window.AFRAME.registerComponent('xrf', { schema: { rig: {type: 'selector'} }, init: function () { if( !AFRAME.XRF ) this.initXRFragments() if( typeof this.data == "string" ){ AFRAME.XRF.navigator.to(this.data) .then( (model) => { let gets = [ ...document.querySelectorAll('[xrf-get]') ] gets.map( (g) => g.emit('update') ) }) } }, initXRFragments: function(){ // clear all current xrf-get entities when click back button or href let clear = () => { console.log("CLEARING!") let els = [...document.querySelectorAll('[xrf-get]')] console.dir(els) els.map( (el) => el.parentNode.remove(el) ) console.log( document.querySelectorAll('[xrf-get]').length ) } window.addEventListener('popstate', clear ) window.addEventListener('pushstate', clear ) // enable XR fragments let aScene = document.querySelector('a-scene') let XRF = AFRAME.XRF = xrfragment.init({ THREE, camera: aScene.camera, scene: aScene.object3D, renderer: aScene.renderer, debug: true, loaders: { gltf: THREE.GLTFLoader } // which 3D assets (exts) to check for XR fragments? }) if( !XRF.camera ) throw 'xrfragment: no camera detected, please declare ABOVE entities with xrf-attributes' // override the camera-related XR Fragments so the camera-rig is affected let camOverride = (xrf,v,opts) => { opts.camera = $('[camera]').object3D //parentElement.object3D xrf(v,opts) } XRF.pos = camOverride XRF.rot = camOverride XRF.href = (xrf,v,opts) => { // convert portal to a-entity so AFRAME camOverride(xrf,v,opts) // raycaster can find & execute it let {mesh,camera} = opts; let el = document.createElement("a-entity") el.setAttribute("xrf-get",mesh.name ) el.setAttribute("class","collidable") el.addEventListener("click", mesh.userData.XRF.href.exec ) $('a-scene').appendChild(el) } }, }) window.AFRAME.registerComponent('xrf-get', { schema: { name: {type: 'string'}, clone: {type: 'boolean', default:false} }, init: function () { var el = this.el; var meshname = this.data.name || this.data; this.el.addEventListener('update', (evt) => { let scene = AFRAME.XRF.scene let mesh = scene.getObjectByName(meshname); if (!mesh){ console.error("mesh with name '"+meshname+"' not found in model") return; } if( !this.data.clone ) mesh.parent.remove(mesh) ////mesh.updateMatrixWorld(); this.el.object3D.position.setFromMatrixPosition(scene.matrixWorld); this.el.object3D.quaternion.setFromRotationMatrix(scene.matrixWorld); this.el.setObject3D('mesh', mesh ); if( !this.el.id ) this.el.setAttribute("id",`xrf-${mesh.name}`) }) if( this.el.className == "collidable" ) this.el.emit("update") } });