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@ -485,49 +485,14 @@ That way, if the link gets shared, the XR Fragments implementation at <code>http
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<td>temporal W3C media fragment</td>
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<td>t=x</td>
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<td>0</td>
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<td>1D parameters: play from 0 seconds to end (and stop)</td>
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<td>play from 0 seconds to end (and stop)</td>
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</tr>
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<tr>
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<td>temporal W3C media fragment</td>
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<td>t=x,y</td>
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<td>0,2</td>
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<td>1D parameters: play from 0 seconds till 2 seconds (and stop)</td>
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</tr>
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<tr>
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<td>temporal W3C media fragment *</td>
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<td>t=[uv:][l:][pl:]x,y,…</td>
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<td><sub>0,1,4,5</sub></td>
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<td>XD parameters: play [or scroll uvcoordinates] [as loop] or [as pingpongloop] between <code>x</code> and <code>y</code></td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td>more args (<code>...</code>) means passing all values as positional uniform values to shader in case its loaded with <code>src</code>)</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td></td>
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<td>uv-coordinate playback equals <code>U = xywh.x + (t.x*(s.x/fps))</code> and <code>V = t.y*(s.y/fps)</code></td>
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</tr>
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<tr>
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<td>temporal W3C media fragment *</td>
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<td>s=[uv:]x, …</td>
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<td><sub>1,1,1,1</sub></td>
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<td>XD speed: set playback speed of audio/video [or uv-coordinates]</td>
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</tr>
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<tr>
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<td></td>
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<td></td>
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<td>uv:1,1</td>
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<td>(texture)scroll uv-coordinates with <code>0.1</code> units/per second</td>
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<td>play from 0 seconds till 2 seconds (and stop)</td>
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</tr>
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<tr>
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@ -536,11 +501,39 @@ That way, if the link gets shared, the XR Fragments implementation at <code>http
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<td>0,0,1,1</td>
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<td>crop (uv) coordinates (default for uv-coordinates is <code>0,0,1,1</code>)</td>
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</tr>
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<tr>
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<td>temporal W3C media fragment *</td>
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<td>t=[l:]x,y</td>
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<td>l:0,1</td>
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<td>play [as loop] between <code>x</code> and <code>y</code></td>
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</tr>
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<tr>
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<td>temporal W3C media fragment *</td>
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<td>s=x[,y]</td>
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<td>1</td>
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<td>set playback speed of audio/video/3D anim</td>
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</tr>
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<tr>
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<td>temporal W3C media fragment *</td>
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<td>sxy=[l:]x,y</td>
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<td>0.1,0.2</td>
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<td>xy scrollspeed of new xywh viewport/uvcoordinates (default <code>1,1</code> is instant): allows lerping to new <code>xywh</code> values [or infinite texturescrolling]</td>
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</tr>
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<tr>
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<td>temporal W3C media fragment *</td>
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<td>u:<uniform>=<string</td>
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<td>float</td>
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<td>vec2</td>
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</tr>
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</tbody>
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</table>
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<blockquote>
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<p>* = this is extending the <a href="https://www.w3.org/TR/media-frags/#mf-advanced">W3C media fragments</a> with:</p>
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<p>* = this is extending the <a href="https://www.w3.org/TR/media-frags/#mf-advanced">W3C media fragments</a> with finer playback/viewport-control:</p>
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</blockquote>
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<table>
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@ -558,62 +551,60 @@ That way, if the link gets shared, the XR Fragments implementation at <code>http
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</tr>
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<tr>
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<td><code>pl:</code> specifices pingpongloop</td>
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<td><code>t=0,2</code> specifies oneshot-play (default) whereas <code>t=pl:0,2</code> indicates looped-play</td>
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<td><code>s:</code> specifies playback speed</td>
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<td>being able to specify loop(speed) of audio/video/uv timeline-coordinates (default: <code>1[,1]</code> which translates to uv-coordinate <code>0.1,0.1</code> units p/second)</td>
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</tr>
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<tr>
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<td><code>uv:</code> specifies uv-coordinates</td>
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<td><code>t=0,2</code> specifies <code>src</code> loaded media (or 3D animations in 3D models) whereas <code>t=uv:0,1</code> plays uv-coordinate texturescroller</td>
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<td><code>sxy=</code> specifies lerping of xy(wh) values</td>
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<td>allows animated cropping and infinite texturescroll with configurable speed for u/v coordinates</td>
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</tr>
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<tr>
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<td><code>s</code> specifies speed</td>
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<td>being able to specify loop(speed) of audio/video/uv timeline-coordinates which is <code>1,[[1],[1]]</code> by default (translates to uv-coordinate <code>0.1</code> units p/second)</td>
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</tr>
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<tr>
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<td><code>t=x,y,...</code> forwarded as shadervalues</td>
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<td><code>t=x,y,...</code> values are forwarded as positional shader-uniform values (like <a href="https://isf.video/">IFS parameters</a>).</td>
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</tr>
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<tr>
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<td></td>
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<td>The rationale that shaders are temporal ‘players’ too, but which require loose-coupled positional values (parameters) for temporal control (like <a href="https://isf.video/">IFS parameters</a>)</td>
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<td><code>u:<uniform>=</code></td>
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<td>specifies updating a uniform value</td>
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</tr>
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</tbody>
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</table>
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<p>Example URI’s:</p>
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<ul>
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<li><code>https://shaders.org/plasma.glsl#t=0&u.col1=1,0,0&u.col2=0,1,0</code> (red-green shader plasma starts playing from time-offset 0)</li>
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<li><code>https://images.org/credits.jpg#t=0&sxy=l:0,0.1</code> (infinite vertical texturescrolling)</li>
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<li><code>https://video.org/organogram.mp4#t=0&sxy:0.1,0.1&xywh=500,500,480,640</code> (animated zoom towards region in video)</li>
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</ul>
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<pre><code> +──────────────────────────────────────────────────────────+
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│ │
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│ index.gltf#playall │
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│ │ │
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│ ├ # : #playall │ apply default XR Fragment on load
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│ ├ #playall: #media.play&wall.calm&t=1 │ here `t` plays the 3D animations inside index.gltf from 1 seconds
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│ ├ #playall: #media=play&wall=calm&t=1 │ here `t` plays the 3D animations inside index.gltf from 1 seconds
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│ │ │
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│ ├── ◻ playbutton │
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│ │ └ href: #media.play&wall.calm │ trigger #play on object 'media' and #calm on 'wall'
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│ │ │
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│ ├── ◻ plane │
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│ │ └ src: foo.jpg#t=uv:l:0,0.2&s=1 │ infinite texturescroll `v` of uv-coordinates with 0.2/fps
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│ │ │ with u-speed `0.1` and v-speed `0.1` (`#s` defaults) units p/second
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│ ├── ◻ media │
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│ │ ├ play: #t=0 │ play cat.mp4 from 0 sec
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│ │ ├ stop: #t=0,0 │ stop
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│ │ ├ loop: #t=l:1,2&s=2 │ loop cat.mp4 between 1 and 2 sec with double speed
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│ │ ├ crop: #xywh=0,0,0.5,0.5 │ crop uv-coordinates
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│ │ ├ #: #play │ apply default XR fragment (on load)
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│ │ │ │
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│ │ └ src: cat.mp4#t=l:2,10 │ loop cat.mp4 (or mp3/wav/jpg) between 2 and 10 seconds
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│ │ │
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│ └── ◻ wall │
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│ ├ href: #calm │
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│ ├ calm: #t=1,2,3,4 >--+--+--> updates uniform values (IFS shader e.g.)
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│ ├ #: #calm | │ apply default XR Fragment (on load)
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│ └ src: ://a.com/art.fs#t=0,0,0,0 >--- │ .fs/.vs/.glsl/.wgsl etc
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│ │ └ href: #media=play&wall=calm ······· │ (re)trigger `play` on object 'media' and `calm` on 'wall'
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│ │ · │
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│ ├── ◻ plane · │
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│ │ └ src: foo.jpg#sxy=l:0,0.1 · │ infinite texturescroll `v` of uv·coordinates with 0.1/fps
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│ │ · │ with u·speed `0.1` and v·speed `0.1` (`#s` defaults) units p/second
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│ ├── ◻ media · │
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│ │ ├ play: #t=0 ················ · │ play cat.mp4 from 0 sec
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│ │ ├ #: #play ···^ · · │ apply default XR fragment (on load)
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│ │ ├ stop: #t=0,0 ··········· · │ stop
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│ │ ├ loop: #t=l:1,2&s=2 ············ │ loop cat.mp4 between 1 and 2 sec with double speed
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│ │ ├ crop: #xywh=0,0,0.5,0.5 ····· · │ crop viewport/uv·coordinates
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│ │ └ src: cat.mp4#t=l:2,10 <<······· · │ loop cat.mp4 (or mp3/wav/jpg) between 2 and 10 seconds
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│ │ · │
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│ └── ◻ wall · │
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│ ├ calm: #u:color=1,0,0 ················ │ updates uniform values (IFS shader e.g.)
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│ ├ #: #wall=calm ···^ · │ apply default XR Fragment (on load)
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│ └ src: ://a.com/art.fs#sxy:l:0,0.1 <<··· │ .fs/.vs/.glsl/.wgsl etc
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│ │
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│ │
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+──────────────────────────────────────────────────────────+
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> NOTE: node-metadata (without #-prefix) applies XR Fragments to its `src` URL, otherwise it applies it to the browser URL. Full addressibility can be maintained, since top-level `href` values can trigger node-specific aliases (`media=play` e.g.).
