disable godot web

This commit is contained in:
Leon van Kammen 2025-10-27 15:03:29 +01:00
parent 5e0bfbf799
commit ac0e1aeb0e

View file

@ -112,7 +112,7 @@ class Components::ModelCard < Components::Base
end
div class: "col col-auto" do
BurgerMenu do
DropdownItem(icon: "app", label: "Open in Godot Web" , path: "/godot/?url="+"/"+@model.library.name+"/"+@model.path.gsub("#","%23")+"/package_godot.zip", aria_label: translate("components.model_card.edit_button.label", name: @model.name), target: "_blank" )
#DropdownItem(icon: "app", label: "Open in Godot Web" , path: "/godot/?url="+"/"+@model.library.name+"/"+@model.path.gsub("#","%23")+"/package_godot.zip", aria_label: translate("components.model_card.edit_button.label", name: @model.name), target: "_blank" )
DropdownItem(icon: "pencil", label: t("components.model_card.edit_button.text"), path: model_path(@model), aria_label: translate("components.model_card.edit_button.label", name: @model.name))
DropdownItem(icon: "trash", label: t("components.model_card.delete_button.text"), path: model_path(@model), method: :delete, aria_label: translate("components.model_card.delete_button.label", name: @model.name), confirm: translate("models.destroy.confirm")) if policy(@model).destroy?