xrf.addEventListener('env', (opts) => { let { frag, mesh, model, camera, scene, renderer, THREE} = opts if( frag.env && !scene.environment ){ //let env = scene.getObjectByName(frag.env.string) //if( !env ) env = xrf.scene.getObjectByName(frag.env.string) // repurpose from parent scene //if( !env ) return console.warn("xrf.env "+frag.env.string+" not found") //env.material.map.mapping = THREE.EquirectangularReflectionMapping; //scene.environment = env.material.map //scene.texture = env.material.map // renderer.toneMapping = THREE.ACESFilmicToneMapping; // renderer.toneMappingExposure = 2; console.log(` └ applied image '${frag.env.string}' as environment map`) } })