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</code></pre>
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<h1 id="spatial-referencing-3d">Spatial Referencing 3D</h1>
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@ -269,26 +269,29 @@ These are automatic fragment-to-metadata mappings, which only trigger if the 3D
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|-------------------------------|------------------------|-----------------|----------------------|
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| vector2 | x,y | 2,3.0 | 2-dimensional vector |
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| vector3 | x,y,z | 2,3.0,4 | 3-dimensional vector |
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| temporal W3C media fragment | t=x | 0 | 1D parameters: play from 0 seconds to end (and stop) |
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| temporal W3C media fragment | t=x,y | 0,2 | 1D parameters: play from 0 seconds till 2 seconds (and stop) |
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| temporal W3C media fragment * | t=[uv:][l:]x,y,... | l:0,1,4,5 | XD parameters: play [or scroll uvcoordinates] [as loop] between `x` and `y` |
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| | | | more args (`...`) means passing all values as positional uniform values to shader in case its loaded with `src`) |
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| | | | uv-coordinate playback equals `U = xywh.x + (t.x*(s.x/fps))` and `V = t.y*(s.y/fps)` |
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| temporal W3C media fragment * | s=[uv:]x, ... | 1,1,1,1 | XD speed: set playback speed of audio/video [or uv-coordinates] |
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| | | uv:1,1 | (texture)scroll uv-coordinates with `0.1` units/per second |
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| temporal W3C media fragment | t=x | 0 | play from 0 seconds to end (and stop) |
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| temporal W3C media fragment | t=x,y | 0,2 | play from 0 seconds till 2 seconds (and stop) |
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| temporal W3C media fragment | xywh=x,y,w,h | 0,0,1,1 | crop (uv) coordinates (default for uv-coordinates is `0,0,1,1`) |
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| temporal W3C media fragment * | t=[l:]x,y | l:0,1 | play [as loop] between `x` and `y` |
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| temporal W3C media fragment * | s=x[,y] | 1 | set playback speed of audio/video/3D anim |
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| temporal W3C media fragment * | sxy=[l:]x,y | 0.1,0.2 | xy scrollspeed of new xywh viewport/uvcoordinates (default `1,1` is instant): allows lerping to new `xywh` values [or infinite texturescrolling] |
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| temporal W3C media fragment * | u:<uniform>=<string|float|vec2|vec3|vec4> | u.color=1,0,0 | set shader uniform value |
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> \* = this is extending the [W3C media fragments](https://www.w3.org/TR/media-frags/#mf-advanced) with:
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> \* = this is extending the [W3C media fragments](https://www.w3.org/TR/media-frags/#mf-advanced) with finer playback/viewport-control:
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| extension | info |
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|------------------|---------|
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| `l:` specifices loop | `t=0,2` specifies oneshot-play (default) whereas `t=l:0,2` indicates looped-play |
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| `uv:` specifies uv-coordinates | `t=0,2` specifies `src` loaded media (or 3D animations in 3D models) whereas `t=uv:0,1` plays uv-coordinate texturescroller |
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| `s` specifies speed | being able to specify loop(speed) of audio/video/uv timeline-coordinates which is `1,[[1],[1]]` by default (translates to uv-coordinate `0.1` units p/second) |
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| `t=x,y,...` forwarded as shadervalues | `t=x,y,...` values are forwarded as positional shader-uniform values (like [IFS parameters](https://isf.video/)). |
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| | The rationale that shaders are temporal 'players' too, but which require loose-coupled positional values (parameters) for temporal control (like [IFS parameters](https://isf.video/)) |
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| `s:` specifies playback speed | being able to specify loop(speed) of audio/video/uv timeline-coordinates (default: `1[,1]` which translates to uv-coordinate `0.1,0.1` units p/second) |
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| `sxy=` specifies lerping of xy(wh) values | allows animated cropping and infinite texturescroll with configurable speed for u/v coordinates |
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| `u:<uniform>=` | specifies updating a uniform value |
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Example URI's:
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* `https://shaders.org/plasma.glsl#t=0&u.col1=1,0,0&u.col2=0,1,0` (red-green shader plasma starts playing from time-offset 0)
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* `https://images.org/credits.jpg#t=0&sxy=l:0,0.1` (infinite vertical texturescrolling)
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* `https://video.org/organogram.mp4#t=0&sxy:0.1,0.1&xywh=500,500,480,640` (animated zoom towards region in video)
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```
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@ -297,31 +300,32 @@ These are automatic fragment-to-metadata mappings, which only trigger if the 3D
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│ index.gltf#playall │
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│ │ │
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│ ├ # : #playall │ apply default XR Fragment on load
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│ ├ #playall: #media.play&wall.calm&t=1 │ here `t` plays the 3D animations inside index.gltf from 1 seconds
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│ ├ #playall: #media=play&wall=calm&t=1 │ here `t` plays the 3D animations inside index.gltf from 1 seconds
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│ │ │
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│ ├── ◻ playbutton │
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│ │ └ href: #media.play&wall.calm │ trigger #play on object 'media' and #calm on 'wall'
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│ │ │
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│ ├── ◻ plane │
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│ │ └ src: foo.jpg#t=uv:l:0,0.2&s=1 │ infinite texturescroll `v` of uv-coordinates with 0.2/fps
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│ │ │ with u-speed `0.1` and v-speed `0.1` (`#s` defaults) units p/second
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│ ├── ◻ media │
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│ │ ├ play: #t=0 │ play cat.mp4 from 0 sec
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│ │ ├ stop: #t=0,0 │ stop
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│ │ ├ loop: #t=l:1,2&s=2 │ loop cat.mp4 between 1 and 2 sec with double speed
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│ │ ├ crop: #xywh=0,0,0.5,0.5 │ crop uv-coordinates
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│ │ ├ #: #play │ apply default XR fragment (on load)
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│ │ │ │
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│ │ └ src: cat.mp4#t=l:2,10 │ loop cat.mp4 (or mp3/wav/jpg) between 2 and 10 seconds
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│ │ │
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│ └── ◻ wall │
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│ ├ href: #calm │
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│ ├ calm: #t=1,2,3,4 >--+--+--> updates uniform values (IFS shader e.g.)
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│ ├ #: #calm | │ apply default XR Fragment (on load)
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│ └ src: ://a.com/art.fs#t=0,0,0,0 >--- │ .fs/.vs/.glsl/.wgsl etc
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│ │ └ href: #media=play&wall=calm ······· │ (re)trigger `play` on object 'media' and `calm` on 'wall'
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│ │ · │
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│ ├── ◻ plane · │
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│ │ └ src: foo.jpg#sxy=l:0,0.1 · │ infinite texturescroll `v` of uv·coordinates with 0.1/fps
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│ │ · │ with u·speed `0.1` and v·speed `0.1` (`#s` defaults) units p/second
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│ ├── ◻ media · │
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│ │ ├ play: #t=0 ················ · │ play cat.mp4 from 0 sec
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│ │ ├ #: #play ···^ · · │ apply default XR fragment (on load)
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│ │ ├ stop: #t=0,0 ··········· · │ stop
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│ │ ├ loop: #t=l:1,2&s=2 ············ │ loop cat.mp4 between 1 and 2 sec with double speed
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│ │ ├ crop: #xywh=0,0,0.5,0.5 ····· · │ crop viewport/uv·coordinates
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│ │ └ src: cat.mp4#t=l:2,10 <<······· · │ loop cat.mp4 (or mp3/wav/jpg) between 2 and 10 seconds
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│ │ · │
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│ └── ◻ wall · │
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│ ├ calm: #u:color=1,0,0 ················ │ updates uniform values (IFS shader e.g.)
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│ ├ #: #wall=calm ···^ · │ apply default XR Fragment (on load)
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│ └ src: ://a.com/art.fs#sxy:l:0,0.1 <<··· │ .fs/.vs/.glsl/.wgsl etc
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│ │
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│ │
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+──────────────────────────────────────────────────────────+
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> NOTE: node-metadata (without #-prefix) applies XR Fragments to its `src` URL, otherwise it applies it to the browser URL. Full addressibility can be maintained, since top-level `href` values can trigger node-specific aliases (`media=play` e.g.).
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```
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# Spatial Referencing 3D
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@ -3,7 +3,7 @@
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Internet Engineering Task Force L.R. van Kammen
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Internet-Draft 2 February 2024
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Internet-Draft 5 February 2024
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Intended status: Informational
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@ -41,7 +41,7 @@ Status of This Memo
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time. It is inappropriate to use Internet-Drafts as reference
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material or to cite them other than as "work in progress."
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This Internet-Draft will expire on 5 August 2024.
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This Internet-Draft will expire on 8 August 2024.
