | requires javascript- and aframe.io developer-knowledge |
-| 4 | developer | fork xfragment-three-helloworld | requires javascript- and threejs developer-knowledge |
-| 5 | developer++ | use a parser-library below | lowlevel approach, more suitable for other scenarios |
+![](https://coderofsalvation.github.io/xrfragment.media/gettingstarted2024.mp4)
+https://xrfragmenorg
# available parser-implementations
* [javascript](dist/xrfragment.js) [(+example)](test/test.js)
+* [javascript module](dist/xrfragment.module.js)
* [python](dist/xrfragment.py) [(+example)](test/test.py)
* [lua](dist/xrfragment.lua) [(+example)](test/test.lua)
* [haXe](src/xrfragment) (allows exporting to various programming languages)