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Copyright Notice
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@ -53,7 +53,7 @@ Copyright Notice
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van Kammen Expires 5 August 2024 [Page 1]
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van Kammen Expires 8 August 2024 [Page 1]
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Internet-Draft XR Fragments February 2024
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@ -77,39 +77,39 @@ Table of Contents
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|||
4.1. List of metadata for 3D nodes . . . . . . . . . . . . . . 8
|
||||
4.2. Dynamic XR Fragments (+databindings) . . . . . . . . . . 8
|
||||
4.3. media fragments and datatypes . . . . . . . . . . . . . . 9
|
||||
5. Spatial Referencing 3D . . . . . . . . . . . . . . . . . . . 13
|
||||
6. Navigating 3D . . . . . . . . . . . . . . . . . . . . . . . . 14
|
||||
7. Top-level URL processing . . . . . . . . . . . . . . . . . . 15
|
||||
8. Embedding XR content using src . . . . . . . . . . . . . . . 16
|
||||
9. Navigating content href portals . . . . . . . . . . . . . . . 18
|
||||
9.1. Walking surfaces . . . . . . . . . . . . . . . . . . . . 20
|
||||
9.2. UX spec . . . . . . . . . . . . . . . . . . . . . . . . . 20
|
||||
9.3. Scaling instanced content . . . . . . . . . . . . . . . . 20
|
||||
10. XR Fragment: pos . . . . . . . . . . . . . . . . . . . . . . 21
|
||||
11. XR Fragment: rot . . . . . . . . . . . . . . . . . . . . . . 21
|
||||
12. XR Fragment: t . . . . . . . . . . . . . . . . . . . . . . . 21
|
||||
13. XR audio/video integration . . . . . . . . . . . . . . . . . 22
|
||||
14. XR Fragment filters . . . . . . . . . . . . . . . . . . . . . 22
|
||||
14.1. including/excluding . . . . . . . . . . . . . . . . . . 23
|
||||
14.2. Filter Parser . . . . . . . . . . . . . . . . . . . . . 23
|
||||
15. Visible links . . . . . . . . . . . . . . . . . . . . . . . . 24
|
||||
16. Text in XR (tagging,linking to spatial objects) . . . . . . . 24
|
||||
16.1. Default Data URI mimetype . . . . . . . . . . . . . . . 28
|
||||
16.2. URL and Data URI . . . . . . . . . . . . . . . . . . . . 29
|
||||
16.3. XR Text example parser . . . . . . . . . . . . . . . . . 30
|
||||
17. Transclusion (broken link) resolution . . . . . . . . . . . . 32
|
||||
18. Topic-based index-less Webrings . . . . . . . . . . . . . . . 33
|
||||
19. Security Considerations . . . . . . . . . . . . . . . . . . . 34
|
||||
20. FAQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
|
||||
21. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 35
|
||||
22. Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . 35
|
||||
23. Appendix: Definitions . . . . . . . . . . . . . . . . . . . . 35
|
||||
5. Spatial Referencing 3D . . . . . . . . . . . . . . . . . . . 12
|
||||
6. Navigating 3D . . . . . . . . . . . . . . . . . . . . . . . . 13
|
||||
7. Top-level URL processing . . . . . . . . . . . . . . . . . . 14
|
||||
8. Embedding XR content using src . . . . . . . . . . . . . . . 15
|
||||
9. Navigating content href portals . . . . . . . . . . . . . . . 17
|
||||
9.1. Walking surfaces . . . . . . . . . . . . . . . . . . . . 19
|
||||
9.2. UX spec . . . . . . . . . . . . . . . . . . . . . . . . . 19
|
||||
9.3. Scaling instanced content . . . . . . . . . . . . . . . . 19
|
||||
10. XR Fragment: pos . . . . . . . . . . . . . . . . . . . . . . 20
|
||||
11. XR Fragment: rot . . . . . . . . . . . . . . . . . . . . . . 20
|
||||
12. XR Fragment: t . . . . . . . . . . . . . . . . . . . . . . . 20
|
||||
13. XR audio/video integration . . . . . . . . . . . . . . . . . 21
|
||||
14. XR Fragment filters . . . . . . . . . . . . . . . . . . . . . 21
|
||||
14.1. including/excluding . . . . . . . . . . . . . . . . . . 22
|
||||
14.2. Filter Parser . . . . . . . . . . . . . . . . . . . . . 22
|
||||
15. Visible links . . . . . . . . . . . . . . . . . . . . . . . . 23
|
||||
16. Text in XR (tagging,linking to spatial objects) . . . . . . . 23
|
||||
16.1. Default Data URI mimetype . . . . . . . . . . . . . . . 27
|
||||
16.2. URL and Data URI . . . . . . . . . . . . . . . . . . . . 28
|
||||
16.3. XR Text example parser . . . . . . . . . . . . . . . . . 29
|
||||
17. Transclusion (broken link) resolution . . . . . . . . . . . . 31
|
||||
18. Topic-based index-less Webrings . . . . . . . . . . . . . . . 32
|
||||
19. Security Considerations . . . . . . . . . . . . . . . . . . . 33
|
||||
20. FAQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
|
||||
21. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 34
|
||||
22. Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . 34
|
||||
23. Appendix: Definitions . . . . . . . . . . . . . . . . . . . . 34
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 2]
|
||||
van Kammen Expires 8 August 2024 [Page 2]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -165,7 +165,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 3]
|
||||
van Kammen Expires 8 August 2024 [Page 3]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -221,7 +221,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 4]
|
||||
van Kammen Expires 8 August 2024 [Page 4]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -277,7 +277,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 5]
|
||||
van Kammen Expires 8 August 2024 [Page 5]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -333,7 +333,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 6]
|
||||
van Kammen Expires 8 August 2024 [Page 6]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -389,7 +389,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 7]
|
||||
van Kammen Expires 8 August 2024 [Page 7]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -445,7 +445,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 8]
|
||||
van Kammen Expires 8 August 2024 [Page 8]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -501,85 +501,109 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 9]
|
||||
van Kammen Expires 8 August 2024 [Page 9]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
||||
+========+=========================+============+=================+
|
||||
|type | syntax | example | info |
|
||||
+========+=========================+============+=================+
|
||||
|vector2 | x,y | 2,3.0 | 2-dimensional |
|
||||
| | | | vector |
|
||||
+--------+-------------------------+------------+-----------------+
|
||||
|vector3 | x,y,z | 2,3.0,4 | 3-dimensional |
|
||||
| | | | vector |
|
||||
+--------+-------------------------+------------+-----------------+
|
||||
|temporal| t=x | 0 | 1D parameters: |
|
||||
|W3C | | | play from 0 |
|
||||
|media | | | seconds to end |
|
||||
|fragment| | | (and stop) |
|
||||
+--------+-------------------------+------------+-----------------+
|
||||
|temporal| t=x,y | 0,2 | 1D parameters: |
|
||||
|W3C | | | play from 0 |
|
||||
|media | | | seconds till 2 |
|
||||
|fragment| | | seconds (and |
|
||||
| | | | stop) |
|
||||
+--------+-------------------------+------------+-----------------+
|
||||
|temporal| t=[uv:][l:][pl:]x,y,... | _(0,1,4,5) | XD parameters: |
|
||||
|W3C | | | play [or scroll |
|
||||
|media | | | uvcoordinates] |
|
||||
|fragment| | | [as loop] or |
|
||||
|* | | | [as |
|
||||
| | | | pingpongloop] |
|
||||
| | | | between x and y |
|
||||
+--------+-------------------------+------------+-----------------+
|
||||
| | | | more args (...) |
|
||||
| | | | means passing |
|
||||
| | | | all values as |
|
||||
| | | | positional |
|
||||
| | | | uniform values |
|
||||
| | | | to shader in |
|
||||
| | | | case its loaded |
|
||||
| | | | with src) |
|
||||
+--------+-------------------------+------------+-----------------+
|
||||
| | | | uv-coordinate |
|
||||
| | | | playback equals |
|
||||
| | | | U = xywh.x + |
|
||||
| | | | (t.x*(s.x/fps)) |
|
||||
| | | | and V = |
|
||||
| | | | t.y*(s.y/fps) |
|
||||
+--------+-------------------------+------------+-----------------+
|
||||
|temporal| s=[uv:]x, ... | _(1,1,1,1) | XD speed: set |
|
||||
|W3C | | | playback speed |
|
||||
|media | | | of audio/video |
|
||||
|fragment| | | [or uv- |
|
||||
+==========+=====================+=========+=====================+
|
||||
| type | syntax | example | info |
|
||||
+==========+=====================+=========+=====================+
|
||||
| vector2 | x,y | 2,3.0 | 2-dimensional |
|
||||
| | | | vector |
|
||||
+----------+---------------------+---------+---------------------+
|
||||
| vector3 | x,y,z | 2,3.0,4 | 3-dimensional |
|
||||
| | | | vector |
|
||||
+----------+---------------------+---------+---------------------+
|
||||
| temporal | t=x | 0 | play from 0 seconds |
|
||||
| W3C | | | to end (and stop) |
|
||||
| media | | | |
|
||||
| fragment | | | |
|
||||
+----------+---------------------+---------+---------------------+
|
||||
| temporal | t=x,y | 0,2 | play from 0 seconds |
|
||||
| W3C | | | till 2 seconds (and |
|
||||
| media | | | stop) |
|
||||
| fragment | | | |
|
||||
+----------+---------------------+---------+---------------------+
|
||||
| temporal | xywh=x,y,w,h | 0,0,1,1 | crop (uv) |
|
||||
| W3C | | | coordinates |
|
||||
| media | | | (default for uv- |
|
||||
| fragment | | | coordinates is |
|
||||
| | | | 0,0,1,1) |
|
||||
+----------+---------------------+---------+---------------------+
|
||||
| temporal | t=[l:]x,y | l:0,1 | play [as loop] |
|
||||
| W3C | | | between x and y |
|
||||
| media | | | |
|
||||
| fragment | | | |
|
||||
| * | | | |
|
||||
+----------+---------------------+---------+---------------------+
|
||||
| temporal | s=x[,y] | 1 | set playback speed |
|
||||
| W3C | | | of audio/video/3D |
|
||||
| media | | | anim |
|
||||
| fragment | | | |
|
||||
| * | | | |
|
||||
+----------+---------------------+---------+---------------------+
|
||||
| temporal | sxy=[l:]x,y | 0.1,0.2 | xy scrollspeed of |
|
||||
| W3C | | | new xywh viewport/ |
|
||||
| media | | | uvcoordinates |
|
||||
| fragment | | | (default 1,1 is |
|
||||
| * | | | instant): allows |
|
||||
| | | | lerping to new xywh |
|
||||
| | | | values [or infinite |
|
||||
| | | | texturescrolling] |
|
||||
+----------+---------------------+---------+---------------------+
|
||||
| temporal | u:<uniform>=<string | float | vec2 |
|
||||
| W3C | | | |
|
||||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 10]
|
||||
van Kammen Expires 8 August 2024 [Page 10]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
||||
|* | | | coordinates] |
|
||||
+--------+-------------------------+------------+-----------------+
|
||||
| | | uv:1,1 | (texture)scroll |
|
||||
| | | | uv-coordinates |
|
||||
| | | | with 0.1 units/ |
|
||||
| | | | per second |
|
||||
+--------+-------------------------+------------+-----------------+
|
||||
|temporal| xywh=x,y,w,h | 0,0,1,1 | crop (uv) |
|
||||
|W3C | | | coordinates |
|
||||
|media | | | (default for |
|
||||
|fragment| | | uv-coordinates |
|
||||
| | | | is 0,0,1,1) |
|
||||
+--------+-------------------------+------------+-----------------+
|
||||
| media | | | |
|
||||
| fragment | | | |
|
||||
| * | | | |
|
||||
+----------+---------------------+---------+---------------------+
|
||||
|
||||
Table 6
|
||||
Table 6
|
||||
|
||||
| * = this is extending the W3C media fragments
|
||||
| (https://www.w3.org/TR/media-frags/#mf-advanced) with:
|
||||
| (https://www.w3.org/TR/media-frags/#mf-advanced) with finer
|
||||
| playback/viewport-control:
|
||||
|
||||
+===============+=======================================+
|
||||
| extension | info |
|
||||
+===============+=======================================+
|
||||
| l: specifices | t=0,2 specifies oneshot-play |
|
||||
| loop | (default) whereas t=l:0,2 indicates |
|
||||
| | looped-play |
|
||||
+---------------+---------------------------------------+
|
||||
| s: specifies | being able to specify loop(speed) of |
|
||||
| playback | audio/video/uv timeline-coordinates |
|
||||
| speed | (default: 1[,1] which translates to |
|
||||
| | uv-coordinate 0.1,0.1 units p/second) |
|
||||
+---------------+---------------------------------------+
|
||||
| sxy= | allows animated cropping and infinite |
|
||||
| specifies | texturescroll with configurable speed |
|
||||
| lerping of | for u/v coordinates |
|
||||
| xy(wh) values | |
|
||||
+---------------+---------------------------------------+
|
||||
| u:<uniform>= | specifies updating a uniform value |
|
||||
+---------------+---------------------------------------+
|
||||
|
||||
Table 7
|
||||
|
||||
Example URI's:
|
||||
|
||||
* https://shaders.org/plasma.glsl#t=0&u.col1=1,0,0&u.col2=0,1,0
|
||||
(red-green shader plasma starts playing from time-offset 0)
|
||||
* https://images.org/credits.jpg#t=0&sxy=l:0,0.1 (infinite vertical
|
||||
texturescrolling)
|
||||
* https://video.org/
|
||||
organogram.mp4#t=0&sxy:0.1,0.1&xywh=500,500,480,640 (animated zoom
|
||||
towards region in video)
|
||||
|
||||
|
||||
|
||||
|
@ -589,87 +613,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 11]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
||||
+================+===========================================+
|
||||
| extension | info |
|
||||
+================+===========================================+
|
||||
| l: specifices | t=0,2 specifies oneshot-play (default) |
|
||||
| loop | whereas t=l:0,2 indicates looped-play |
|
||||
+----------------+-------------------------------------------+
|
||||
| pl: specifices | t=0,2 specifies oneshot-play (default) |
|
||||
| pingpongloop | whereas t=pl:0,2 indicates looped-play |
|
||||
+----------------+-------------------------------------------+
|
||||
| uv: specifies | t=0,2 specifies src loaded media (or 3D |
|
||||
| uv-coordinates | animations in 3D models) whereas t=uv:0,1 |
|
||||
| | plays uv-coordinate texturescroller |
|
||||
+----------------+-------------------------------------------+
|
||||
| s specifies | being able to specify loop(speed) of |
|
||||
| speed | audio/video/uv timeline-coordinates which |
|
||||
| | is 1,[[1],[1]] by default (translates to |
|
||||
| | uv-coordinate 0.1 units p/second) |
|
||||
+----------------+-------------------------------------------+
|
||||
| t=x,y,... | t=x,y,... values are forwarded as |
|
||||
| forwarded as | positional shader-uniform values (like |
|
||||
| shadervalues | IFS parameters (https://isf.video/)). |
|
||||
+----------------+-------------------------------------------+
|
||||
| | The rationale that shaders are temporal |
|
||||
| | 'players' too, but which require loose- |
|
||||
| | coupled positional values (parameters) |
|
||||
| | for temporal control (like IFS parameters |
|
||||
| | (https://isf.video/)) |
|
||||
+----------------+-------------------------------------------+
|
||||
|
||||
Table 7
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 12]
|
||||
van Kammen Expires 8 August 2024 [Page 11]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -679,32 +623,32 @@ Internet-Draft XR Fragments February 2024
|
|||
│ index.gltf#playall │
|
||||
│ │ │
|
||||
│ ├ # : #playall │ apply default XR Fragment on load
|
||||
│ ├ #playall: #media.play&wall.calm&t=1 │ here `t` plays the 3D animations inside index.gltf from 1 seconds
|
||||
│ ├ #playall: #media=play&wall=calm&t=1 │ here `t` plays the 3D animations inside index.gltf from 1 seconds
|
||||
│ │ │
|
||||
│ ├── ◻ playbutton │
|
||||
│ │ └ href: #media.play&wall.calm │ trigger #play on object 'media' and #calm on 'wall'
|
||||
│ │ │
|
||||
│ ├── ◻ plane │
|
||||
│ │ └ src: foo.jpg#t=uv:l:0,0.2&s=1 │ infinite texturescroll `v` of uv-coordinates with 0.2/fps
|
||||
│ │ │ with u-speed `0.1` and v-speed `0.1` (`#s` defaults) units p/second
|
||||
│ ├── ◻ media │
|
||||
│ │ ├ play: #t=0 │ play cat.mp4 from 0 sec
|
||||
│ │ ├ stop: #t=0,0 │ stop
|
||||
│ │ ├ loop: #t=l:1,2&s=2 │ loop cat.mp4 between 1 and 2 sec with double speed
|
||||
│ │ ├ crop: #xywh=0,0,0.5,0.5 │ crop uv-coordinates
|
||||
│ │ ├ #: #play │ apply default XR fragment (on load)
|
||||
│ │ │ │
|
||||
│ │ └ src: cat.mp4#t=l:2,10 │ loop cat.mp4 (or mp3/wav/jpg) between 2 and 10 seconds
|
||||
│ │ │
|
||||
│ └── ◻ wall │
|
||||
│ ├ href: #calm │
|
||||
│ ├ calm: #t=1,2,3,4 >--+--+--> updates uniform values (IFS shader e.g.)
|
||||
│ ├ #: #calm | │ apply default XR Fragment (on load)
|
||||
│ └ src: ://a.com/art.fs#t=0,0,0,0 >--- │ .fs/.vs/.glsl/.wgsl etc
|
||||
│ │ └ href: #media=play&wall=calm ······· │ (re)trigger `play` on object 'media' and `calm` on 'wall'
|
||||
│ │ · │
|
||||
│ ├── ◻ plane · │
|
||||
│ │ └ src: foo.jpg#sxy=l:0,0.1 · │ infinite texturescroll `v` of uv·coordinates with 0.1/fps
|
||||
│ │ · │ with u·speed `0.1` and v·speed `0.1` (`#s` defaults) units p/second
|
||||
│ ├── ◻ media · │
|
||||
│ │ ├ play: #t=0 ················ · │ play cat.mp4 from 0 sec
|
||||
│ │ ├ #: #play ···^ · · │ apply default XR fragment (on load)
|
||||
│ │ ├ stop: #t=0,0 ··········· · │ stop
|
||||
│ │ ├ loop: #t=l:1,2&s=2 ············ │ loop cat.mp4 between 1 and 2 sec with double speed
|
||||
│ │ ├ crop: #xywh=0,0,0.5,0.5 ····· · │ crop viewport/uv·coordinates
|
||||
│ │ └ src: cat.mp4#t=l:2,10 <<······· · │ loop cat.mp4 (or mp3/wav/jpg) between 2 and 10 seconds
|
||||
│ │ · │
|
||||
│ └── ◻ wall · │
|
||||
│ ├ calm: #u:color=1,0,0 ················ │ updates uniform values (IFS shader e.g.)
|
||||
│ ├ #: #wall=calm ···^ · │ apply default XR Fragment (on load)
|
||||
│ └ src: ://a.com/art.fs#sxy:l:0,0.1 <<··· │ .fs/.vs/.glsl/.wgsl etc
|
||||
│ │
|
||||
│ │
|
||||
+──────────────────────────────────────────────────────────+
|
||||
|
||||
> NOTE: node-metadata (without #-prefix) applies XR Fragments to its `src` URL, otherwise it applies it to the browser URL. Full addressibility can be maintained, since top-level `href` values can trigger node-specific aliases (`media=play` e.g.).
|
||||
|
||||
5. Spatial Referencing 3D
|
||||
|
||||
XR Fragments assume the following objectname-to-URIFragment mapping:
|
||||
|
@ -725,7 +669,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 13]
|
||||
van Kammen Expires 8 August 2024 [Page 12]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -781,15 +725,15 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 14]
|
||||
van Kammen Expires 8 August 2024 [Page 13]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
||||
» example implementation
|
||||
» example implementation
|
||||
(https://github.com/coderofsalvation/xrfragment/blob/main/src/3rd/js/
|
||||
three/xrf/pos.js)
|
||||
» discussion (https://github.com/coderofsalvation/xrfragment/
|
||||
» discussion (https://github.com/coderofsalvation/xrfragment/
|
||||
issues/5)
|
||||
|
||||
1. the Y-coordinate of pos identifies the floorposition. This means
|
||||
|
@ -805,7 +749,7 @@ Internet-Draft XR Fragments February 2024
|
|||
coordinate, pos=0,0,0 will be assumed
|
||||
|
||||
Here's an ascii representation of a 3D scene-graph which contains 3D
|
||||
objects ◻ and their metadata:
|
||||
objects ◻ and their metadata:
|
||||
|
||||
+────────────────────────────────────────────────────────+
|
||||
│ │
|
||||
|
@ -837,7 +781,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 15]
|
||||
van Kammen Expires 8 August 2024 [Page 14]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -881,8 +825,9 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
Table 9
|
||||
|
||||
Here's an ascii representation of a 3D scene-graph with 3D objects ◻
|
||||
which embeds remote & local 3D objects ◻ with/out using filters:
|
||||
Here's an ascii representation of a 3D scene-graph with 3D objects
|
||||
◻ which embeds remote & local 3D objects ◻ with/out using
|
||||
filters:
|
||||
|
||||
|
||||
|
||||
|
@ -892,8 +837,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 16]
|
||||
van Kammen Expires 8 August 2024 [Page 15]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -949,7 +893,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 17]
|
||||
van Kammen Expires 8 August 2024 [Page 16]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -985,13 +929,13 @@ Internet-Draft XR Fragments February 2024
|
|||
* image/jpg
|
||||
* text/plain;charset=utf-8
|
||||
|
||||
» example implementation
|
||||
» example implementation
|
||||
(https://github.com/coderofsalvation/xrfragment/blob/main/src/3rd/js/
|
||||
three/xrf/src.js)
|
||||
» example 3D asset
|
||||
» example 3D asset
|
||||
(https://github.com/coderofsalvation/xrfragment/blob/main/example/
|
||||
assets/src.gltf#L192)
|
||||
» discussion (https://github.com/coderofsalvation/xrfragment/
|
||||
» discussion (https://github.com/coderofsalvation/xrfragment/
|
||||
issues/4)
|
||||
|
||||
9. Navigating content href portals
|
||||
|
@ -1005,7 +949,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 18]
|
||||
van Kammen Expires 8 August 2024 [Page 17]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1061,18 +1005,18 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 19]
|
||||
van Kammen Expires 8 August 2024 [Page 18]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
||||
» example implementation
|
||||
» example implementation
|
||||
(https://github.com/coderofsalvation/xrfragment/blob/main/src/3rd/js/
|
||||
three/xrf/href.js)
|
||||
» example 3D asset
|
||||
» example 3D asset
|
||||
(https://github.com/coderofsalvation/xrfragment/blob/main/example/
|
||||
assets/href.gltf#L192)
|
||||
» discussion (https://github.com/coderofsalvation/xrfragment/
|
||||
» discussion (https://github.com/coderofsalvation/xrfragment/
|
||||
issues/1)
|
||||
|
||||
9.1. Walking surfaces
|
||||
|
@ -1117,7 +1061,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 20]
|
||||
van Kammen Expires 8 August 2024 [Page 19]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1173,7 +1117,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 21]
|
||||
van Kammen Expires 8 August 2024 [Page 20]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1229,7 +1173,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 22]
|
||||
van Kammen Expires 8 August 2024 [Page 21]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1268,11 +1212,11 @@ Internet-Draft XR Fragments February 2024
|
|||
| colorbuffer (to allow children being still visible while their
|
||||
| parents are invisible).
|
||||
|
||||
» example implementation
|
||||
» example implementation
|
||||
(https://github.com/coderofsalvation/xrfragment/blob/main/src/3rd/js/
|
||||
three/xrf/q.js) » example 3D asset
|
||||
three/xrf/q.js) » example 3D asset
|
||||
(https://github.com/coderofsalvation/xrfragment/blob/main/example/
|
||||
assets/filter.gltf#L192) » discussion
|
||||
assets/filter.gltf#L192) » discussion
|
||||
(https://github.com/coderofsalvation/xrfragment/issues/3)
|
||||
|
||||
14.2. Filter Parser
|
||||
|
@ -1285,7 +1229,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 23]
|
||||
van Kammen Expires 8 August 2024 [Page 22]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1341,7 +1285,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 24]
|
||||
van Kammen Expires 8 August 2024 [Page 23]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1397,7 +1341,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 25]
|
||||
van Kammen Expires 8 August 2024 [Page 24]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1453,7 +1397,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 26]
|
||||
van Kammen Expires 8 August 2024 [Page 25]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1509,7 +1453,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 27]
|
||||
van Kammen Expires 8 August 2024 [Page 26]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1565,7 +1509,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 28]
|
||||
van Kammen Expires 8 August 2024 [Page 27]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1621,7 +1565,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 29]
|
||||
van Kammen Expires 8 August 2024 [Page 28]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1677,7 +1621,7 @@ xrtext = {
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 30]
|
||||
van Kammen Expires 8 August 2024 [Page 29]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1733,7 +1677,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 31]
|
||||
van Kammen Expires 8 August 2024 [Page 30]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1789,7 +1733,7 @@ console.log( xrtext.encode(text,tags) ) // multiplex text & bibtex back to
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 32]
|
||||
van Kammen Expires 8 August 2024 [Page 31]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1845,7 +1789,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 33]
|
||||
van Kammen Expires 8 August 2024 [Page 32]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1901,7 +1845,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 34]
|
||||
van Kammen Expires 8 August 2024 [Page 33]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -1922,7 +1866,7 @@ Internet-Draft XR Fragments February 2024
|
|||
* Michiel Leenaars
|
||||
* Gerben van der Broeke
|
||||
* Mauve
|
||||
* Jens Finkhäuser
|
||||
* Jens Finkhäuser
|
||||
* Marc Belmont
|
||||
* Tim Gerritsen
|
||||
* Frode Hegland
|
||||
|
@ -1957,7 +1901,7 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 35]
|
||||
van Kammen Expires 8 August 2024 [Page 34]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
@ -2013,14 +1957,14 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 36]
|
||||
van Kammen Expires 8 August 2024 [Page 35]
|
||||
|
||||
Internet-Draft XR Fragments February 2024
|
||||
|
||||
|
||||
| | is a person who lives in oklahoma") |
|
||||
+-----------------+---------------------------------------------+
|
||||
| ◻ | ascii representation of an 3D object/mesh |
|
||||
| ◻ | ascii representation of an 3D object/mesh |
|
||||
+-----------------+---------------------------------------------+
|
||||
| (un)obtrusive | obtrusive: wrapping human text/thought in |
|
||||
| | XML/HTML/JSON obfuscates human text into a |
|
||||
|
@ -2069,4 +2013,4 @@ Internet-Draft XR Fragments February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 37]
|
||||
van Kammen Expires 8 August 2024 [Page 36]
|
||||
|
|
|
@ -48,18 +48,18 @@ XR Fragments exploits the fact that all 3D models already contain such metadata:
|
|||
Instead of forcing authors to combine 3D/2D objects programmatically (publishing thru a game-editor e.g.), XR Fragments <strong>integrates all</strong> which allows a universal viewing experience.<br />
|
||||
</t>
|
||||
|
||||
<artwork><![CDATA[ +───────────────────────────────────────────────────────────────────────────────────────────────+
|
||||
<artwork> +───────────────────────────────────────────────────────────────────────────────────────────────+
|
||||
│ │
|
||||
│ U R N │
|
||||
│ U R L | │
|
||||
│ | |-----------------+--------| │
|
||||
│ +--------------------------------------------------| │
|
||||
│ | │
|
||||
│ + https://foo.com/some/foo/scene.glb#someview <-- http URI (=URL and has URN) │
|
||||
│ + https://foo.com/some/foo/scene.glb#someview <-- http URI (=URL and has URN) │
|
||||
│ | │
|
||||
│ + ipfs://cfe0987ec9r9098ecr/cats.fbx#someview <-- an IPFS URI (=URL and has URN) │
|
||||
│ + ipfs://cfe0987ec9r9098ecr/cats.fbx#someview <-- an IPFS URI (=URL and has URN) │
|
||||
│ │
|
||||
│ ec09f7e9cf8e7f09c8e7f98e79c09ef89e000efece8f7ecfe9fe <-- an interpeer URI │
|
||||
│ ec09f7e9cf8e7f09c8e7f98e79c09ef89e000efece8f7ecfe9fe <-- an interpeer URI │
|
||||
│ │
|
||||
│ │
|
||||
│ |------------------------+-------------------------| │
|
||||
|
@ -68,20 +68,19 @@ Instead of forcing authors to combine 3D/2D objects programmatically (publishing
|
|||
│ │
|
||||
+───────────────────────────────────────────────────────────────────────────────────────────────+
|
||||
|
||||
]]>
|
||||
</artwork>
|
||||
<t>Fact: our typical browser URL's are just <strong>a possible implementation</strong> of URI's (for untapped humancentric potential of URI's <eref target="https://interpeer.io">see interpeer.io</eref>)</t>
|
||||
<blockquote><t>XR Fragments does not look at XR (or the web) thru the lens of HTML or URLs.<br />
|
||||
But approaches things from a higherlevel feedbackloop/hypermedia browser-perspective.</t>
|
||||
</blockquote><t>Below you can see how this translates back into good-old URLs:</t>
|
||||
|
||||
<artwork><![CDATA[ +───────────────────────────────────────────────────────────────────────────────────────────────+
|
||||
<artwork> +───────────────────────────────────────────────────────────────────────────────────────────────+
|
||||
│ │
|
||||
│ the soul of any URL: ://macro /meso ?micro #nano │
|
||||
│ │
|
||||
│ 2D URL: ://library.com /document ?search #chapter │
|
||||
│ │
|
||||
│ 4D URL: ://park.com /4Dscene.fbx ─> ?other.glb ─> #view ───> hashbus │
|
||||
│ 4D URL: ://park.com /4Dscene.fbx ─> ?other.glb ─> #view ───> hashbus │
|
||||
│ │ #filter │ │
|
||||
│ │ #tag │ │
|
||||
│ │ (hypermediatic) #material │ │
|
||||
|
@ -89,14 +88,13 @@ But approaches things from a higherlevel feedbackloop/hypermedia browser-perspec
|
|||
│ │ ( loop ) #texture │ │
|
||||
│ │ #variable │ │
|
||||
│ │ │ │
|
||||
│ XRWG <─────────────────────<─────────────+ │
|
||||
│ XRWG <─────────────────────<─────────────+ │
|
||||
│ │ │ │
|
||||
│ └─ objects ──────────────>─────────────+ │
|
||||
│ └─ objects ──────────────>─────────────+ │
|
||||
│ │
|
||||
│ │
|
||||
+───────────────────────────────────────────────────────────────────────────────────────────────+
|
||||
|
||||
]]>
|
||||
</artwork>
|
||||
<blockquote><t>?-linked and #-linked navigation allows a Hypermediatic FeedbackLoop (HFL) between external and internal 4D navigation.</t>
|
||||
</blockquote><t>Traditional webbrowsers can become 4D document-ready by:</t>
|
||||
|
@ -174,10 +172,9 @@ But approaches things from a higherlevel feedbackloop/hypermedia browser-perspec
|
|||
<section anchor="xr-fragment-url-grammar"><name>XR Fragment URL Grammar</name>
|
||||
<t>For typical HTTP-like browsers/applications:</t>
|
||||
|
||||
<artwork><![CDATA[reserved = gen-delims / sub-delims
|
||||
gen-delims = "#" / "&"
|
||||
sub-delims = "," / "="
|
||||
]]>
|
||||
<artwork>reserved = gen-delims / sub-delims
|
||||
gen-delims = "#" / "&"
|
||||
sub-delims = "," / "="
|
||||
</artwork>
|
||||
<blockquote><t>Example: <tt>://foo.com/my3d.gltf#pos=1,0,0&prio=-5&t=0,100</tt></t>
|
||||
</blockquote><table>
|
||||
|
@ -391,49 +388,14 @@ That way, if the link gets shared, the XR Fragments implementation at <tt>https:
|
|||
<td>temporal W3C media fragment</td>
|
||||
<td>t=x</td>
|
||||
<td>0</td>
|
||||
<td>1D parameters: play from 0 seconds to end (and stop)</td>
|
||||
<td>play from 0 seconds to end (and stop)</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>temporal W3C media fragment</td>
|
||||
<td>t=x,y</td>
|
||||
<td>0,2</td>
|
||||
<td>1D parameters: play from 0 seconds till 2 seconds (and stop)</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>temporal W3C media fragment *</td>
|
||||
<td>t=[uv:][l:][pl:]x,y,...</td>
|
||||
<td><sub>0,1,4,5</sub></td>
|
||||
<td>XD parameters: play [or scroll uvcoordinates] [as loop] or [as pingpongloop] between <tt>x</tt> and <tt>y</tt></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td>more args (<tt>...</tt>) means passing all values as positional uniform values to shader in case its loaded with <tt>src</tt>)</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td>uv-coordinate playback equals <tt>U = xywh.x + (t.x*(s.x/fps))</tt> and <tt>V = t.y*(s.y/fps)</tt></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>temporal W3C media fragment *</td>
|
||||
<td>s=[uv:]x, ...</td>
|
||||
<td><sub>1,1,1,1</sub></td>
|
||||
<td>XD speed: set playback speed of audio/video [or uv-coordinates]</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td>uv:1,1</td>
|
||||
<td>(texture)scroll uv-coordinates with <tt>0.1</tt> units/per second</td>
|
||||
<td>play from 0 seconds till 2 seconds (and stop)</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
|
@ -442,8 +404,36 @@ That way, if the link gets shared, the XR Fragments implementation at <tt>https:
|
|||
<td>0,0,1,1</td>
|
||||
<td>crop (uv) coordinates (default for uv-coordinates is <tt>0,0,1,1</tt>)</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>temporal W3C media fragment *</td>
|
||||
<td>t=[l:]x,y</td>
|
||||
<td>l:0,1</td>
|
||||
<td>play [as loop] between <tt>x</tt> and <tt>y</tt></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>temporal W3C media fragment *</td>
|
||||
<td>s=x[,y]</td>
|
||||
<td>1</td>
|
||||
<td>set playback speed of audio/video/3D anim</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>temporal W3C media fragment *</td>
|
||||
<td>sxy=[l:]x,y</td>
|
||||
<td>0.1,0.2</td>
|
||||
<td>xy scrollspeed of new xywh viewport/uvcoordinates (default <tt>1,1</tt> is instant): allows lerping to new <tt>xywh</tt> values [or infinite texturescrolling]</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>temporal W3C media fragment *</td>
|
||||
<td>u:<uniform>=<string</td>
|
||||
<td>float</td>
|
||||
<td>vec2</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table><blockquote><t>* = this is extending the <eref target="https://www.w3.org/TR/media-frags/#mf-advanced">W3C media fragments</eref> with:</t>
|
||||
</table><blockquote><t>* = this is extending the <eref target="https://www.w3.org/TR/media-frags/#mf-advanced">W3C media fragments</eref> with finer playback/viewport-control:</t>
|
||||
</blockquote><table>
|
||||
<thead>
|
||||
<tr>
|
||||
|
@ -459,62 +449,59 @@ That way, if the link gets shared, the XR Fragments implementation at <tt>https:
|
|||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><tt>pl:</tt> specifices pingpongloop</td>
|
||||
<td><tt>t=0,2</tt> specifies oneshot-play (default) whereas <tt>t=pl:0,2</tt> indicates looped-play</td>
|
||||
<td><tt>s:</tt> specifies playback speed</td>
|
||||
<td>being able to specify loop(speed) of audio/video/uv timeline-coordinates (default: <tt>1[,1]</tt> which translates to uv-coordinate <tt>0.1,0.1</tt> units p/second)</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><tt>uv:</tt> specifies uv-coordinates</td>
|
||||
<td><tt>t=0,2</tt> specifies <tt>src</tt> loaded media (or 3D animations in 3D models) whereas <tt>t=uv:0,1</tt> plays uv-coordinate texturescroller</td>
|
||||
<td><tt>sxy=</tt> specifies lerping of xy(wh) values</td>
|
||||
<td>allows animated cropping and infinite texturescroll with configurable speed for u/v coordinates</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><tt>s</tt> specifies speed</td>
|
||||
<td>being able to specify loop(speed) of audio/video/uv timeline-coordinates which is <tt>1,[[1],[1]]</tt> by default (translates to uv-coordinate <tt>0.1</tt> units p/second)</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><tt>t=x,y,...</tt> forwarded as shadervalues</td>
|
||||
<td><tt>t=x,y,...</tt> values are forwarded as positional shader-uniform values (like <eref target="https://isf.video/">IFS parameters</eref>).</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td></td>
|
||||
<td>The rationale that shaders are temporal 'players' too, but which require loose-coupled positional values (parameters) for temporal control (like <eref target="https://isf.video/">IFS parameters</eref>)</td>
|
||||
<td><tt>u:<uniform>=</tt></td>
|
||||
<td>specifies updating a uniform value</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<artwork><![CDATA[ +──────────────────────────────────────────────────────────+
|
||||
</table><t>Example URI's:</t>
|
||||
|
||||
<ul spacing="compact">
|
||||
<li><tt>https://shaders.org/plasma.glsl#t=0&u.col1=1,0,0&u.col2=0,1,0</tt> (red-green shader plasma starts playing from time-offset 0)</li>
|
||||
<li><tt>https://images.org/credits.jpg#t=0&sxy=l:0,0.1</tt> (infinite vertical texturescrolling)</li>
|
||||
<li><tt>https://video.org/organogram.mp4#t=0&sxy:0.1,0.1&xywh=500,500,480,640</tt> (animated zoom towards region in video)</li>
|
||||
</ul>
|
||||
|
||||
<artwork> +──────────────────────────────────────────────────────────+
|
||||
│ │
|
||||
│ index.gltf#playall │
|
||||
│ │ │
|
||||
│ ├ # : #playall │ apply default XR Fragment on load
|
||||
│ ├ #playall: #media.play&wall.calm&t=1 │ here `t` plays the 3D animations inside index.gltf from 1 seconds
|
||||
│ ├ #playall: #media=play&wall=calm&t=1 │ here `t` plays the 3D animations inside index.gltf from 1 seconds
|
||||
│ │ │
|
||||
│ ├── ◻ playbutton │
|
||||
│ │ └ href: #media.play&wall.calm │ trigger #play on object 'media' and #calm on 'wall'
|
||||
│ │ │
|
||||
│ ├── ◻ plane │
|
||||
│ │ └ src: foo.jpg#t=uv:l:0,0.2&s=1 │ infinite texturescroll `v` of uv-coordinates with 0.2/fps
|
||||
│ │ │ with u-speed `0.1` and v-speed `0.1` (`#s` defaults) units p/second
|
||||
│ ├── ◻ media │
|
||||
│ │ ├ play: #t=0 │ play cat.mp4 from 0 sec
|
||||
│ │ ├ stop: #t=0,0 │ stop
|
||||
│ │ ├ loop: #t=l:1,2&s=2 │ loop cat.mp4 between 1 and 2 sec with double speed
|
||||
│ │ ├ crop: #xywh=0,0,0.5,0.5 │ crop uv-coordinates
|
||||
│ │ ├ #: #play │ apply default XR fragment (on load)
|
||||
│ │ │ │
|
||||
│ │ └ src: cat.mp4#t=l:2,10 │ loop cat.mp4 (or mp3/wav/jpg) between 2 and 10 seconds
|
||||
│ │ │
|
||||
│ └── ◻ wall │
|
||||
│ ├ href: #calm │
|
||||
│ ├ calm: #t=1,2,3,4 >--+--+--> updates uniform values (IFS shader e.g.)
|
||||
│ ├ #: #calm | │ apply default XR Fragment (on load)
|
||||
│ └ src: ://a.com/art.fs#t=0,0,0,0 >--- │ .fs/.vs/.glsl/.wgsl etc
|
||||
│ │ └ href: #media=play&wall=calm ······· │ (re)trigger `play` on object 'media' and `calm` on 'wall'
|
||||
│ │ · │
|
||||
│ ├── ◻ plane · │
|
||||
│ │ └ src: foo.jpg#sxy=l:0,0.1 · │ infinite texturescroll `v` of uv·coordinates with 0.1/fps
|
||||
│ │ · │ with u·speed `0.1` and v·speed `0.1` (`#s` defaults) units p/second
|
||||
│ ├── ◻ media · │
|
||||
│ │ ├ play: #t=0 ················ · │ play cat.mp4 from 0 sec
|
||||
│ │ ├ #: #play ···^ · · │ apply default XR fragment (on load)
|
||||
│ │ ├ stop: #t=0,0 ··········· · │ stop
|
||||
│ │ ├ loop: #t=l:1,2&s=2 ············ │ loop cat.mp4 between 1 and 2 sec with double speed
|
||||
│ │ ├ crop: #xywh=0,0,0.5,0.5 ····· · │ crop viewport/uv·coordinates
|
||||
│ │ └ src: cat.mp4#t=l:2,10 <<······· · │ loop cat.mp4 (or mp3/wav/jpg) between 2 and 10 seconds
|
||||
│ │ · │
|
||||
│ └── ◻ wall · │
|
||||
│ ├ calm: #u:color=1,0,0 ················ │ updates uniform values (IFS shader e.g.)
|
||||
│ ├ #: #wall=calm ···^ · │ apply default XR Fragment (on load)
|
||||
│ └ src: ://a.com/art.fs#sxy:l:0,0.1 <<··· │ .fs/.vs/.glsl/.wgsl etc
|
||||
│ │
|
||||
│ │
|
||||
+──────────────────────────────────────────────────────────+
|
||||
]]>
|
||||
|
||||
> NOTE: node-metadata (without #-prefix) applies XR Fragments to its `src` URL, otherwise it applies it to the browser URL. Full addressibility can be maintained, since top-level `href` values can trigger node-specific aliases (`media=play` e.g.).
|
||||
|
||||
</artwork>
|
||||
</section>
|
||||
</section>
|
||||
|
@ -522,7 +509,7 @@ That way, if the link gets shared, the XR Fragments implementation at <tt>https:
|
|||
<section anchor="spatial-referencing-3d"><name>Spatial Referencing 3D</name>
|
||||
<t>XR Fragments assume the following objectname-to-URIFragment mapping:</t>
|
||||
|
||||
<artwork><![CDATA[
|
||||
<artwork>
|
||||
my.io/scene.fbx
|
||||
+─────────────────────────────+
|
||||
│ sky │ src: http://my.io/scene.fbx#sky (includes building,mainobject,floor)
|
||||
|
@ -538,7 +525,6 @@ That way, if the link gets shared, the XR Fragments implementation at <tt>https:
|
|||
│ +─────────────────────────+ │
|
||||
+─────────────────────────────+
|
||||
|
||||
]]>
|
||||
</artwork>
|
||||
<blockquote><t>Every 3D fileformat supports named 3D object, and this name allows URLs (fragments) to reference them (and their children objects).</t>
|
||||
</blockquote><t>Clever nested design of 3D scenes allow great ways for re-using content, and/or previewing scenes.<br />
|
||||
|
@ -589,19 +575,18 @@ For example, to render a portal with a preview-version of the scene, create an 3
|
|||
</ol>
|
||||
<t>Here's an ascii representation of a 3D scene-graph which contains 3D objects <tt>◻</tt> and their metadata:</t>
|
||||
|
||||
<artwork><![CDATA[ +────────────────────────────────────────────────────────+
|
||||
<artwork> +────────────────────────────────────────────────────────+
|
||||
│ │
|
||||
│ index.gltf │
|
||||
│ │ │
|
||||
│ ├── ◻ buttonA │
|
||||
│ │ └ href: #pos=1,0,1&t=100,200 │
|
||||
│ │ └ href: #pos=1,0,1&t=100,200 │
|
||||
│ │ │
|
||||
│ └── ◻ buttonB │
|
||||
│ └ href: other.fbx │ <── file─agnostic (can be .gltf .obj etc)
|
||||
│ └ href: other.fbx │ <── file─agnostic (can be .gltf .obj etc)
|
||||
│ │
|
||||
+────────────────────────────────────────────────────────+
|
||||
|
||||
]]>
|
||||
</artwork>
|
||||
<t>An XR Fragment-compatible browser viewing this scene, allows the end-user to interact with the <tt>buttonA</tt> and <tt>buttonB</tt>.<br />
|
||||
|
||||
|
@ -649,7 +634,7 @@ It instances content (in objects) in the current scene/asset.</t>
|
|||
</tbody>
|
||||
</table><t>Here's an ascii representation of a 3D scene-graph with 3D objects <tt>◻</tt> which embeds remote & local 3D objects <tt>◻</tt> with/out using filters:</t>
|
||||
|
||||
<artwork><![CDATA[ +────────────────────────────────────────────────────────+ +─────────────────────────+
|
||||
<artwork> +────────────────────────────────────────────────────────+ +─────────────────────────+
|
||||
│ │ │ │
|
||||
│ index.gltf │ │ ocean.com/aquarium.fbx │
|
||||
│ │ │ │ ├ room │
|
||||
|
@ -666,7 +651,6 @@ It instances content (in objects) in the current scene/asset.</t>
|
|||
│ └ src: #canvas │
|
||||
│ │
|
||||
+────────────────────────────────────────────────────────+
|
||||
]]>
|
||||
</artwork>
|
||||
<t>An XR Fragment-compatible browser viewing this scene, lazy-loads and projects <tt>painting.png</tt> onto the (plane) object called <tt>canvas</tt> (which is copy-instanced in the bed and livingroom).<br />
|
||||
|
||||
|
@ -983,7 +967,7 @@ XR Fragments does this by detecting Bib(s)Tex, without introducing a new languag
|
|||
</ol>
|
||||
<t>Example:</t>
|
||||
|
||||
<artwork><![CDATA[ http://y.io/z.fbx | Derived XRWG (expressed as BibTex)
|
||||
<artwork> http://y.io/z.fbx | Derived XRWG (expressed as BibTex)
|
||||
----------------------------------------------------------------------------+--------------------------------------
|
||||
| @house{castle,
|
||||
+-[src: data:.....]----------------------+ +-[3D mesh]-+ | url = {https://y.io/z.fbx#castle}
|
||||
|
@ -1001,12 +985,11 @@ XR Fragments does this by detecting Bib(s)Tex, without introducing a new languag
|
|||
| /|\ | |
|
||||
| / \ | |
|
||||
+--------+ |
|
||||
]]>
|
||||
</artwork>
|
||||
<blockquote><t>the <tt>#john@baroque</tt>-bib associates both text <tt>John</tt> and objectname <tt>john</tt>, with tag <tt>baroque</tt></t>
|
||||
</blockquote><t>Another example:</t>
|
||||
|
||||
<artwork><![CDATA[ http://y.io/z.fbx | Derived XRWG (expressed as BibTex)
|
||||
<artwork> http://y.io/z.fbx | Derived XRWG (expressed as BibTex)
|
||||
----------------------------------------------------------------------------+--------------------------------------
|
||||
|
|
||||
+-[src: data:.....]----------------------+ +-[3D mesh]-+ | @house{castle,
|
||||
|
@ -1024,7 +1007,6 @@ XR Fragments does this by detecting Bib(s)Tex, without introducing a new languag
|
|||
| #baroque@todo@house | | /|\ | |
|
||||
| ... | | / \ | |
|
||||
+----------------------------------------+ +--------+ |
|
||||
]]>
|
||||
</artwork>
|
||||
<blockquote><t>both <tt>#john@baroque</tt>-bib and BibTex <tt>@baroque{john}</tt> result in the same XRWG, however on top of that 2 tages (<tt>house</tt> and <tt>todo</tt>) are now associated with text/objectname/tag 'baroque'.</t>
|
||||
</blockquote><t>As seen above, the XRWG can expand <eref target="https://github.com/coderofsalvation/hashtagbibs">bibs</eref> (and the whole scene) to BibTeX.<br />
|
||||
|
@ -1078,22 +1060,21 @@ Some pointers for good UX (but not necessary to be XR Fragment compatible):</t>
|
|||
<blockquote><t>The simplicity of appending metadata (and leveling the metadata-playfield between humans and machines) is also demonstrated by <eref target="https://visual-meta.info">visual-meta</eref> in greater detail.</t>
|
||||
</blockquote><t>Fictional chat:</t>
|
||||
|
||||
<artwork><![CDATA[<John> Hey what about this: https://my.com/station.gltf#pos=0,0,1&rot=90,2,0&t=500,1000
|
||||
<Sarah> I'm checking it right now
|
||||
<Sarah> I don't see everything..where's our text from yesterday?
|
||||
<John> Ah wait, that's tagged with tag 'draft' (and hidden)..hold on, try this:
|
||||
<John> https://my.com/station.gltf#.draft&pos=0,0,1&rot=90,2,0&t=500,1000
|
||||
<Sarah> how about we link the draft to the upcoming YELLO-event?
|
||||
<John> ok I'm adding #draft@YELLO
|
||||
<Sarah> Yesterday I also came up with other usefull assocations between other texts in the scene:
|
||||
<artwork><John> Hey what about this: https://my.com/station.gltf#pos=0,0,1&rot=90,2,0&t=500,1000
|
||||
<Sarah> I'm checking it right now
|
||||
<Sarah> I don't see everything..where's our text from yesterday?
|
||||
<John> Ah wait, that's tagged with tag 'draft' (and hidden)..hold on, try this:
|
||||
<John> https://my.com/station.gltf#.draft&pos=0,0,1&rot=90,2,0&t=500,1000
|
||||
<Sarah> how about we link the draft to the upcoming YELLO-event?
|
||||
<John> ok I'm adding #draft@YELLO
|
||||
<Sarah> Yesterday I also came up with other usefull assocations between other texts in the scene:
|
||||
#event#YELLO
|
||||
#2025@YELLO
|
||||
<John> thanks, added.
|
||||
<Sarah> Btw. I stumbled upon this spatial book which references station.gltf in some chapters:
|
||||
<Sarah> https://thecommunity.org/forum/foo/mytrainstory.txt
|
||||
<John> interesting, I'm importing mytrainstory.txt into station.gltf
|
||||
<John> ah yes, chapter three points to trainterminal_2A in the scene, cool
|
||||
]]>
|
||||
<John> thanks, added.
|
||||
<Sarah> Btw. I stumbled upon this spatial book which references station.gltf in some chapters:
|
||||
<Sarah> https://thecommunity.org/forum/foo/mytrainstory.txt
|
||||
<John> interesting, I'm importing mytrainstory.txt into station.gltf
|
||||
<John> ah yes, chapter three points to trainterminal_2A in the scene, cool
|
||||
</artwork>
|
||||
|
||||
<section anchor="default-data-uri-mimetype"><name>Default Data URI mimetype</name>
|
||||
|
@ -1129,7 +1110,7 @@ to connect text further with its environment ( setup links between textual/spati
|
|||
|
||||
<section anchor="url-and-data-uri"><name>URL and Data URI</name>
|
||||
|
||||
<artwork><![CDATA[ +--------------------------------------------------------------+ +------------------------+
|
||||
<artwork> +--------------------------------------------------------------+ +------------------------+
|
||||
| | | author.com/article.txt |
|
||||
| index.gltf | +------------------------+
|
||||
| │ | | |
|
||||
|
@ -1141,7 +1122,6 @@ to connect text further with its environment ( setup links between textual/spati
|
|||
| | +------------------------+
|
||||
| |
|
||||
+--------------------------------------------------------------+
|
||||
]]>
|
||||
</artwork>
|
||||
<t>The enduser will only see <tt>welcome human</tt> and <tt>Hello friends</tt> rendered verbatim (see mimetype).
|
||||
The beauty is that text in Data URI automatically promotes rich copy-paste (retaining metadata).
|
||||
|
@ -1153,14 +1133,14 @@ The XR Fragment-compatible browser can let the enduser access visual-meta(data)-
|
|||
<section anchor="xr-text-example-parser"><name>XR Text example parser</name>
|
||||
<t>To prime the XRWG with text from plain text <tt>src</tt>-values, here's an example XR Text (de)multiplexer in javascript (which supports inline bibs & bibtex):</t>
|
||||
|
||||
<artwork><![CDATA[xrtext = {
|
||||
<artwork>xrtext = {
|
||||
|
||||
expandBibs: (text) => {
|
||||
expandBibs: (text) => {
|
||||
let bibs = { regex: /(#[a-zA-Z0-9_+@\-]+(#)?)/g, tags: {}}
|
||||
text.replace( bibs.regex , (m,k,v) => {
|
||||
tok = m.substr(1).split("@")
|
||||
text.replace( bibs.regex , (m,k,v) => {
|
||||
tok = m.substr(1).split("@")
|
||||
match = tok.shift()
|
||||
if( tok.length ) tok.map( (t) => bibs.tags[t] = `@${t}{${match},\n}` )
|
||||
if( tok.length ) tok.map( (t) => bibs.tags[t] = `@${t}{${match},\n}` )
|
||||
else if( match.substr(-1) == '#' )
|
||||
bibs.tags[match] = `@{${match.replace(/#/,'')}}`
|
||||
else bibs.tags[match] = `@${match}{${match},\n}`
|
||||
|
@ -1168,16 +1148,16 @@ The XR Fragment-compatible browser can let the enduser access visual-meta(data)-
|
|||
return text.replace( bibs.regex, '') + Object.values(bibs.tags).join('\n')
|
||||
},
|
||||
|
||||
decode: (str) => {
|
||||
// bibtex: ↓@ ↓<tag|tag{phrase,|{ruler}> ↓property ↓end
|
||||
decode: (str) => {
|
||||
// bibtex: ↓@ ↓<tag|tag{phrase,|{ruler}> ↓property ↓end
|
||||
let pat = [ /@/, /^\S+[,{}]/, /},/, /}/ ]
|
||||
let tags = [], text='', i=0, prop=''
|
||||
let lines = xrtext.expandBibs(str).replace(/\r?\n/g,'\n').split(/\n/)
|
||||
for( let i = 0; i < lines.length && !String(lines[i]).match( /^@/ ); i++ )
|
||||
for( let i = 0; i < lines.length && !String(lines[i]).match( /^@/ ); i++ )
|
||||
text += lines[i]+'\n'
|
||||
|
||||
bibtex = lines.join('\n').substr( text.length )
|
||||
bibtex.split( pat[0] ).map( (t) => {
|
||||
bibtex.split( pat[0] ).map( (t) => {
|
||||
try{
|
||||
let v = {}
|
||||
if( !(t = t.trim()) ) return
|
||||
|
@ -1186,9 +1166,9 @@ The XR Fragment-compatible browser can let the enduser access visual-meta(data)-
|
|||
if( tag.match( /}$/ ) ) return tags.push({k: tag.replace(/}$/,''), v: {}})
|
||||
t = t.substr( tag.length )
|
||||
t.split( pat[2] )
|
||||
.map( kv => {
|
||||
if( !(kv = kv.trim()) || kv == "}" ) return
|
||||
v[ kv.match(/\s?(\S+)\s?=/)[1] ] = kv.substr( kv.indexOf("{")+1 )
|
||||
.map( kv => {
|
||||
if( !(kv = kv.trim()) || kv == "}" ) return
|
||||
v[ kv.match(/\s?(\S+)\s?=/)[1] ] = kv.substr( kv.indexOf("{")+1 )
|
||||
})
|
||||
tags.push( { k:tag, v } )
|
||||
}catch(e){ console.error(e) }
|
||||
|
@ -1196,8 +1176,8 @@ The XR Fragment-compatible browser can let the enduser access visual-meta(data)-
|
|||
return {text, tags}
|
||||
},
|
||||
|
||||
encode: (text,tags) => {
|
||||
let str = text+"\n"
|
||||
encode: (text,tags) => {
|
||||
let str = text+"\n"
|
||||
for( let i in tags ){
|
||||
let item = tags[i]
|
||||
if( item.ruler ){
|
||||
|
@ -1211,12 +1191,11 @@ The XR Fragment-compatible browser can let the enduser access visual-meta(data)-
|
|||
return str
|
||||
}
|
||||
}
|
||||
]]>
|
||||
</artwork>
|
||||
<t>The above functions (de)multiplexe text/metadata, expands bibs, (de)serialize bibtex and vice versa</t>
|
||||
<blockquote><t>above can be used as a startingpoint for LLVM's to translate/steelman to a more formal form/language.</t>
|
||||
</blockquote>
|
||||
<artwork><![CDATA[str = `
|
||||
<artwork>str = `
|
||||
hello world
|
||||
here are some hashtagbibs followed by bibtex:
|
||||
|
||||
|
@ -1229,15 +1208,14 @@ here are some hashtagbibs followed by bibtex:
|
|||
asdf = {23423}
|
||||
}`
|
||||
|
||||
var {tags,text} = xrtext.decode(str) // demultiplex text & bibtex
|
||||
tags.find( (t) => t.k == 'flap{' ).v.asdf = 1 // edit tag
|
||||
var {tags,text} = xrtext.decode(str) // demultiplex text & bibtex
|
||||
tags.find( (t) => t.k == 'flap{' ).v.asdf = 1 // edit tag
|
||||
tags.push({ k:'bar{', v:{abc:123} }) // add tag
|
||||
console.log( xrtext.encode(text,tags) ) // multiplex text & bibtex back together
|
||||
]]>
|
||||
console.log( xrtext.encode(text,tags) ) // multiplex text & bibtex back together
|
||||
</artwork>
|
||||
<t>This expands to the following (hidden by default) BibTex appendix:</t>
|
||||
|
||||
<artwork><![CDATA[hello world
|
||||
<artwork>hello world
|
||||
here are some hashtagbibs followed by bibtex:
|
||||
|
||||
@{some-section}
|
||||
|
@ -1252,7 +1230,6 @@ here are some hashtagbibs followed by bibtex:
|
|||
@bar{
|
||||
abc = {123}
|
||||
}
|
||||
]]>
|
||||
</artwork>
|
||||
<blockquote><t>when an XR browser updates the human text, a quick scan for nonmatching tags (<tt>@book{nonmatchingbook</tt> e.g.) should be performed and prompt the enduser for deleting them.</t>
|
||||
</blockquote></section>
|
||||
|
@ -1269,7 +1246,7 @@ here are some hashtagbibs followed by bibtex:
|
|||
<blockquote><t>due to the popularity, maturity and extensiveness of HTTP codes for client/server communication, non-HTTP protocols easily map to HTTP codes (ipfs ERR_NOT_FOUND maps to 404 e.g.)</t>
|
||||
</blockquote><t>For example:</t>
|
||||
|
||||
<artwork><![CDATA[ +────────────────────────────────────────────────────────+
|
||||
<artwork> +────────────────────────────────────────────────────────+
|
||||
│ │
|
||||
│ index.gltf │
|
||||
│ │ │
|
||||
|
@ -1281,14 +1258,13 @@ here are some hashtagbibs followed by bibtex:
|
|||
│ │ └ href@400: #clienterrortext │
|
||||
│ │ └ ◻ offlinetext │
|
||||
│ │ │
|
||||
│ └── ◻ embeddedObject <--------- the meshdata inside embeddedObject will (not)
|
||||
│ └── ◻ embeddedObject <--------- the meshdata inside embeddedObject will (not)
|
||||
│ └ src: https://foo.io/bar.gltf │ be flushed when the request (does not) succeed.
|
||||
│ └ src@404: http://foo.io/bar.gltf │ So worstcase the 3D data (of the time of publishing index.gltf)
|
||||
│ └ src@400: https://archive.org/l2kj43.gltf │ will be displayed.
|
||||
│ │
|
||||
+────────────────────────────────────────────────────────+
|
||||
|
||||
]]>
|
||||
</artwork>
|
||||
</section>
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
|
||||
Internet Engineering Task Force L.R. van Kammen
|
||||
Internet-Draft 2 February 2024
|
||||
Internet-Draft 5 February 2024
|
||||
Intended status: Informational
|
||||
|
||||
|
||||
|
@ -38,7 +38,7 @@ Status of This Memo
|
|||
time. It is inappropriate to use Internet-Drafts as reference
|
||||
material or to cite them other than as "work in progress."
|
||||
|
||||
This Internet-Draft will expire on 5 August 2024.
|
||||
This Internet-Draft will expire on 8 August 2024.
|
||||
|
||||
Copyright Notice
|
||||
|
||||
|
@ -53,7 +53,7 @@ Copyright Notice
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 1]
|
||||
van Kammen Expires 8 August 2024 [Page 1]
|
||||
|
||||
Internet-Draft XR Macros February 2024
|
||||
|
||||
|
@ -109,13 +109,13 @@ Table of Contents
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 2]
|
||||
van Kammen Expires 8 August 2024 [Page 2]
|
||||
|
||||
Internet-Draft XR Macros February 2024
|
||||
|
||||
|
||||
3. Metadata-values can contain the | symbol to 🎲 roundrobin variable
|
||||
values (!toggleme: fog=0,10|fog=0,1000 e.g.)
|
||||
3. Metadata-values can contain the | symbol to 🎲 roundrobin
|
||||
variable values (!toggleme: fog=0,10|fog=0,1000 e.g.)
|
||||
4. XR Macros acts as simple eventhandlers for URI Fragments: they
|
||||
are automatically published on the (XR Fragments
|
||||
(https://xrfragment.org)) hashbus, to act as events (so more
|
||||
|
@ -165,7 +165,7 @@ Internet-Draft XR Macros February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 3]
|
||||
van Kammen Expires 8 August 2024 [Page 3]
|
||||
|
||||
Internet-Draft XR Macros February 2024
|
||||
|
||||
|
@ -221,7 +221,7 @@ Internet-Draft XR Macros February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 4]
|
||||
van Kammen Expires 8 August 2024 [Page 4]
|
||||
|
||||
Internet-Draft XR Macros February 2024
|
||||
|
||||
|
@ -277,7 +277,7 @@ Internet-Draft XR Macros February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 5]
|
||||
van Kammen Expires 8 August 2024 [Page 5]
|
||||
|
||||
Internet-Draft XR Macros February 2024
|
||||
|
||||
|
@ -333,7 +333,7 @@ click object with (`!clickme`:`!foo|!bar|!flop` e.g.)
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 6]
|
||||
van Kammen Expires 8 August 2024 [Page 6]
|
||||
|
||||
Internet-Draft XR Macros February 2024
|
||||
|
||||
|
@ -375,7 +375,7 @@ Internet-Draft XR Macros February 2024
|
|||
| | (games,VR,AR e.g.), should be as high as |
|
||||
| | possible |
|
||||
+---------------+---------------------------------------------------+
|
||||
| ◻ | ascii representation of an 3D object/mesh |
|
||||
| ◻ | ascii representation of an 3D object/mesh |
|
||||
+---------------+---------------------------------------------------+
|
||||
| (un)obtrusive | obtrusive: wrapping human text/thought in |
|
||||
| | XML/HTML/JSON obfuscates human text into |
|
||||
|
@ -389,4 +389,4 @@ Internet-Draft XR Macros February 2024
|
|||
|
||||
|
||||
|
||||
van Kammen Expires 5 August 2024 [Page 7]
|
||||
van Kammen Expires 8 August 2024 [Page 7]
|
||||
|
|
|
@ -282,17 +282,16 @@ Macros also act as events, so more serious scripting languages can react to them
|
|||
<section anchor="event-bubble-flow"><name>Event Bubble-flow</name>
|
||||
<t>click object with (<tt>!clickme</tt>:<tt>AR</tt> or <tt>!clickme</tt>: <tt>!reset</tt> e.g.)</t>
|
||||
|
||||
<artwork><![CDATA[ ◻
|
||||
<artwork> ◻
|
||||
│
|
||||
└── does current object contain this property-key (`AR` or `!reset` e.g.)?
|
||||
└── no: is there any (root)object containing property `AR`
|
||||
└── yes: evaluate its (roundrobin) XR macro-value(s) (and exit)
|
||||
└── no: trigger URL: #AR
|
||||
]]>
|
||||
</artwork>
|
||||
<t>click object with (<tt>!clickme</tt>:<tt>#AR|#VR</tt> e.g.)</t>
|
||||
|
||||
<artwork><![CDATA[ ◻
|
||||
<artwork> ◻
|
||||
│
|
||||
└── apply the roundrobin (rotate the options, value `#AR` becomes `#VR` upon next click)
|
||||
└── is there any object with property-key (`#AR` e.g.)?
|
||||
|
@ -300,7 +299,6 @@ Macros also act as events, so more serious scripting languages can react to them
|
|||
└── yes: apply its value to the scene, and update the URL to `#AR`
|
||||
|
||||
click object with (`!clickme`:`!foo|!bar|!flop` e.g.)
|
||||
]]>
|
||||
</artwork>
|
||||
<t>◻
|
||||
│<br />
|
||||
|
|
Loading…
Reference in New Issue